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Burger, H. Robert – Journal of Geological Education, 1989
Described is a simulation program designed to teach the geology of oil exploration in a game format. Discussed are information and tools provided, information management, data sets, and availability of the program. (CW)
Descriptors: College Science, Computer Assisted Instruction, Computer Software, Computer Uses in Education
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Sendov, Blagovest – Education and Computing, 1988
Summarizes the main themes and presents recommendations of the international conference, "Children in an Information Age: Tomorrow's Problems Today," that was held in Bulgaria in 1985. Topics discussed include computer training for children; the need for well designed research; the teacher-computer relationship; artificial intelligence;…
Descriptors: Adolescents, Artificial Intelligence, Children, Computer Games
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Lilly, Sherril L. – Science Teacher, 1989
Describes a two-day forensic science course that is offered to eighth grade students enrolled in Science, Mathematics, and Technology Magnet Schools. Provides sample student activity sheets for the course. (Author/RT)
Descriptors: Chemistry, Data Analysis, Data Collection, Data Interpretation
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Olds, Sue – Social Studies Review, 1989
Describes cooperative learning strategies used in a class of eighth grade U.S. history students representing a number of cultures and a wide range of abilities. Discusses the formation of groups and the aspects of class routine to which the groups are subject. Provides a form for recording points earned and suggests possible rewards for points.…
Descriptors: Class Activities, Classroom Techniques, Cooperative Learning, Educational Games
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Gosenpud, Jerry – Simulation and Games, 1989
This discussion of research methodologies and performance prediction in business simulations describes a study of undergraduates that considered time in the prediction of simulation performance, and explored how relationships between performance and its antecedents vary over the simulation's duration. Hypotheses tested are explained and results of…
Descriptors: Business Administration Education, Correlation, Educational Games, Higher Education
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Wishart, Jocelyn; Canter, David – Computers and Education, 1988
Reports the development of a classification system for microcomputer-based software according to the depth and type of involvement of the user with the software. Three studies are discussed that used the facet approach, multivariate statistical procedures, and questionnaires to investigate types of involvement produced by computer programs. (18…
Descriptors: Classification, Computer Assisted Instruction, Computer Games, Courseware
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Martin, Hope M.; Zawojewski, Judith S. – Arithmetic Teacher, 1993
Presents activities taken from the National Council of Teachers of Mathematics Addendum Series, grades 5-8, involving data collection and chance. Students determine whether a game is fair based on the data collected and examine rule changes to ensure fairness. (MDH)
Descriptors: Data Analysis, Data Collection, Decision Making, Educational Games
D'Arrigo, Carol A.; And Others – School Library Media Activities Monthly, 1995
Presents a guide for five library media activities for physical education, reading and language arts, and social studies. Highlights include library media skills objectives, curriculum objectives, grade levels, resources, instructional roles, activity and procedures for completion, evaluation, and follow-up. (AEF)
Descriptors: Curriculum Guides, Educational Objectives, Elementary Education, Instructional Materials
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Fatouros, Cherryl – Australian Journal of Early Childhood, 1995
Review identifies concerns and criticisms as well as research findings about young children's use of computers. Review is organized in terms of the child's needs in all developmental areas--physical, social-emotional, cognitive, and language--and implications of these needs for planning. Findings include support for enhanced cognitive development,…
Descriptors: Cognitive Development, Computer Assisted Instruction, Computer Games, Computer Software Selection
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Whitman, Nancy C. – Mathematics Teacher, 1992
Described is a game that is used to introduce the concept of multiplying integers. Serving as a physical model for the concept, "Froggie Frolic" races frogs along a number line by moves that indicate direction, magnitude, and number of jumps, thus modeling integer multiplication. A teacher's guide and worksheets are provided. (MDH)
Descriptors: Concept Formation, Educational Games, Enrichment Activities, Integers
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Van Devender, Evelyn M. – School Science and Mathematics, 1992
Describes three activities that the teacher can employ to help students develop thinking skills through mathematics instruction: (1) memorization using the technique of chunking; (2) higher order thinking with magic squares; and (3) predicting games. Identifies eight facets of the teacher's role in promoting thinking skills. (MDH)
Descriptors: Abstract Reasoning, Cognitive Development, Cognitive Processes, Discovery Processes
Buckleitner, Warren – Learning, 1992
Presents ideas to help elementary teachers make the best use of their computer equipment. The article offers suggestions for getting started, scheduling, and selecting and introducing software. Information is included on programs that teach fractions, action art, animal attributes, writing, math, estimation, symmetry, and maps. A resource list is…
Descriptors: Animals, Art Activities, Class Activities, Classroom Environment
Martin, Ron – School Library Media Activities Monthly, 1991
Describes activities and resources for elementary and junior high school students that highlight the contributions of African-Americans in the United States. Materials reviewed include games, workbooks, teacher's guides, and books for students. A list of distributors who can provide additional print and nonprint materials is included. (two…
Descriptors: Blacks, Class Activities, Educational Games, Elementary Education
Segalen, Aurore; And Others – Francais dans le Monde, 1994
Four ideas for French language classroom activities include an exercise in the use of past tense in narrative, a children's vocabulary game, an introduction to the language of economics, and an activity combining self-expression and cultural awareness through photographs. (MSE)
Descriptors: Class Activities, Classroom Techniques, Cultural Awareness, Economics
Bourdet, Jean-Francois; Lieutaud, Simone – Francais dans le Monde, 1993
It is proposed that intercultural creative writing exercises can be conducted using the fax machine to communicate between schools, even in different countries. Specific themes and activities for French second-language writing projects are outlined. (MSE)
Descriptors: Class Activities, Classroom Techniques, Creative Writing, Elementary Secondary Education
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