Publication Date
| In 2026 | 0 |
| Since 2025 | 112 |
| Since 2022 (last 5 years) | 613 |
| Since 2017 (last 10 years) | 1217 |
| Since 2007 (last 20 years) | 1700 |
Descriptor
Source
Author
| Bers, Marina Umaschi | 16 |
| Sullivan, Amanda | 15 |
| Ishiguro, Hiroshi | 11 |
| Gwo-Jen Hwang | 10 |
| Zhong, Baichang | 9 |
| Bers, Marina U. | 8 |
| Chen, Nian-Shing | 8 |
| Sullivan, Florence R. | 8 |
| Kim, ChanMin | 7 |
| Kim, Yanghee | 7 |
| Roman, Harry T. | 7 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 124 |
| Practitioners | 120 |
| Researchers | 24 |
| Administrators | 22 |
| Policymakers | 19 |
| Students | 16 |
| Counselors | 4 |
| Media Staff | 2 |
| Community | 1 |
| Parents | 1 |
Location
| Turkey | 74 |
| Taiwan | 49 |
| Australia | 42 |
| China | 36 |
| Canada | 31 |
| Spain | 31 |
| Texas | 23 |
| United Kingdom | 23 |
| Massachusetts | 22 |
| Italy | 21 |
| Japan | 19 |
| More ▼ | |
Laws, Policies, & Programs
| Americans with Disabilities… | 1 |
| Every Student Succeeds Act… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards with or without Reservations | 1 |
Allen, Kasi C. – Mathematics Teaching in the Middle School, 2013
What if every middle school student learned to create a robot in math class? What if every middle school had a robotics team? Would students view mathematics differently? Would they have a different relationship with technology? Might they see science and engineering as fields driven by innovation rather than memorization? As students find…
Descriptors: Robotics, Mathematics Instruction, Middle Schools, Secondary School Mathematics
Kulich, M.; Chudoba, J.; Kosnar, K.; Krajnik, T.; Faigl, J.; Preucil, L. – IEEE Transactions on Education, 2013
E-learning is a modern and effective approach for training in various areas and at different levels of education. This paper gives an overview of SyRoTek, an e-learning platform for mobile robotics, artificial intelligence, control engineering, and related domains. SyRoTek provides remote access to a set of fully autonomous mobile robots placed in…
Descriptors: Robotics, Artificial Intelligence, Electronic Learning, Distance Education
Dunst, Carl J.; Hamby, Deborah W.; Trivette, Carol M.; Prior, Jeremy; Derryberry, Graham – Orelena Hawks Puckett Institute, 2013
The effects of a socially interactive robot on the conversational turns between four young children with autism and their mothers were investigated as part of the intervention study described in this research report. The interventions with each child were conducted over 4 or 5 days in the children's homes where a practitioner facilitated…
Descriptors: Disabilities, Robotics, Interaction, Intervention
Jordan, Michelle E.; Babrow, Austin S. – Communication Education, 2013
This study offers a systematic analysis of uncertainty in communication education by examining communication goals and challenges in the context of collaborative creative problem-solving in engineering assignments. Engineering design projects are seen as having the potential to help K-12 students learn to deal with uncertainty as well as a means…
Descriptors: Elementary Secondary Education, Engineering, Brainstorming, Creativity
Cornell, Christine – Bulletin of Science, Technology & Society, 2011
The technoscientific consequences of both the human drives for glory on the one hand and a comfortable life on the other potentially threaten human existence. "R.U.R." (Rossum's Universal Robots), a science fiction play by Karel Capek, bridges ancient writers and contemporary technoscientific endeavors, encouraging individuals to consider these…
Descriptors: Science Fiction, Dramatic Play, Sciences, Technology
Mather, Richard – Research in Learning Technology, 2015
A mixed-methods approach is evaluated for exploring collaborative behaviour, acceptance and progress surrounding an interactive technology for learning computer programming. A review of literature reveals a compelling case for using mixed-methods approaches when evaluating technology-enhanced-learning environments. Here, ethnographic approaches…
Descriptors: Mixed Methods Research, Programming, Cooperative Learning, Technology Uses in Education
Leonard, Jacqueline; Buss, Alan; Unertl, Adrienne; Mitchell, Monica – North American Chapter of the International Group for the Psychology of Mathematics Education, 2016
