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McKeown, Margaret G.; Crosson, Amy C.; Moore, Debra W.; Beck, Isabel L. – American Educational Research Journal, 2018
This article presents findings from an intervention across sixth and seventh grades to teach academic words to middle school students. The goals included investigating a progression of outcomes from word knowledge to comprehension and investigating the processes students use in establishing word meaning. Participants in Year 1 were two sixth-grade…
Descriptors: Vocabulary Development, Reading Comprehension, Intervention, Middle School Students
Rusman, Ellen; Ternier, Stefaan; Specht, Marcus – Educational Technology & Society, 2018
This article describes the theory-informed design of the "ELENA goes shopping" mobile game and reports on the evaluation of its effectiveness through a design research approach. The game aimed to foster young children's (aged 4-8) interest in a neighboring (geographically proximate) language and to familiarize them with its sounds,…
Descriptors: Young Children, Early Childhood Education, Second Language Learning, Educational Games
Pearson, 2018
Pearson sought to explore whether the students in schools in Brazil using the NAME learning system (an integrated program that encompasses a school's whole educational environment) demonstrate higher achievement in Portuguese and math, compared to those not exposed to NAME, as measured by national achievement assessments. This Research Report…
Descriptors: Academic Achievement, Portuguese, Foreign Countries, Educational History
Enfield, Jacob – ProQuest LLC, 2012
Few instructional design (ID) models exist which are specific for developing educational games. Moreover, those extant ID models have not been rigorously evaluated. No ID models were found which focus on educational games with complex learning objectives. "Ten Steps to Complex Learning" (TSCL) is based on the four component instructional…
Descriptors: Educational Games, Instructional Design, Simulation, Formative Evaluation
Duan, Xiaoju – High Ability Studies, 2012
A promising future has been drawn by Ziegler and Phillipson through illustrating how gifted education works as a system to be beneficial to everyone. Gifted education is individually designed and fostered. The whole system requires continuous adaptation and adjustment of both the individual and environment including schools, teachers, parents, and…
Descriptors: Gifted, Genetics, Futures (of Society), Instructional Design
Simon, Martin A.; Placa, Nicora – For the Learning of Mathematics, 2012
One of the challenges of learning ratio concepts is that it involves intensive quantities, a type of quantity that is more conceptually demanding than those that are evaluated by counting or measuring (extensive quantities). In this paper, we engage in an exploration of the possibility of developing reasoning about intensive quantities during the…
Descriptors: Multiplication, Numbers, Mathematical Concepts, Logical Thinking
Azevedo, Flavio S.; diSessa, Andrea A.; Sherin, Bruce L. – Journal of Mathematical Behavior, 2012
Student engagement in classroom activities is usually described as a function of factors such as human needs, affect, intention, motivation, interests, identity, and others. We take a different approach and develop a framework that models classroom engagement as a function of students' "conceptual competence" in the "specific content" (e.g., the…
Descriptors: Learner Engagement, Class Activities, Concept Formation, Student Participation
Perry, Gabriela Trindade; Schnaid, Fernando – Computers & Education, 2012
The design of educational software interfaces is a complex task, given its high domain dependency and multidisciplinary nature. It requires that teachers' knowledge and pedagogical beliefs be incorporated into the interface, posing a challenge to both teachers and designers, as they have to act as partners from the earliest phases of the process,…
Descriptors: Instructional Design, Computer Software, Case Studies, Computer Interfaces
McKenney, Susan; Boschman, Ferry; Pieters, Jules; Voogt, Joke – TechTrends: Linking Research and Practice to Improve Learning, 2016
The collaborative design of technology-enhanced learning is seen as a practical and effective professional development strategy, especially because teachers learn from each other as they share and apply knowledge. But how teacher design team participants draw on and develop their knowledge has not yet been investigated. This qualitative…
Descriptors: Educational Technology, Electronic Learning, Instructional Design, Teacher Collaboration
Sandir, Hakan – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Students use concrete manipulatives to form an imperative affiliation between conceptual and procedural knowledge (Balka, 1993). Hence, it is necessary to design specific mathematics manipulatives that focus on different mathematical concepts. Preservice teachers need to know how to make and use manipulatives that stimulate students' thinking as…
Descriptors: Preservice Teachers, Mathematics Teachers, Secondary School Teachers, Secondary School Mathematics
McGrath, Helen; O'Toole, Thomas – Action Learning: Research and Practice, 2016
This paper applies an action research (AR) design and action learning (AL) approach to network capability development in an entrepreneurial context. Recent research suggests that networks are a viable strategy for the entrepreneurial firm to overcome the liabilities associated with newness and smallness. However, a gap emerges as few, if any,…
Descriptors: Foreign Countries, College Students, Entrepreneurship, Action Research
Türker, Fatih Mehmet – Educational Research and Reviews, 2016
In today's world, where online learning environments have increased their efficiency in education and training, the design of the websites prepared for education and training purposes has become an important process. This study is about the teaching process of the online learning environments created to teach Turkish in web based environments, and…
Descriptors: Web Sites, Online Courses, Teaching Methods, Turkish
Lusk, Adam – Journal of Political Science Education, 2016
This article examines metacognitive-based teaching strategies and provides preliminary evidence about their effectiveness in the political science classroom. In a 2013 Fall semester Introduction to Political Science course, three metacognitive-based teaching strategies were designed and implemented for improving student learning through greater…
Descriptors: Metacognition, Teaching Methods, Introductory Courses, Political Science
Coggins, Porter E., III.; Hays, Victoria; Larson, Kate – International Journal of Higher Education, 2016
As colleges and universities consider the purpose, curriculum, delivery, and design of undergraduate degrees in the twenty-first century, part of that discussion must involve pedagogical implications of courses that are both content rich and time-condensed. A review of the literature on construction courses under these constraints indicates that…
Descriptors: Instructional Design, Active Learning, Scheduling, Acceleration (Education)
Bronkhorst, Larike H.; de Kleijn, Renske A. M. – Frontline Learning Research, 2016
Educational design research (EDR) is described as a complex research approach. The challenges resulting from this complexity are typically described as procedural, whereas EDR might also be challenging for different reasons, specifically for early career researchers. Yet, challenging experiences may be noteworthy in the process of learning to do…
Descriptors: Outcomes of Education, Doctoral Programs, Research Methodology, Instructional Design

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