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Preradovic, Nives Mikelic; Lauc, Tomislava; Panev, Ida – Issues in Educational Research, 2020
The aim of this study is to investigate the impact of interactive and demonstration (non-interactive) video tutorials for software training on the effectiveness of procedural learning and student satisfaction. An analysis of signalling made by instructional designers was carried out to develop high-quality instructional video materials. These…
Descriptors: Interactive Video, Demonstrations (Educational), Instructional Films, Student Satisfaction
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Hagan, Heather N.; Fegely, Alex G.; Warriner, George H., III – Social Studies and the Young Learner, 2020
In this article, we discuss how virtual reality (VR) can be used to provide learning experiences across time and space. After a brief introduction to VR technology, we discuss how VR can be used as a part of College, Career, and Civic Life (C3) inquiry in your elementary classroom, including management, materials, instructional considerations, and…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Elementary Education
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Gardner, Joel; Barclay, Matt; Kong, Younghee; LeVally, Carolyn – Journal of Educational Technology Systems, 2020
Evaluation skills are complex and require careful design to teach effectively. In our master's program in Instructional Design and Performance Technology, students experienced unnecessary difficulty in our evaluation course. To facilitate students' success, we redesigned the course using interactive media and the first principles of instruction, a…
Descriptors: Acceleration (Education), Graduate Students, Assessment Literacy, Instructional Design
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Tian, Jing; Ren, Chang; Lei, Yingzhe; Wang, Yiheng – Journal of Geography in Higher Education, 2020
Participation of undergraduate students in research helps them nurture critical thinking, develop research skills, enhance self-confidence, and clarify their education or career paths. The curriculum is central to integrating teaching and research, and is a primary source for providing undergraduate research experience. This study designed a…
Descriptors: Foreign Countries, Undergraduate Students, Mathematics Instruction, Computer Uses in Education
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Pittich, Daniel; Tenberg, Ralf; Lensing, Karsten – European Journal of Engineering Education, 2020
The article discusses the challenges and the potential approaches of competence-based programmes for higher education institutions, starting at their inception in the Bologna process. It focuses particularly on curriculum transformation and implementation of action-orientated learning concepts. Consequently, the article takes stock of recent…
Descriptors: Competency Based Education, Higher Education, Engineering Education, Curriculum Development
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Fujita, Nobuko – Information and Learning Sciences, 2020
Purpose: The purpose of this paper is to provide an overview of the practical work of learning designers with the aim of helping members of the information science (IS) and learning sciences (LS) communities understand how evidence-informed learning design of online teaching and online learning in higher education is relevant to their research…
Descriptors: Instructional Design, Information Science Education, Information Science, Evidence Based Practice
Pavlik, Philip I., Jr.; Olney, Andrew M.; Banker, Amanda; Eglington, Luke; Yarbro, Jeffrey – Grantee Submission, 2020
An intelligent textbook may be considered to be an interaction layer that lies between the text and the student, helping the student to master the content in the text. The Mobile Fact and Concept Training System (MoFaCTS) is an adaptive instructional system for simple content that has been developed into an interaction layer to mediate textbook…
Descriptors: Textbooks, Intelligent Tutoring Systems, Electronic Learning, Instructional Design
Martínez D., Omar; Obaya V., Adolfo Eduardo; Hernández B., Martha P.; Ponce P., Rubén Gerardo; Montaño O., Carlos; Vargas R., Yolanda Marina – Online Submission, 2020
Chemistry teaching learning is considered as difficult and boring. The definition of play, based on authors such as Freud, Piaget and Vigotsky, is presented as a stimulating, pleasant and voluntary activity that in the student facilitates his learning and encompasses the different facets of his physical, psychic, social and emotional development.…
Descriptors: Educational Games, Science Education, Science Instruction, Chemistry
Irviana, Ira – Online Submission, 2020
This paper aims to provide an understanding of how a teacher designs a learning model. Many writings discuss learning models, but they cannot be applied in a learning process. This paper is expected to provide experience for teachers in planning and developing learning through development models. Planning is essential because it is a managerial…
Descriptors: Models, Instructional Design, Teaching Methods, Learning Processes
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Patrick R. Lowenthal; Christopher Prokes; Amy Lomellini; Crystal Gasell – Open Praxis, 2025
As online education grows, ensuring accessibility for diverse and marginalized learners has become increasingly critical. This study investigated faculty perceptions of Anthology Ally, a tool designed to enhance the accessibility of online course materials by identifying and resolving accessibility issues. Using survey data from 78 educators at…
Descriptors: Online Courses, Instructional Design, College Faculty, Teacher Attitudes
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Deirdre McKenna; Aleks Palanac – Journal of Interactive Media in Education, 2025
Among the barriers facing refugee-background students (RBS) in accessing Higher Education (HE) in the UK is reaching the required academic English standard, and accessing courses to support them with this (Ashlee & Gladwell 2020: 13). In response to these barriers, the Universities of Leicester and Leeds (both in the UK) have developed the…
Descriptors: Refugees, English for Academic Purposes, Teaching Methods, Trauma
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Galip Kartal; Hatice Okyar – Education and Information Technologies, 2025
The present study carried out a bibliometric analysis of L2 eye-tracking research. VOSviewer, CiteSpace, and CitNetExplorer were used for the analysis. The data were 245 articles indexed by Social Sciences Citation Index (SSCI). The study identified the research topics, trends, promising research directions, influential authors and documents, and…
Descriptors: Bibliometrics, Eye Movements, Second Language Learning, Language Research
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Hummel, Hans G. K.; Nadolski, Rob J.; Eshuis, Jannes; Slootmaker, Aad; Storm, Jeroen – British Journal of Educational Technology, 2021
Introductory Psychology courses in Higher Education lack application of knowledge in solving work-based problems. We develop and study mini-games that support a more active and experiential way of learning to increase professional awareness. This paper describes the instructional design and the factors under study: learner control and…
Descriptors: Educational Games, Game Based Learning, Introductory Courses, Psychology
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Crossman, Joanne M. – American Journal of Health Education, 2021
This feature article describes strategies for designing and facilitating an introductory health literacy education mini unit using a compendium of fundamental, case-based, and simulated learning experiences in undergraduate health education. It explores issues of definition, complimentary fields, associative pedagogy and established measures,…
Descriptors: Multiple Literacies, Health Education, Introductory Courses, Undergraduate Students
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Gueudet, Ghislaine; Pepin, Birgit; Lebaud, Marie-Pierre – ZDM: Mathematics Education, 2021
The study presented in this paper concerns the design and evaluation of curriculum material that supports mathematics teachers' understanding and enactment of reform curricula and innovative teaching practices. Our focus is on curriculum material supporting mathematics teachers' practices combining the use of digital technology and the development…
Descriptors: Mathematics Teachers, Mathematics Instruction, Educational Change, Curriculum Development
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