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Pluto, Joseph A. – 1982
Using games in the classroom is discussed as a means of promoting the learning of second language structure, fluency, and culture, and complementing concept development and learning. Attention is directed to the development or adaptation of games to the English as a second language curriculum and the development of games to meet specific needs. It…
Descriptors: Class Activities, Cultural Education, Educational Games, English (Second Language)
Kornblum, Rena Beth – 1982
A movement therapist reviews ways in which a perceptuo-cognitive approach can help handicapped children in learning and in social adjustment. She identifies specific auditory problems (hearing loss, sound-ground confusion, auditory discrimination, auditory localization, auditory memory, auditory sequencing), visual problems (visual acuity,…
Descriptors: Auditory Perception, Aural Learning, Disabilities, Games
Papy, Frederique – 1978
This material is the result of 1 year of experimental work during the 1976-77 school year with pupils at the fifth-grade level. Once a week students participated in half-hour, small-group sessions in addition to their regular classroom mathematics period. It is felt that the activities described might be appropriate for additional grade levels. It…
Descriptors: Calculators, Educational Games, Elementary School Mathematics, Grade 5
Putnam and Northern Westchester Counties Board of Cooperative Educational Services, Yorktown Heights, NY. – 1983
The documents aggregated here comprise the kindergarten level unit of a series of career education curriculum materials originally designed for migrant students. The kindergarten level unit focuses on two occupational clusters identified by the United States Department of Labor (arts and humanities, and homemaking) and presents learning activities…
Descriptors: Career Education, Educational Games, Homemakers, Humanities
Sherwood, Robert D.; Hasselbring, Ted – 1984
Research was undertaken to investigate various methods of presentation of a computer based science simulation as it related to student content knowledge of the simulation concepts. Three treatment groups of sixth grade students were used in the study: (1) two students per computer interacting with the simulation; (2) a total class presentation of…
Descriptors: Comparative Analysis, Computer Graphics, Computer Simulation, Educational Games
Reporting on Reading, 1978
The articles in this publication offer ideas for developing enjoyment of reading in children. Among the topics discussed are the following: the need for teachers and parents to build children's self-esteem through increasing their experiences of success, their expectations of success, and the value they place on reading; methods for increasing…
Descriptors: Affective Objectives, Educational Resources, Elementary Education, Learning Activities
Lally, J. Ronald; Gordon, Ira J. – 1977
This book of play activities for children from 2 months to 2 years of age is designed to be used by parents, caregivers, or child care students. The games described include activities for motor, language and cognitive development, self-concept development, and interpersonal relationships. The games are grouped into eight series based on the…
Descriptors: Age Groups, Cognitive Development, Communication Skills, Early Childhood Education
Grubb, Francine S. – 1978
The games and worksheets presented in this document were compiled to assist vocational teachers who need student materials and activities which are designed for independent use or adaptable for individual needs. The forty-nine games (and worksheets that are presented as games) have been grouped into four different categories. The first category…
Descriptors: Class Activities, Educational Games, Elementary Education, Elementary School Curriculum
Bursuk, Laura – 1976
Kindergarten teachers should be concerned with the development of the child physically, psychologically, and socially. The development of readiness for reading should be part of the child's day-by-day activities in the kindergarten. Structured prereading activities should be conducted in informal, game-like ways. They should involve the active…
Descriptors: Auditory Perception, Beginning Reading, Educational Games, Kindergarten
Mesa Public Schools, AZ. – 1974
Materials contained in this unit are designed to help the senior high school student realize the importance of planning to reach his educational and vocational goals. The eleven-hour unit is totally designed as a class activity using the "Life Careers" game. The instructional sequence is outlined in terms of goal statements, performance…
Descriptors: Behavioral Objectives, Career Counseling, Career Education, Career Guidance
Soto, Rosalina – 1979
Produced by the Connecticut Migratory Children's Program, this workbook is directed toward Puerto Rican American students to provide the necessary involvement to stimulate the pupils' interest in reading by using stories with Puerto Rican characters. The illustrated workbook is designed to be utilized by the teacher for supplementary work on both…
Descriptors: Elementary Education, Hispanic Americans, Illustrations, Learning Activities
Brady, Sue; And Others – 1980
These materials were designed to help remedial students increase mathematics proficiency on topics found in the Regents Competency Testing Program. The activities developed come complete with questions, "cards," and/or sample gameboards. Included in each activity is a list of materials needed. Several different activities often use the…
Descriptors: Computation, Drills (Practice), Educational Games, Elementary Education
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Truby, Roy – 1979
Developed for Idaho's original Parents in Reading program, this booklet is designed for use by parents of preschool and elementary school students. Topics are discussed in both English and Spanish and include: reading, listening, and talking to children; controlling television viewing; using numbers with children; children's muscles and movements;…
Descriptors: Attitudes, Early Reading, Educational Games, Elementary Education
Jones, Sandra; Neal, Kathy – 1978
This consumer education resources catalog provides an annotated guide to 16mm films, multi-media kits, video cassettes, simulations and games, and printed materials related to consumer education available from Michigan Department of Education's Regional Education Media Centers. The first major section lists available media by specific subject…
Descriptors: Audiovisual Aids, Books, Catalogs, Consumer Education
Langdon, Danny G., Ed. – 1978
This series of 20 books by 21 contributing authors begins to incorporate in one place descriptions of the various instructional design formats and strategies which have been tried and tested with students. Each instructional design is described within a common layout of six basic sections to make it easier to locate the corresponding information…
Descriptors: Algorithms, Audiovisual Instruction, Autoinstructional Aids, Curriculum Design
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