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Gondi, Vamsi; Hua, David; Bajracharya, Biju Raja – Information Systems Education Journal, 2021
In the age of COVID-19, traditional teaching techniques are under scrutiny. Most concepts and labs in the area of information technology are intended to be taught face-to-face in labs using clusters and networking infrastructure. Simulation software's such as uCertify, Pearson online, etc.., are good alternative, but are not always a viable…
Descriptors: Computer Science Education, Computer Software, Computer Simulation, Information Technology
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Kimura, Hajime; Maruyama, Hideki – Educational Studies in Japan: International Yearbook, 2021
As the research work of academic associations faces restrictions and reductions due to the novel coronavirus pandemic, the Japan Educational Research Association launched a jointly held participatory webinar series, "Pandemic and Education: What Should Be Done to Support Learning?" (4 sessions), through the JERA secretariat, Research…
Descriptors: Foreign Countries, COVID-19, Pandemics, Internet
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Cattell, Lindsay; Bruch, Julie – Regional Educational Laboratory Mid-Atlantic, 2021
This report provides information for administrators in local education agencies who are considering early warning systems to identify at-risk students. Districts use early warning systems to target resources to the most at-risk students and intervene before students drop out. Schools want to ensure the early warning system accurately identifies…
Descriptors: At Risk Students, Identification, Artificial Intelligence, Dropout Prevention
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, Community Colleges, Computer Uses in Education
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Lin, Kequan; Sokolova, Anna Nikolaevna; Vlasova, Vera K. – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The study is relevant due to the opportunity of increasing efficiency of teaching mathematics at university through integration of students of computer experiment conducted with the use of IT in this process. The problem of there search is defined by a contradiction between great potential opportunities of mathematics experiment for motivating and…
Descriptors: College Mathematics, Computer Uses in Education, Mathematics Instruction, Experiments
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Vennebo, Kirsten Foshaug – Educational Management Administration & Leadership, 2017
Leadership is recognised in both policy and research as a key enabler of innovation in schools. Numerous researchers have focused on how school leaders formally narrate their experiences of leading innovations including their observations of effect; however, modest attention has been paid to the processes through which leaders engage in innovative…
Descriptors: Leadership, Educational Innovation, Computer Uses in Education, Foreign Countries
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Inventado, Paul Salvador; Scupelli, Peter; Heffernan, Cristina; Heffernan, Neil – Grantee Submission, 2017
Increasingly, computer-based learning systems are used by educators to facilitate learning. Evaluations of several math learning systems show that they result in significant student learning improvements. Feedback provision is one of the key features in math learning systems that contribute to its success. We have recently been uncovering feedback…
Descriptors: Feedback (Response), Mathematics Instruction, Electronic Learning, Design
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Virkus, Sirje – Education for Information, 2019
This paper discusses the planning and implementation of Open Badges in library and information science education at Tallinn University in order to foster and personalise student learning. The first part of the paper gives an overview of the concept and nature of Open Badges through a review of literature, the second describes the use of Open…
Descriptors: Foreign Countries, Library Education, Educational Technology, Recognition (Achievement)
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Olsson, Jan; Granberg, Carina – Technology, Knowledge and Learning, 2019
The present study contributes to knowledge about how to design tasks that benefit from dynamic software in math education, comparing practice performance and learning outcomes among 129 students practicing on two different task designs using GeoGebra. The task designs differed with respect to the presence or absence of guidelines on how to solve…
Descriptors: Mathematics Education, Mathematics Instruction, Instructional Design, Computer Software
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Fiksel, Jacob; Jager, Leah R.; Hardin, Johannna S.; Taub, Margaret A. – Journal of Statistics Education, 2019
Git and GitHub are common tools for keeping track of multiple versions of data analytic content, which allow for more than one person to simultaneously work on a project. GitHub Classroom aims to provide a way for students to work on and submit their assignments via Git and GitHub, giving teachers an opportunity to facilitate the integration of…
Descriptors: Statistics, Mathematics Instruction, Computer Software, Computer Uses in Education
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Flannery, William – Physics Teacher, 2019
This paper describes a high school or introductory university course in scientific programming that introduces the computer revolution into the physics curriculum at the beginning. In the first one-hour lecture, Euler's method is presented and used to compute a solution to the analytically unsolvable two-body problem. In the remainder of the…
Descriptors: Science Instruction, Physics, Secondary School Science, High Schools
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Morales-Chicas, Jessica; Castillo, Mauricio; Bernal, Ireri; Ramos, Paloma; Guzman, Bianca L. – International Journal of Multicultural Education, 2019
The purpose of the present review was to identify culturally responsive education (CRE) tools and strategies within K-12 computing education. A systematic literature review of studies on CRE across 20 years was conducted. A narrative synthesis was applied to code the final studies into six themes: sociopolitical consciousness raising, heritage…
Descriptors: Computer Uses in Education, Programming, Culturally Relevant Education, Elementary Secondary Education
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Hubbard, Brittany A.; Jones, Grayson C.; Gallardo-Williams, Maria T. – Journal of Chemical Education, 2019
As a means to encourage engagement in a large introductory organic chemistry class, students were tasked with the creation of digital tutorials for specific problems sourced from the assigned class textbook. Students had the freedom to choose how to produce their tutorials as long as the final product was a digital object suitable for sharing with…
Descriptors: Introductory Courses, Organic Chemistry, Student Developed Materials, Tutoring
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Seifert, Tami; Feliks, Orna – Assessment & Evaluation in Higher Education, 2019
Self-assessment and peer-assessment are strategies employed to encourage students to take more responsibility for the learning process. Although the advantages are not obvious, the process has the potential to empower learning and to assist the development of assessment skills, which are so important for future teachers. The research aimed to…
Descriptors: Peer Evaluation, Self Evaluation (Individuals), Preservice Teachers, Student Attitudes
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Briscoe, Michael – Science Teacher, 2019
FLEET is a free ship-design simulator that reaches students in their native environment--video games. It is also a physics simulator that applies content first learned through hands-on scientific investigations. Using FLEET, students design and use ships for various naval missions by mastering scientific concepts such as force, energy, and work,…
Descriptors: Video Games, Computer Simulation, Physics, Hands on Science
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