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Far West Lab. for Educational Research and Development, Berkeley, CA. – 1971
This document is the sixth in a series of 12 early childhood program descriptions compiled by the Far West Laboratory for Educational Research and Development. The program described here is the Interdependent Learning Model located at the Institute for Developmental Studies at New York University in New York City. The Interdependent Learning Model…
Descriptors: Administration, Costs, Early Childhood Education, Educational Games
Michigan Univ., Ann Arbor. Extension Service. – 1973
The contents of this list are organized into nine sections. These sections include games developed by gamers at the University of Michigan; games developed by Academic Games Associates Inc.; games developed by Berkeley Gaming Project; games distributed through Instructional Simulations, Inc.; games distributed through Psychology Today; games…
Descriptors: Catalogs, City Government, Ecology, Futures (of Society)
Richmond Public Schools, VA.
This handbook of home preschool activities is designed to be used with the siblings of the children in Project Follow Through. The suggested activities are to be used by parents in the home to provide learning experiences for their young children and to reinforce concepts being taught in Project Follow Through. Most of the activities were adapted…
Descriptors: Art Activities, Childrens Games, Home Programs, Language Arts
Seay, Shirley H.; Brown, Brenda
This manual, Part 1 of a two-volume series, is a compilation of instructional tasks designed to be used in the home by parents with their children. These home learning activities are one component of the Florida Model of Follow Through Programs. Each instructional task is designed for use in the home by a Parent Educator (P.E.) who has already…
Descriptors: Art Activities, Discrimination Learning, Early Childhood Education, Educational Games
Gordon, Sandra L.; Fulton, Jean – 1970
Interest centers are designed to meet the needs of the other children in the class while a small group works with the teacher on the Oral Language Program. This manual is intended to assist teachers in organizing the centers, which will be used for about an hour each day. Arrangement of furniture is discussed, suggestions are made for an art…
Descriptors: Art Activities, Class Activities, Classroom Design, Early Childhood Education
Richburg, Robert; And Others – 1968
The methodology used in the evaluation of this unit is the same as that described in SO 000 468. Eleven teachers were selected for the field trial thereby involving approximately 300 ninth through twelfth grade students. This unit has five integral activities: 1) Hunger; 2) Agricultural Realm; 3) Interviews with Farmers; 4) Game of Farming; and,…
Descriptors: Activity Units, Agronomy, Concept Teaching, Curriculum Development
Adair, Charles H.; And Others – 1970
An Information Retrieval (IR) system for 5312 social science generalizations and a social simulation game, called "Explanation", are discussed. The game, using specially prepared case studies, is designed to permit players to develop ability in asking questions, generalizing, and stating tentative explanations. The research revealed the…
Descriptors: Affective Behavior, Attitude Measures, Computer Assisted Instruction, Education Majors
Moore, Walter J. – Illinois English Bulletin, 1971
Topics suggested by 101 elementary school teachers in Illinois, intended for teachers of writing in the elementary grades (also adaptable for junior and senior high school classes), are divided into the following categories: (1) Description (e.g., Me, My World, My Dreams); (2) Characterization (e.g., Personal, Plant and Animal); (3) Dramatization…
Descriptors: Books, Characterization, Childrens Games, Childrens Literature
Mellon, John C. – 1969
In an epilogue to the 1967 research report, "Transformational Sentence-Combining" (See ED 018 405.), John Mellon considers the significance of the sentence-combining experience and answers the charges of critics--Wayne O'Neil, James Moffett, and Francis Christensen--regarding his original research findings. Mellon points out, for example, that…
Descriptors: Class Activities, Educational Games, English Instruction, Language Fluency
Smith, Julian W. – 1958
As part of a series of books and pamphlets on outdoor education, this manual consists of easy-to-follow instructions for fishing activities dealing with casting and angling. The manual may be used as a part of the regular physical education program in schools and colleges or as a club activity for the accomplished weekend fisherman or the…
Descriptors: Colleges, Curriculum Development, Equipment, Facilities
Walston, Herman Ervin – 1974
This paper presents suggestions and guidelines for planning creative outdoor learning environments and experiences for young children. The discussion focuses on the fact that children learn more readily and develop better physically, intellectually, emotionally, and socially when their play is allowed to be creative and innovative in nature. The…
Descriptors: Child Development, Childrens Games, Creative Development, Design Requirements
Larson, Elston F. – 1974
One of the recent developments in camping is "orienteering", a program using a map and compass. Orienteering can be dovetailed into an overall camping program and used to "point up" the entire program, or it can be confined to a single simple game. The arrangement depends on the situation. The minimum age of the participants should be about 9 or…
Descriptors: Camping, Curriculum Guides, Educational Games, Elementary School Curriculum
Cohan, Peter H. – 1973
Environ County is a simulation gaming activity designed to provide insight into regional planning. Developed as a learning experience for decision makers and public participants, the simulation emphasizes the integration of political, social, economic, and environmental issues in the resolution of five complex sociotechnical problems. The game…
Descriptors: Citizen Participation, Conflict Resolution, Decision Making, Economic Factors
Carr, Maxine; Manning, Patricia – 1973
This experiment investigated two problems: Can attitudes be affected as a result of simulation games in a classroom setting? Can these attitudinal changes, or lack thereof, be statistically assessed. The two purposes of the study were: (1) Exposure and involvement of under-graduate education students to basic options and decisions presented to…
Descriptors: Attitude Change, Class Activities, College Students, Education Majors
Woods, John B., Ed. – 1969
GRADES OR AGES: K-6. SUBJECT MATTER: Physical education and health education. ORGANIZATION AND PHYSICAL APPEARANCE: There are 10 main sections--1) the elementary school program--organization and administration; 2) movement exploration and education; 3) rhythmic activities; 4) games; 5) stunts, tumbling, trampoline, and apparatus; 6) individual,…
Descriptors: Curriculum Guides, Dance, Elementary School Curriculum, Exercise (Physiology)
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