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Hinrichs, Randy – European Journal of Engineering Education, 2004
The sweet spot for the use of technology in education may clearly be that software personalizes the learning experience, connects all the components and emancipates publication for targeted and effective interaction. In the future, no one owns content as an end product. It is molecular at its origin. MIT will give away their content for free,…
Descriptors: Lifelong Learning, Educational Objectives, Influence of Technology, Technology Uses in Education
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Scarlatos, Lori L. – Interactive Technology and Smart Education, 2006
Educators recognize that group work and physical involvement with learning materials can greatly enhance the understanding and retention of difficult concepts. As a result, math manipulatives--such as pattern blocks and number lines--have increasingly been making their way into classrooms and children's museums. Yet without the constant guidance…
Descriptors: Museums, Mathematical Concepts, Mathematics Instruction, Problem Solving
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Lu, Chun-Hung; Wu, Chia-Wei; Wu, Shih-Hung; Chiou, Guey-Fa; Hsu, Wen-Lian – Educational Technology & Society, 2005
This paper presents a new model for simulating procedural knowledge in the problem solving process with our ontological system, InfoMap. The method divides procedural knowledge into two parts: process control and action performer. By adopting InfoMap, we hope to help teachers construct curricula (declarative knowledge) and teaching strategies by…
Descriptors: Problem Solving, Teaching Methods, Models, Educational Games
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Culp, Brian – Strategies: A Journal for Physical and Sport Educators, 2006
As the 21st century has arrived, it is evident that our global society has become more diverse. In order to keep up with the changes in society and the numerous experiences that are brought to educational classes by students, physical educators need to know how to meet the needs of their students. This article discusses issues that educators…
Descriptors: Classroom Techniques, American Indians, Hispanic Americans, Student Diversity
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Connolly, Thomas; Stanfield, Mark – Journal of Information Technology Education, 2006
The contributions of this research center on two major areas: delineation of a new model of distance education in which the authors identify three generations of eLearning; and examination of how eLearning and games-based eLearning technologies can be used to enrich the Information Systems (IS) learning experiences of students with different…
Descriptors: Higher Education, Educational Technology, Learning Experience, Teaching Methods
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Morgan, A. E.; Kennewell, S. E. – Technology, Pedagogy and Education, 2006
It is a challenge for teacher educators to develop innovative pedagogical practices amongst initial teacher education (ITE) students when much of their learning is gained in schools where practice is slow to change. This paper examines two such practices which are currently being promoted through government policy for children's education in…
Descriptors: Play, Foreign Countries, Teaching Methods, Teacher Education Programs
Kline, Stephen; Stewart, Kym; Murphy, David – Canadian Journal of Education, 2006
The idea of media literacy prompts an increasingly divisive debate between educators who wish to protect children from the commercialization of global markets and those who challenge critical media studies as misguided, outdated, and ineffective. We have provided a historical overview of changing conceptions of media literacy as preparation and…
Descriptors: Food, Risk, Journalism Education, Media Literacy
Redleaf, Rhoda – 1996
Designed as a resource for teachers and parents, this guide contains activities to help children in primary grades learn from walks and field trips. Chapter 1, "Experience and Learning," discusses general information about how young children learn and the contribution of field trips to children's perception, language, memory, and logical…
Descriptors: Books, Childrens Literature, Community, Curriculum Guides
Wilkie, Carolyn, Ed. – 1996
This publication contains seven peer-reviewed papers from a conference on college developmental education with the theme of student success. The papers are: (1) "Reversing the Academic Probation Dilemma" by John Foreman and Nancy Ann Rossi on programming for students on academic probation; (2) "Reading and Writing: Tools for Problem…
Descriptors: Academic Probation, Basic Skills, Basic Writing, Class Activities
Cumming, James A., Ed. – 1994
The four games in this booklet are designed to stimulate critical thinking about the effects of structural and cultural issues on society and on the process of social change. The first and original game, "The Growth Game," gives participants a hands-on experience with the basic theoretical constructs of a Marxian critique of the mainstream tenets…
Descriptors: Critical Thinking, Developing Nations, Disadvantaged Environment, Economically Disadvantaged
Eitington, Julius E. – 1996
This updated and expanded edition provides a number of new concepts and techniques that should prove valuable to the trainer who is interested in involving his/her learners experientially. It primarily cover methods that relate to the delivery of the training. The book's organization reflects group-in-action bias--the more participative,…
Descriptors: Active Learning, Adult Education, Case Studies, Experiential Learning
Ely, Donald P. – 1995
This paper examines how, why, and by whom technology is being used in schools. Educational technology is defined as the systematic design and use of hardware and software to achieve specific objectives. Recent studies indicate that the most frequent location of computers in schools is in the administrative office; second is in the library media…
Descriptors: Computer Uses in Education, Educational Games, Educational Research, Educational Technology
Schneider, Joel; And Others – 1993
This report summarizes the mathematical and pedagogical content of the 230 programs in the SQUARE ONE TV library after five seasons of production, relating that content to the three goals of the series: (1) to promote positive attitudes toward, and enthusiasm for, mathematics; (2) to encourage the use and application of problem-solving processes;…
Descriptors: Animation, Content Analysis, Educational Games, Educational Objectives
Riley, Margaret C.; Coe, Donna L. – 1992
For the K-3 teacher, this book presents hundreds of ready-to-use individual and group activities for developing reading, writing, listening, and speaking skills, all correlated with other curriculum areas and organized into nine monthly sections. The book includes teaching strategies, individual and group games, activity sheets, quizzes, writing…
Descriptors: Childrens Literature, Class Activities, Educational Games, Elementary School Teachers
Marshall, Judith; And Others – 1991
This kit of materials, designed for trainers of adult literacy teachers, attempts to capture the experience of five adult literacy workers from Mozambique on a study tour of Nicaragua and Brazil, and to introduce the user to the concept, methodology, and tools of "popular literacy." The kit both reports an experience and offers a set of…
Descriptors: Adult Basic Education, Adult Education, Adult Literacy, Classroom Techniques
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