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Kovarik, Madeline – International Journal for Mathematics Teaching and Learning, 2010
Although mathematics is visual language of symbols and numbers it is also expressed and explained through written and spoken words. For students to excel in mathematics, they must recognize, comprehend and apply the requisite vocabulary. Thus, vocabulary instruction is as critical in content areas as it is in language arts. It is especially…
Descriptors: Educational Strategies, Vocabulary, Vocabulary Development, Teaching Methods
Kim, Beaumie; Kim, Mi Song – Educational Technology, 2010
Learning is a social activity, which requires interactions with the environment, tools, people, and also ourselves (e.g., our previous experiences). Each interaction provides different meanings to learners, and the associated emotion affects their learning and performance. With the premise that emotion and cognition are distributed, the authors…
Descriptors: Instructional Design, Paleontology, Ecology, Games
Yalcinalp, Serpil; Gulbahar, Yasemin – British Journal of Educational Technology, 2010
Recent developments and new directions in education have emphasised learners' needs, profile and pedagogical aspects by focusing on learner-centered approaches in educational settings. e-Learning, on the other hand, guarantees learners the opportunity of learning in their own way, and leads to new considerations in course design. e-Learning is…
Descriptors: Electronic Learning, Educational Change, Internet, Classification
Phillips, Jennie – Performance Improvement, 2010
Most organizations focus on one-off training solutions to address a single workplace learning need at a single time rather than integrating learning and nonlearning interventions to help staff develop increasingly complex levels of expertise specific to their jobs. Curriculum is a long-term, integrated approach to training in which workers take…
Descriptors: Curriculum Design, Education Work Relationship, Instructional Design, Change Strategies
Paisley, Pamela O.; Bailey, Deryl F.; Hayes, Richard L.; McMahon, H. George; Grimmett, Marc A. – Journal for Specialists in Group Work, 2010
This article describes a cohort model of school counselor preparation designed to enhance graduate student commitment to social justice. Foundational principles of group work are used as the vehicle for understanding self in context and for integrating the tenets associated with social justice advocacy. Key components related to program mission,…
Descriptors: Social Justice, Graduate Students, Grouping (Instructional Purposes), School Counselors
Hirumi, Atsusi; Appelman, Bob; Rieber, Lloyd; Van Eck, Richard – TechTrends: Linking Research and Practice to Improve Learning, 2010
Like many rapidly growing industries, advances in video game technology are far outpacing research on its design and effectiveness. Relatively little is understood about how to apply what we know about teaching and learning to optimize game-based learning. For the most part, instructional designers know little about game development and video game…
Descriptors: Educational Technology, Instructional Design, Video Games, Computer Science Education
Hastie, Megan; Hung, I-Chun; Chen, Nian-Shing; Kinshuk – Innovations in Education and Teaching International, 2010
Educators and students living in the digital age are faced with complex problems that are forcing them to seek collaborative solutions. These problems can be addressed through the successful application of digital technologies and pedagogies that enhance the educational, social and economic prospects of students. The main aim of this study was to…
Descriptors: International Cooperation, Educational Technology, Distance Education, Blended Learning
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2021
For the forty-fourth time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented online and onsite during the annual AECT Convention. Volume 1 contains papers dealing primarily with research and development topics. Papers dealing with…
Descriptors: Educational Technology, Technology Uses in Education, Feedback (Response), Course Evaluation
Applying the Science of Learning: Evidence-Based Principles for the Design of Multimedia Instruction
Mayer, Richard E. – American Psychologist, 2008
During the last 100 years, a major accomplishment of psychology has been the development of a science of learning aimed at understanding how people learn. In attempting to apply the science of learning, a central challenge of psychology and education is the development of a science of instruction aimed at understanding how to present material in…
Descriptors: Instructional Design, Learning, Psychology, Multimedia Instruction
Zheng, Meixun; Spires, Hiller A. – International Journal of Virtual and Personal Learning Environments, 2014
This mixed methods study examined 73 5th graders' flow experience in a game-based science learning environment using two gameplay approaches (solo and collaborative gameplay). Both survey and focus group interview findings revealed that students had high flow experience; however, there were no flow experience differences that were contingent upon…
Descriptors: Elementary School Students, Grade 5, Learner Engagement, Attention
Khosrow-Pour, Mehdi, Ed. – IGI Global, 2014
The rise of technology within educational settings has allowed for a substantial shift in the way in which educators teach learners of all ages. In order to implement these new learning tools, school administrators and teachers alike must seek new research outlining the latest innovations in the field. "Educational Technology Use and Design…
Descriptors: Educational Technology, Technology Uses in Education, Adult Learning, Blended Learning
Gimeno, Ana, Ed. – European Association for Computer-Assisted Language Learning (EUROCALL), 2014
"The EUROCALL Review" is EUROCALL's open access online scientific journal. Regular sections include: (1) Reports on EUROCALL Special Interest Groups: up-to-date information on SIG activities; (2) Projects: reports on on-going CALL or CALL-related R&D projects; (3) Recommended websites: reports and reviews of examples of good practice…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Grammar
Huan, Xiaoli; Shehane, Ronald; Ali, Adel – Journal of Instructional Pedagogies, 2011
As the success of distance learning (DL) has driven universities to increase the courses offered online, certain challenges arise when teaching computer science (CS) courses to students who are not physically co-located and have individual learning schedules. Teaching CS courses involves high level demonstrations and interactivity between the…
Descriptors: Computer Science Education, Teaching Methods, Distance Education, Technology Uses in Education
Squire, Kurt – Teachers College Press, 2011
Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the "gamer generation?" This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates…
Descriptors: Video Games, Educational Games, Educational Technology, Simulated Environment
Jonassen, David H. – National Center for Engineering and Technology Education, 2011
Are there different kinds of design problems? Jonassen (2011) argued that problems vary in terms of structuredness, complexity, and context. On the structuredness and complexity continua, design problems tend to be the most ill-structured and complex. Brown and Chandrasekaran suggest that design problems may vary along a continuum from…
Descriptors: Instructional Design, Problem Solving, Instructional Development, Design Requirements

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