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Chmiel, Agnieszka; Mazur, Iwona; Vercauteren, Gert – Interpreter and Translator Trainer, 2019
With the rising popularity of and legal requirements for media accessibility, a need has arisen to train professional audio describers and, to this end, to educate audio description trainers. This paper aims to serve as guidance for trainers who wish to design and conduct their own audio description course. It first identifies shortcomings in the…
Descriptors: Translation, Audio Equipment, Instructional Design, Professional Personnel
Bell, Amani; Potter, Susan; Morris, Lisa-Anne; Strbac, Mirjana; Grundy, Anniek; Yawary, Mohammad Zaki – Innovations in Education and Teaching International, 2019
This paper describes a student-staff partnership to design learning activities and assessments for an undergraduate Film Studies course. Four students and three staff designed the new assessments and learning activities to develop students' knowledge and skills to produce a video essay. The new assessments were co-developed in semester one so that…
Descriptors: Films, Teacher Student Relationship, Curriculum Development, Video Technology
Metz, Kathleen Emlen; Cardace, Amy; Berson, Eric; Ly, Uyen; Wong, Nicole; Sisk-Hilton, Stephanie; Metz, S. Emlen; Wilson, Mark – Journal of the Learning Sciences, 2019
We investigated second and third graders' capacity to understand microevolution, given a learning progression leveraging intuitions to build more adequate explanations, problematizing core ideas within scientific practices, and in-depth study of a single domain (botany or animal behavior). The intervention was implemented in both researcher-taught…
Descriptors: Elementary School Science, Elementary School Students, Grade 2, Grade 3
Mohd Radzi, Shanizan Herman; Tan, Wee Hoe; Yusoff, Amri – Malaysian Journal of Learning and Instruction, 2019
Purpose: This study examines the effects of a simulation board game for teaching and learning shipping management in higher education. A framework of comprehensive shipping operations is developed according to the syllabus of the Shipping Management course at Universiti Utara Malaysia. The course core content in the game covers two main…
Descriptors: Educational Games, Computer Games, Computer Simulation, Marine Education
Genç, Murat – Education and Information Technologies, 2019
The purpose of this study was to discover the views of teacher candidates on the use of Slowmation in education. Fifty-one students from the Primary School Teaching Program took part in the study. An explanatory approach to the combined method, which enables both quantitative and qualitative research, was used in the study. In order to collect the…
Descriptors: Biology, Science Instruction, Preservice Teachers, Teacher Education Programs
Holbert, Nathan; Wilensky, Uri – Journal of the Learning Sciences, 2019
In this article we propose that educational game design should work to create games as objects-to-think-with--games that engage players in the exploration of and experimentation with personally interesting questions around domain-relevant representations. We argue that this design focuses on developing tools and interactions that the player can…
Descriptors: Instructional Design, Educational Games, Video Games, Discovery Learning
De Rossi, Marina; Restiglian, Emilia – Tuning Journal for Higher Education, 2019
The article reports on the results of a Design-Based Research path realized through a workshop about the "Visual Storytelling" (VS). The workshop aimed to develop teacher's professional competences about digital narrative documentation to be certified through the Open Badge system. The interdisciplinary design was developed according to…
Descriptors: Higher Education, Interdisciplinary Approach, Teacher Workshops, Information Technology
Taeger, Stephan D.; Yanchar, Stephen C. – Educational Media International, 2019
Narratives have a unique ability to grant listeners emotional and cognitive space in a way that encourages them to choose how they will make sense of a story. This effect, called narrative distance, also has the potential to help create transformative learning experiences. This article is a qualitative research study of experts who regularly…
Descriptors: Transformative Learning, Specialists, Instructional Design, Emotional Response
Rawani, Dewi; Putri, Ratu Ilma Indra; Hapizah – Journal on Mathematics Education, 2019
This research aims to produce a valid, practical, and having potential effects PISA-like mathematics problems using taekwondo context in Asian Games. The subjects were MIA 3 student of SMA 10 Palembang. This study was design research of development study in which had two stages: the preliminary and formative evaluation. The formative evaluation…
Descriptors: Foreign Countries, Program Evaluation, Formative Evaluation, Instructional Design
Hong, Huang-Yao; Lin, Pei-Yi; Chen, Bodong; Chen, Nanxi – Asia-Pacific Education Researcher, 2019
STEM learning is an integrated approach to improving learners' problem-solving capacity and 21st-century skills by engaging them in systematic investigation that requires interdisciplinary knowledge. This study aimed to examine whether the design of an innovative knowledge-building environment facilitates STEM learning. Participants were…
Descriptors: STEM Education, Teaching Methods, Problem Solving, College Students
Lindgren, Robb; Morphew, Jason; Kang, Jina; Junokas, Michael – Mind, Brain, and Education, 2019
Research from brain science and the learning sciences support the notion that human cognition is grounded in our sensorimotor engagement with the physical world and that processes of learning can be shaped by our movements and actions. Increasing recognition that effective educational interventions can be seeded with embodied actions is paralleled…
Descriptors: Neurosciences, Schemata (Cognition), Sensory Integration, Nonverbal Communication
Ziegler, Amanda – Journal of Library & Information Services in Distance Learning, 2019
This case study evaluates the process of developing modules for inclusion in a learning management system that are informed by the Association of College and Research Libraries Framework for Information Literacy in Higher Education (2015). A replicable, transparent process was used to match more task-oriented topics suggested by librarians and…
Descriptors: Recognition (Achievement), Evaluation Methods, Information Storage, Integrated Learning Systems
Afzal, Shazia; Dempsey, Bryan; D'Helon, Cassius; Mukhi, Nirmal; Pribic, Milena; Sickler, Aaron; Strong, Peggy; Vanchiswar, Mira; Wilde, Lorin – Childhood Education, 2019
As artificially intelligent systems make their foray into the day-to-day educational experiences of students, we need to pay careful attention to the relationship between the system and the student. In this article, the authors discuss designing the personality of a virtual tutoring system called IBM Watson Tutor. The AI personality is key to the…
Descriptors: Intelligent Tutoring Systems, Artificial Intelligence, Instructional Design, Learner Engagement
Hawe, E.; Lightfoot, U.; Dixon, H. – Journal of Further and Higher Education, 2019
In this paper, we explore first-year undergraduate students' experiences and perceptions regarding the use of exemplars, with reference to the development of student self-regulation. The study was carried out at a tertiary education institution in New Zealand where the second author was a lecturer. This author used exemplars with two classes of…
Descriptors: College Freshmen, Foreign Countries, Student Attitudes, Metacognition
Keengwe, Jared, Ed. – IGI Global, 2019
Online and blended courses are becoming increasingly prevalent in higher education settings, and the pressures to incorporate these environments highlights the increased demand to serve a generation that prefers learning through experience or through interacting with learning tools. Challenges arise in assisting instructors in facilitating and…
Descriptors: Educational Research, Blended Learning, Faculty Development, Higher Education

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