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Nielsen, Wendy; Turney, Annette; Georgiou, Helen; Jones, Pauline – Learning: Research and Practice, 2020
A "digital explanation" is a science learning task where learners explain science content to non-expert others, in this case, the learners are primary preservice teachers [PST] in a science methods class. In the task, PST are assigned a prompt based on science content from the New South Wales K-6 syllabus and generate or source multiple…
Descriptors: Preservice Teachers, Science Instruction, Teaching Methods, Technology Uses in Education
Cycyota, Cynthia S.; Heppard, Kurt A.; Green, Steve G.; Heyler, Scott G.; Harting, Troy R. – Journal of Education for Business, 2020
This authors propose that intentionally designed capstone courses enhance student learning. The capstone typology offered will assist educators in designing a capstone experience that allows students the opportunity to synthesize the learning they acquire as they complete their business and management education. This typology can provide a…
Descriptors: Capstone Experiences, Management Development, Business Administration Education, Guidelines
The Usability of Augmented Reality in Open and Distance Learning Systems: A Qualitative Delphi Study
Altinpulluk, Hakan; Kesim, Mehmet; Kurubacak, Gulsun – Open Praxis, 2020
The main purpose of this research is to determine the usability of augmented reality in open and distance learning environments in accordance with universal design principles, and to make predictions for the future by gathering expert opinions on this subject using the Delphi technique. The Delphi technique was applied to 14 expert participants…
Descriptors: Computer Simulation, Distance Education, Usability, Delphi Technique
Goodyear, Peter – British Journal of Educational Technology, 2020
This paper draws on a series of studies of design teams working on the creation and evaluation of novel complex learning spaces: spaces in which students' activity is situated and supported by rich mixtures of material and digital tools and resources. In most of the cases observed, students also played a substantial role in co-configuring the…
Descriptors: Instructional Design, Teamwork, Learning Activities, Teaching Methods
Wang, Pei-Yu – Journal of Educational Technology, 2020
MOOCs (Massive Open Online Courses) have been a new form of online courses and becoming a mainstream delivery channel in higher education. In order to provide concretely academic references to developers for better video quality, this study aimed to explore the effects of the advance organizer design for MOOC videos on learners' achievement and…
Descriptors: Advance Organizers, Video Technology, Educational Technology, Online Courses
Leshota, Moneoang – African Journal of Research in Mathematics, Science and Technology Education, 2020
This paper examines how seven teachers working in contexts of limited resources used the prescribed textbook for teaching, and the kinds of teacher-textbook relationships forged in the interactions. The study employs a sociocultural perspective to explore the processes by which teachers mobilise the affordances of the textbook to the teacher's…
Descriptors: Textbooks, Mathematics Instruction, Intervention, Teaching Methods
Merkt, Martin; Lux, Sabrina; Hoogerheide, Vincent; van Gog, Tamara; Schwan, Stephan – Journal of Educational Psychology, 2020
Two experiments investigated the effects of an instructional video's setting on learners' retention and application of the video content. Experiment 1 explored competing hypotheses based on theoretical assumptions about whether an authentic setting would serve as a distraction or as a cue for the instructor's expertise. Participants (N = 59)…
Descriptors: Instructional Films, Instructional Effectiveness, Retention (Psychology), Video Technology
Hershkovitz, Arnon; Arbelle, Yoav – Technology, Pedagogy and Education, 2020
One-to-one computing programmes -- that is, when each student has a personal, portable computer to use while learning -- have been studied extensively, mostly regarding their actual classroom implementation. In this quantitative study, the authors take a broader perspective, exploring the impact of teaching in one-to-one computing programmes on…
Descriptors: Computer Uses in Education, Teacher Attitudes, Middle School Teachers, High School Teachers
Salas-Rueda, Ricardo-Adán; Salas-Rueda, Érika-Patricia; Salas-Rueda, Rodrigo-David – International Journal of Education in Mathematics, Science and Technology, 2020
This mixed research aims to analysis and design the Web Game On Descriptive Statistics (WGODS) through the ADDIE model, data science and machine learning. The sample consists of 61 students from a university in Mexico. WGODS is a technological tool (quiz game) that presents various questions and answers about statistics (quantitative and…
Descriptors: Statistics, Computer Games, College Students, Educational Games
Ilomäki, Liisa; Vasileva, Tania; Stefanova, Stela – Research Papers in Education, 2020
This exploratory case study was conducted in two upper secondary schools in Finland and Bulgaria. The aim of the study was to investigate how to apply trialogical design principles could be used to improve students' knowledge work competence, and teachers' re-structured obligatory courses following pedagogical design principles for knowledge…
Descriptors: Foreign Countries, Comparative Education, Secondary School Students, Instructional Design
Sari, Annisa R.; Bonk, Curtis J.; Zhu, Meina – Asia Pacific Education Review, 2020
The purpose of this study was to explore Indonesian and Malaysian instructors' perceptions of massive open online course (MOOC) design and how they deal with the design challenges. Surveys, email interviews, and course reviews are the main data-collection methods employed in this sequential mixed methods study. Forty-six instructors participated…
Descriptors: Large Group Instruction, Online Courses, Teacher Attitudes, Educational Technology
Giacumo, Lisa A.; Savenye, Wilhelmina – Educational Technology Research and Development, 2020
The purpose of this study was to test the effects of two metacognitive scaffolds on learners' cognition by evaluating student critical thinking skills performance in an asynchronous discussion board and achievement in a blended learning module. The two scaffolds included a systematic protocol for individualized facilitation prompts and an analytic…
Descriptors: Asynchronous Communication, Computer Mediated Communication, Scoring Rubrics, Prompting
Bilgic, Hatice Gokce; Tuzun, Hakan – Turkish Online Journal of Distance Education, 2020
This study aimed to examine the core issues and challenges with web-based distance education programs in Turkish higher education institutes. Formative research method, which is a qualitative research method in nature, was selected to analyze web-based distance education programs thoroughly. The study group comprised 4 higher education institutes,…
Descriptors: Foreign Countries, Web Based Instruction, Distance Education, Higher Education
Eang, Norphealey; Na-Songkhla, Jaitip – LEARN Journal: Language Education and Acquisition Research Network, 2020
The application of Augmented Reality technology in education has been increasing from year to year. The researchers conducted this study to propose a framework for an ARQuest instructional design model based on situated learning to enhance Thai undergraduate students' Khmer vocabulary ability. The proposed framework was evaluated by experts from…
Descriptors: Computer Simulation, Instructional Design, Models, Situated Learning
Stammes, Hanna; Henze, Ineke; Barendsen, Erik; de Vries, Marc – International Journal of Science Education, 2020
Bringing design practices to chemistry education is gaining interest with recent science curriculum reforms emphasising design, and calls for integrated STEM education. Design is a central practice in the chemistry discipline, and could foster meaningful chemistry education. Although chemistry teachers are key in bringing design to chemistry…
Descriptors: Science Teachers, Chemistry, Science Instruction, Instructional Design

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