This research report presents the results of a STEM summer program on robotics and game design. The program was part of a three-year study funded by the National Science Foundation. Children in grades four through six participated in a two-week summer camp in 2015 to learn STEM by engaging in LEGO® EV3 robotics and computer-based games using…
Descriptors: Robotics, Design, STEM Education, Elementary School Students
Freeman, A.; Adams Becker, S.; Cummins, M. – New Media Consortium, 2016
The "NMC Technology Outlook for Cooperative Extension 2016-2021: A Horizon Project Sector Report" reflects a collaborative research effort between the New Media Consortium (NMC), the eXtension Foundation, and the Innovation Task Force of the Extension Committee on Organization and Policy (ECOP), the representative governing body of…
Descriptors: Technology Uses in Education, Technological Advancement, Extension Education, Educational Innovation
Jordan, Michelle E.; McDaniel, Reuben R., Jr. – Journal of the Learning Sciences, 2014
This study investigated how interaction with peers influenced the ways students managed uncertainty during collaborative problem solving in a 5th-grade class. The analysis focused on peer responses to individuals' attempts to manage uncertainty they experienced while engaged in collaborative efforts to design, build, and program robots and…
Descriptors: Robotics, Peer Influence, Cooperative Learning, Problem Solving
Kahn, Peter H., Jr.; Kanda, Takayuki; Ishiguro, Hiroshi; Freier, Nathan G.; Severson, Rachel L.; Gill, Brian T.; Ruckert, Jolina H.; Shen, Solace – Developmental Psychology, 2012
Children will increasingly come of age with personified robots and potentially form social and even moral relationships with them. What will such relationships look like? To address this question, 90 children (9-, 12-, and 15-year-olds) initially interacted with a humanoid robot, Robovie, in 15-min sessions. Each session ended when an experimenter…
Descriptors: Children, Age Differences, Robotics, Interviews
Pugnali, Alex; Sullivan, Amanda; Bers, Marina Umaschi – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: Over the past few years, new approaches to introducing young children to computational thinking have grown in popularity. This paper examines the role that user interfaces have on children's mastery of computational thinking concepts and positive interpersonal behaviors. Background: There is a growing pressure to begin teaching…
Descriptors: Young Children, Computer Interfaces, Interpersonal Relationship, Concept Teaching
Liu, Allison; Newsom, Jeff; Schunn, Chris; Shoop, Robin – Tech Directions, 2013
Schools everywhere are using robotics education to engage kids in applied science, technology, engineering, and mathematics (STEM) activities, but teaching programming can be challenging due to lack of resources. This article reports on using Robot Virtual Worlds (RVW) and curriculum available on the Internet to teach robot programming. It also…
Descriptors: Robotics, Programming, Computer Simulation, STEM Education
Bakke, Christine K. – ProQuest LLC, 2013
The purpose of this study is to examine whether participation in robotics provides opportunities for educational and professional skill development, significant enough to merit the recommendation of robotics courses as a part of mainstream curriculum offerings in K-12 schools. This non-experimental, mixed methods study examined current junior high…
Descriptors: Robotics, Junior High School Students, High School Students, Secondary Education
Nelson, Jacqueline M. – SchoolArts: The Art Education Magazine for Teachers, 2011
In looking at the interesting shapes and sizes of old computer parts, creating robots quickly came to the author's mind. In this article, she describes how computer parts can be used creatively. Students will surely enjoy creating their very own robots while learning about the importance of recycling in the society. (Contains 1 online resource.)
Descriptors: Recycling, Robotics, Computers, Creativity
Burton, Bill – Science and Children, 2014
In order to prepare students to become the next innovators, teachers need to provide real-world challenges that allow children to exercise their innovation muscles. Innovation starts with a problem and innovators work to solve a problem by planning, creating, and testing. The real-world innovation process does not happen on a worksheet, and it…
Descriptors: Science Instruction, Engineering, Robotics, Elementary School Science

Peer reviewed
Direct link
