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McGee, Alice E.; Weinstein, Rachel S. – 1996
This practical guide to teaching reading offers activities to teach reading readiness and mathematics. It also discusses the reasons for reading to children, teaching phonics, and using the basal reader. The section on reading readiness focuses on the importance of such skills, and specific reading readiness skills such as visual discrimination,…
Descriptors: Class Activities, Educational Games, Foreign Countries, Learning Activities
Gershaw, David A. – 1994
Since 1974, the game, Mastermind, has been a partial requirement for an introduction to psychology course at Arizona Western College. The game is designed to help students become aware of negative mental sets and apply critical thinking skills, and requires students to duplicate a code consisting of four different colored pegs arranged in a…
Descriptors: Class Activities, Community Colleges, Critical Thinking, Educational Games
Baby and Toddler Learning Fun: 50 Interactive and Developmental Activities To Enjoy with Your Child.
Goldberg, Sally – 2001
Based on the view that almost every interaction a parent has with an infant is an opportunity to help the baby learn more about the world, this book provides parents with simple and effective ways to enrich their infant's environment and to boost their childs language, motor, and social skills. Introductory remarks describe the learning areas…
Descriptors: Adult Child Relationship, Child Development, Enrichment Activities, Family Environment
Liestol, Gunnar – 2002
This paper reports on a project where three-dimensional (3D) online gaming environments were exploited for the purpose of academic communication and learning. 3D gaming environments are media and meaning rich and can provide inexpensive solutions for educational purposes. The experiment with teaching and discussions in this setting, however,…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Interfaces, Computer Mediated Communication
Stasavage, David – 2003
While it is widely recognized that electoral competition can have a major influence on public spending decisions, there has been little effort to consider whether the move to multiparty elections in African countries in recent years has led to a redistribution of public expenditures among social groups. This is a question relevant for debates…
Descriptors: Democracy, Developing Nations, Education, Educational Research
Stewart, Elise – 1998
This lesson on India is suggested as a culminating activity to bring together previously taught units about infrastructure, Islam, Buddhism, Hinduism, ancient India, and contemporary India. The lesson's goals are to examine how a country's cultural background can influence change and to study the development of modern infrastructure. The students…
Descriptors: Area Studies, Cultural Background, Curriculum Development, Developing Nations
Curtis, Henry S. – United States Bureau of Education, Department of the Interior, 1912
The school yard has been one of the least utilized of our educational resources. Surfaced with a view to his convenience and used mostly in accordance with his desires, it has practically belonged to the janitor. In the past 10 years the great play movement has burst upon us and has brought with it an illumination as to the educational value of…
Descriptors: Playground Activities, Play, Educational Resources, Playgrounds
Education Partnerships, Inc., 2003
For over the last 20 years, educators have been trying to find the best practice in using technology for student learning. Some of the most widely used applications with computers have been student learning of programming, word processing, Web research, spreadsheets, games, and Web design. The difficulty with integrating many of these activities…
Descriptors: Attendance, Computers, Educational Technology, Word Processing
Peer reviewedTurner, Thomas N. – Social Education, 1973
Objectives and procedures are described for using a game focusing upon discussion which involves students in important and current issues. (SM)
Descriptors: Class Activities, Controversial Issues (Course Content), Discussion (Teaching Technique), Educational Games
Dyrli, Odvard Egil – Learning, 1982
"Learning" magazine evaluated computer software marketed in 1982 for: (1) accuracy of content; (2) quality of instructional design; (3) audience suitability; (4) creative use of technology; and (5) value of instructional information. Judging included field-tests with students. Award-winning products are listed by subject area, along with other…
Descriptors: Art, Classroom Techniques, Computer Literacy, Computer Managed Instruction
Peer reviewedYoung, Richard – ELT Journal, 1983
Two complementary theoretical approaches to children's foreign language acquisition, the monitor theory and theory of negotiation, are outlined. Three useful teaching techniques (meaningful practice, communication games, and children's playground games) are discussed in light of these theories, and related issues in syllabus and materials design…
Descriptors: Classroom Communication, English (Second Language), Foreign Countries, Games
Ryba, Kenneth A.; Chapman, James W. – Computing Teacher, 1983
Discusses improvement in self-concept, self-management of behavior and learning, and reduction of emotional dependence for slow learners which resulted from feelings of personal control and effectiveness when using computer-assisted instruction. Guidelines for improving instructional software and current research investigating effects of computer…
Descriptors: Adaptive Behavior (of Disabled), Adjustment (to Environment), Attribution Theory, Cognitive Development
Peer reviewedStein, Eric L., Ed.; And Others – Journal of Physical Education, Recreation & Dance, 1983
Six articles provide a basis for building intramural programs with broad appeal to students. The wide range of possible intramural activities is described, and ways to get programs started, win administrative support, prepare budgets, and plan special events days and tournaments are suggested. Educational goals of such programs are also discussed.…
Descriptors: Athletics, Clubs, Elementary Secondary Education, Extracurricular Activities
Peer reviewedSchool Science Review, 1982
Describes laboratory procedures, demonstrations, and classroom materials, including "diet poker" (nutrition game); an experiment on enzyme characteristics; demonstrations of yeast anaerobic respiration and color preference in Calliphora larvae; method to extract eugenol from clove oil to show antibiotic properties; and Benedict's test.…
Descriptors: Biology, College Science, Educational Games, Higher Education
Caton, Brian – SASTA Journal, 1981
Outlines some general considerations relating to gaming and simulation for educational purposes. Provides an example of a simulation and some examples of commercially available materials. Includes a short bibliography related to this topic. (DS)
Descriptors: Educational Games, Elementary Schools, Elementary Secondary Education, Environmental Education


