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Dashtestani, Reza – Research in Learning Technology, 2014
This study set out to explore Iranian English as a foreign language (EFL) teachers' perceptions on the implementation of online EFL instruction. A mixed-methods design, including semi-structured interviews and questionnaires, was employed for the specific purposes of this study. A total of 242 EFL teachers participated in the questionnaire phase…
Descriptors: Foreign Countries, Online Courses, Second Language Instruction, Second Language Learning
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Jaeger, Audrey J.; Grantham, Ashley; Lynch, Terry – Journal of Cases in Educational Leadership, 2014
Mixing political appointments and university operations can prove challenging and, in this case, caused the resignation of three senior officials at State University. Bolman and Deal's four frames provide a structure for analyzing this complex case. The political frame and issues of power and coalitions offer a particularly useful lens to…
Descriptors: Decision Making, Academic Freedom, College Administration, State Colleges
Reform Support Network, 2014
This guidebook provides an introduction to Instructional Improvement Systems (IIS) for State education agency (SEA) managers and program leads. Functional components of a theoretical IIS model are discussed and used as a reference point for the introduction a seven-step planning and implementation cycle designed to guide SEAs in the development of…
Descriptors: Instructional Improvement, State Departments of Education, Educational Planning, Program Implementation
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Ibrahim, Amer; Vela, Francisco Luis Gutiérrez; Rodríguez, Patricia Paderewski; Sánchez, José Luís González; Zea, Natalia Padilla – International Journal of Game-Based Learning, 2012
Learning through play is currently an effective and attractive educational strategy. However, are all educational video games (EVG) successful and do they always keep the player motivated? Here, the authors emphasize that the success of an EVG will be more achievable if the game quality is measured, and suggest the use of playability property as a…
Descriptors: Educational Games, Video Games, Guidelines, Play
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Barrett, Bob – Contemporary Issues in Education Research, 2012
Universities need to assess student learning in order to determine if they are reaching the needs of the students, linking learning to course objectives, and determining if their courses have academic rigor. While many courses focus on the immediate course learning objectives, the use of final program projects and program assessments are becoming…
Descriptors: Online Courses, Electronic Learning, Practicums, College Students
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Kari Jabbour, Khayrazad – Acta Didactica Napocensia, 2012
Multimedia learning principle occurs when we create mental representations from combining text and relevant graphics into lessons. This article discusses the learning advantages that result from adding multimedia learning principle into instructions; and how to select graphics that support learning. There is a balance that instructional designers…
Descriptors: Multimedia Instruction, Educational Technology, Technology Uses in Education, Instructional Design
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Glore, Peyton; David, Alicia – International Journal on E-Learning, 2012
This article reviews research pertaining to the use aesthetics design, and usability in education. This article focuses on defining the role of visual elements and aesthetics in the user interface while exploring the importance of their application in a web-based learning environment. Research demonstrates that aesthetics are pivotal in…
Descriptors: Aesthetics, Electronic Learning, Credibility, Web Based Instruction
Stripling, Barbara K.; Harada, Violet H. – School Library Monthly, 2012
Planning is the less visible part of the teaching and learning process; however, it serves as the blueprint for student learning. To conceptualize the unit or project as a holistic learning experience, the authors created the C.L.E.A.R. G.O.A.L.S. guidelines that address the major elements of unit planning. An essential step is identifying the…
Descriptors: Lifelong Learning, Teaching Methods, Curriculum Development, Learning Experience
Kunzler, Jayson S. – ProQuest LLC, 2012
This dissertation describes a research study designed to explore whether customization of online instruction results in improved learning in a college business statistics course. The study involved utilizing computer spreadsheet technology to develop an intelligent tutoring system (ITS) designed to: a) collect and monitor individual real-time…
Descriptors: Individualized Instruction, Electronic Learning, Undergraduate Students, Business Administration Education
Gerspacher, Nadia – United States Institute of Peace, 2012
The international community increasingly deploys advisers to work alongside high-level officials in postconflict and transitional countries as part of the peacebuilding and reform process. But those advisers are often underprepared to do their jobs. Drawing on the author's experience in helping to design and develop an innovative U.S. Department…
Descriptors: Peace, Counselor Training, Capacity Building, Instructional Design
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Corneli, Joseph – E-Learning and Digital Media, 2012
This article considers the problem of peer-producing rich online learning environments, a task that appears techno-socially feasible, but is not without challenge. The author draws on the self-professedly "utopian" approach developed by Baudrillard in "The Mirror of Production", to establish and understand the two key dimensions of leverage…
Descriptors: Guidelines, Instructional Design, Electronic Learning, Praxis
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Milne, Catherine – Cultural Studies of Science Education, 2012
In this issue, I draw together two sets of papers, with apparently different agendas. Most of the original papers in this issue use various learning perspectives and research approaches to explore the challenges and affordances of digital games for learning science. Associated forum papers challenge the authors and us to critically examine our own…
Descriptors: Educational Games, Research Methodology, Play, Global Approach
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Isman, Aytekin; Abanmy, Fahad AbdulAziz; Hussein, Hisham Barakat; Al Saadany, Mohammed Abdurrahman – Turkish Online Journal of Educational Technology - TOJET, 2012
The new instructional design model (Isman - 2011) aims at planing, developing, implementing, evaluating, and organizing full learning activities effectively to ensure competent performance by students. The theoretical foundation of this model comes from behaviorism, cognitivism and constructivism views. And it's based on active learning. During…
Descriptors: Foreign Countries, Instructional Design, Learning Activities, Active Learning
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Asunda, Paul A. – Journal of Technology Education, 2012
At a minimum, employers rely on career and technical education (CTE) and workforce training systems to supply workers able to perform in their jobs. In CTE classes that seek to integrate science, technology, engineering, and mathematics (STEM) concepts, it falls to the instructors to design and sequence the learning experiences that will promote…
Descriptors: Vocational Education, Literacy, Technological Literacy, Teaching Methods
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Stewart, Michelle Velez – Performance Improvement, 2012
Traditionally, learning is provided in a unidirectional manner from instructor to learner. This practice can be limiting to all individuals involved in the learning process. To develop quality instructional materials, the learning team can participate in instructional design and development (ID) as partners. This article discusses a proposed…
Descriptors: Instructional Design, Instructional Materials, Performance Technology, Communities of Practice
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