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Toh, Tin Lam; Dindyal, Jaguthsing; Tay, Eng Guan – Mathematics Education Research Group of Australasia, 2013
In a design experiment, the feedback from the teacher-implementer is crucial to the success of the innovation simply because the teacher is finally the one that brings the innovation to life in front of the students. We describe in this paper the feedback made by the teacher-implementer after teaching one cycle of the problem solving module in a…
Descriptors: Instructional Design, Mathematics Instruction, Problem Solving, High School Students
Beining, Steven George – ProQuest LLC, 2013
This project-based dissertation described, in detail, a seven-step research and development (R&D) process used to create, and bring to operational use, an educational tool that supported the academic use of the assessment loop: the "Guidebook For Student Learning Outcomes & The Assessment Loop." The dissertation established the…
Descriptors: Community Colleges, Educational Assessment, Online Courses, Course Evaluation
Luterbach, Kenneth J. – Journal of Educational Technology Systems, 2013
This article describes a new form of instruction called elegant instruction. Generally speaking, educational technologists assert that instruction ought to be effective and efficient. Some educational technologists might add that instruction should also satisfy learners. Incorporating the standard requirements and going beyond satisfaction,…
Descriptors: Teaching Methods, Instructional Effectiveness, Efficiency, Educational Technology
Linh, Nguyen Duy; Suppasetseree, Suksan – IAFOR Journal of Language Learning, 2016
Writing is one of the essential skills that EFL students, specifically in Thailand, need to achieve while their learning English during tertiary education. However, Thai EFL students have few chances to practice writing skills while learning. This study was conducted to develop an instructional design model for assisting students in learning…
Descriptors: Foreign Countries, Writing Skills, English (Second Language), Second Language Learning
Kuure, Leena; Molin-Juustila, Tonja; Keisanen, Tiina; Riekki, Maritta; Iivari, Netta; Kinnula, Marianne – Computer Assisted Language Learning, 2016
Despite abundant research on educational technology and strategic input in the field, various surveys have shown that (language) teachers do not seem to embrace in their teaching the full potential of information and communication technology available in our everyday life. Language students soon entering the professional field could accelerate the…
Descriptors: Second Language Instruction, Second Language Learning, Language Teachers, Instructional Design
Lim, Janine M. – International Review of Research in Open and Distributed Learning, 2016
A course design question for self-paced courses includes whether or not technological measures should be used in course design to force students to follow the sequence intended by the course author. This study examined learner behavior to understand whether the sequence of student assignment submissions in a self-paced distance course is related…
Descriptors: Distance Education, Electronic Learning, Online Courses, Higher Education
Hoogerheide, Vincent; Loyens, Sofie M. M.; van Gog, Tamara – Instructional Science: An International Journal of the Learning Sciences, 2016
Online learning from video modeling examples, in which a human model demonstrates and explains how to perform a learning task, is an effective instructional method that is increasingly used nowadays. However, model characteristics such as gender tend to differ across videos, and the model-observer similarity hypothesis suggests that such…
Descriptors: Video Technology, Modeling (Psychology), Electronic Learning, Gender Differences
Clark, Douglas B.; Tanner-Smith, Emily E.; Killingsworth, Stephen S. – Review of Educational Research, 2016
In this meta-analysis, we systematically reviewed research on digital games and learning for K-16 students. We synthesized comparisons of game versus nongame conditions (i.e., media comparisons) and comparisons of augmented games versus standard game designs (i.e., value-added comparisons). We used random-effects meta-regression models with robust…
Descriptors: Educational Games, Computer Games, Meta Analysis, Multiple Regression Analysis
Mostowfi, Sara; Mamaghani, Nasser Koleini; Khorramar, Mehdi – International Journal of Environmental and Science Education, 2016
Due to a progressive deterioration of our planet and its resources, environmental education has become important and children are required to understand environmental issues at an early ages. So, they can cultivate the positive changes in the future. Over the past decade, many new evaluation methods have developed for evaluating user experience…
Descriptors: Instructional Design, Play, Educational Games, Elementary School Students
Borba, Marcelo C.; Askar, Petek; Engelbrecht, Johann; Gadanidis, George; Llinares, Salvador; Aguilar, Mario Sánchez – ZDM: The International Journal on Mathematics Education, 2016
In this literature survey we focus on identifying recent advances in research on digital technology in the field of mathematics education. To conduct the survey we have used internet search engines with keywords related to mathematics education and digital technology and have reviewed some of the main international journals, including the ones in…
Descriptors: Blended Learning, Electronic Learning, Mathematics Education, Influence of Technology
Qasem, Arwa Ahmed Abdo; Viswanathappa, G. – Journal of Information Technology Education: Research, 2016
Integrating Information and Communication Technology (ICT) into teaching and learning is a growing area that has attracted many educators' attention in recent years. Teachers need to be involved in collaborative projects and development of intervention change strategies, which include teaching partnerships with ICT as a tool. Teacher perceptions…
Descriptors: Educational Technology, Technology Uses in Education, Blended Learning, Teacher Attitudes
Sagoo, Mandeep Gill; Smith, Claire France; Gosden, Edward – Anatomical Sciences Education, 2016
The objective structural practical examination (OSPE) is a timed examination that assesses topographical and/or applied knowledge of anatomy with the use of cadaveric resources and medical images. This study investigated whether elements of question design (provision of clinical context, type of visual resources used, gender context, and…
Descriptors: Anatomy, Timed Tests, Instructional Design, Test Items
Sadler, D. Royce – Assessment & Evaluation in Higher Education, 2016
A current international concern is that, for too large a proportion of graduates, their higher order cognitive and practical capabilities are below acceptable levels. The constituent courses of academic programmes are the most logical sites for developing these capabilities. Contributing to patchy attainment are deficiencies in three particular…
Descriptors: Foreign Countries, College Students, Educational Change, Student Improvement
Fang, Su-Chi; Hsu, Ying-Shao; Chang, Hsin-Yi; Chang, Wen-Hua; Wu, Hsin-Kai; Chen, Chih-Ming – International Journal of Science Education, 2016
In order to promote scientific inquiry in secondary schooling in Taiwan, the study developed a computer-based inquiry curriculum (including structured and guided inquiry units) and investigated how the curriculum influenced students' science learning. The curriculum was implemented in 5 junior secondary schools in the context of a weeklong summer…
Descriptors: Inquiry, Case Studies, Foreign Countries, Path Analysis
Anderson, Sheri; Hsu, Yu-Chang; Kinney, Judy – Online Learning, 2016
Designing experiential learning activities requires an instructor to think about what they want the students to learn. Using importance-performance analysis can assist with the instructional design of the activities. This exploratory study used importance-performance analysis in an online introduction to criminology course. There is limited…
Descriptors: Instructional Design, Experiential Learning, Learning Activities, Online Courses

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