Publication Date
| In 2026 | 0 |
| Since 2025 | 425 |
| Since 2022 (last 5 years) | 2582 |
| Since 2017 (last 10 years) | 5817 |
| Since 2007 (last 20 years) | 11851 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Teachers | 954 |
| Practitioners | 849 |
| Researchers | 482 |
| Administrators | 139 |
| Students | 71 |
| Policymakers | 64 |
| Media Staff | 63 |
| Parents | 13 |
| Support Staff | 8 |
| Counselors | 7 |
| Community | 6 |
| More ▼ | |
Location
| Australia | 491 |
| Canada | 346 |
| United Kingdom | 312 |
| Turkey | 245 |
| China | 237 |
| United States | 220 |
| Taiwan | 195 |
| Netherlands | 146 |
| Spain | 142 |
| Indonesia | 140 |
| California | 137 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 8 |
| Meets WWC Standards with or without Reservations | 12 |
| Does not meet standards | 6 |
Feiertag, Jeff; Berge, Zane L. – Education & Training, 2008
Purpose: The purpose of this paper is to explore generational differences between Generation N (persons born 1980 and after) and previous generations with regard to teaching and learning. Design/methodology/approach: This viewpoint article reviews selected literature, synthesizing those articles with opinions on how to approach Generation N for…
Descriptors: Age Differences, Attitudes, Personality Traits, Internet
Lee, Szu Hsin; Tseng, Hui Ching – Journal of Educational Multimedia and Hypermedia, 2008
In today's studies of how computer technologies are used in college art lessons, limited examples are focused on both digital instructional technology design and learning achievement. This study attempts to measure the learning achievement of college students from two intact groups in an art class when a multimedia form of instruction was utilized…
Descriptors: Experimental Groups, Control Groups, Art Education, Academic Achievement
LaPointe, Loralee; Reisetter, Marcy – International Journal on E-Learning, 2008
The proliferation of online course designs has changed the learning environments for many students and professors. Recommendations for best practice in online course design frequently include maximizing students' online peer connections, with the intention of building a viable, if virtual, online learning community. However, students' responses to…
Descriptors: Graduate Students, Student Attitudes, Community, Learning Processes
Cercone, Kathleen – AACE Journal, 2008
The online educational environment is increasingly being used by adults and should be designed based on the needs of adult learners. This article discusses andragogy, an important adult learning theory, and reviews three other adult learning theories: self-directed learning, experiential learning, and transformational learning. During this…
Descriptors: Learning Theories, Andragogy, Online Courses, Transformative Learning
Bedgood, Leslie; Murphrey, Theresa Pesl; Dooley, Kim E. – Journal of Agricultural Education, 2008
Technological advances have created unlimited opportunities in education. Training and technology have merged to create new methods referred to as technology-based training. The purpose of this study was to identify organizations that hire agriculture and life sciences students for positions involving technology-based training and identify…
Descriptors: Instructional Design, Needs Assessment, Computer Assisted Instruction, Biological Sciences
Puzziferro, Maria; Shelton, Kaye – Journal of Asynchronous Learning Networks, 2008
As the demand for online education continues to increase, institutions are faced with developing process models for efficient, high-quality online course development. This paper describes a systems, team-based, approach that centers on an online instructional design theory ("Active Mastery Learning") implemented at Colorado State…
Descriptors: Learning Theories, Instructional Design, Online Courses, Systems Approach
Nevalainen, Seppo; Sajaniemi, Jorma – Journal of Educational Computing Research, 2008
When visualization tools utilized in computer programming education have been evaluated empirically, the results have remained controversial. To address this problem, we have developed a model of short-term effects of program animation, and used it in a series of experiments. In the current experiment, we varied visual representation of an…
Descriptors: Computer Assisted Instruction, Computer Graphics, Animation, Programming
The Impact of Learner's Prior Knowledge on Their Use of Chemistry Computer Simulations: A Case Study
Liu, Han-Chin; Andre, Thomas; Greenbowe, Thomas – Journal of Science Education and Technology, 2008
It is complicated to design a computer simulation that adapts to students with different characteristics. This study documented cases that show how college students' prior chemistry knowledge level affected their interaction with peers and their approach to solving problems with the use of computer simulations that were designed to learn…
Descriptors: Science Instruction, Individual Differences, Knowledge Level, Prior Learning
Wahlstedt, Ari; Pekkola, Samuli; Niemela, Marketta – British Journal of Educational Technology, 2008
In this paper, it is argued that e-learning environments are currently more like "buildings", i.e., learning spaces, rather than "schools", i.e., places for learning. The concepts originated from architecture and urban design, where they are used both to distinguish static spaces from inhabited places, and more importantly, as design objectives.…
Descriptors: Distance Education, Virtual Classrooms, Electronic Learning, Educational Technology
Esponda-Arguero, Margarita – Journal of Educational Computing Research, 2008
This article is a review of the pedagogical experience obtained with systems for algorithmic animation. Algorithms consist of a sequence of operations whose effect on data structures can be visualized using a computer. Students learn algorithms by stepping the animation through the different individual operations, possibly reversing their effect.…
Descriptors: Animation, Teaching Methods, Electronic Learning, Educational Technology
Sugar, William; Brown, Abbie – TechTrends: Linking Research and Practice to Improve Learning, 2008
In this article, the authors explore the origins of computer-based instruction (CBI) and its influences on the Instructional Design and Technology profession. Specifically, the authors first identify four particularly popular CBI methodologies: (1) tutorials; (2) simulations; (3) games; and (4) hypermedia/web-based applications. Then, they examine…
Descriptors: Instructional Design, Professional Associations, Educational Technology, Profiles
Association for the Advancement of Computing in Education, 2012
This year's E-Learn conference has numerous exciting presentations and keynotes. Many speakers will be discussing how education is changing in the forthcoming years. Among them are Dale Stephens who works with the social movement "Uncollege" that empower students to create their own education, Saul Carliner who talks about Massive Online…
Descriptors: Interdisciplinary Approach, Foreign Countries, Electronic Learning, Conferences (Gatherings)
Mohl, Robert – 1994
The ease and glamour of multimedia seem to be shifting the emphasis of such products from content to style. This paper considers the need for multimedia designers, whether professionals or students, to take seriously their intellectual responsibility. The interactive and non-linear nature of multimedia makes it a powerful tool. Rather than using…
Descriptors: Credibility, Design Preferences, Foreign Countries, Instructional Design
PDF pending restorationHackbarth, Steve – 1997
Confluent education is defined as the deliberate and purposeful evocation by responsible and identifiable agents of knowledge, skills, attitudes, and feelings that flow together to produce wholeness in the person and society. Confluent education is distinct from experience-based education, psychological education, affective education, emotional…
Descriptors: Educational Philosophy, Instructional Design, Integrated Curriculum, Intellectual Disciplines
Stredney, Don – 1993
This paper discusses issues of representation in the use of scientific visualizations, specifically those used for biomedical applications, and the implications of those issues to interface design. Topics addressed include the benefits of research into the generation of virtual simulation (virtual reality) and the importance of realism. (Contains…
Descriptors: Biomedicine, Computer Simulation, Imagery, Instructional Design

Peer reviewed
Direct link
