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Virginia State Dept. of Education, Richmond. – 1969
GRADE OR AGES: K-7. SUBJECT MATTER: Physical education. ORGANIZATION AND PHYSICAL APPEARANCE: The guide is in five parts: 1) "The Place of Physical Education in the Elementary School"; 2) "Developing the Physical Education Offering"; 3) "Analysis of Skills"; 4) "Physical Education Activities"; and 5) "Related and Supplementary Materials." The…
Descriptors: Curriculum Guides, Dance, Elementary School Curriculum, Games
Nelson, Linden; Madsen, Millard C. – 1968
To understand the developmental bases of moral-rational behavior in children, the effectiveness of four training paradigms in modifying social behavior was compared. The specific behavior studied was that of taking-turns in situations where mutual assistance was necessary in order for either of two children to receive prizes. The four training…
Descriptors: Behavioral Science Research, Cooperation, Games, Interaction Process Analysis
Western Curriculum Project on Canada Studies, Edmonton (Alberta). – 1972
The curriculum project undertaken by the Nanaimo District teachers proposed to develop a study of the socio-political processes in a Canadian urban government, using their own city as a model (ED 055 013). This progress report stresses that the nature of the development process has been based on 1) need, 2) structure, 3) content, 4) materials…
Descriptors: City Government, Civics, Class Activities, Community Study
Indiana State Univ., Terre Haute. Curriculum Research and Development Center. – 1972
The papers for this proceeding reveal a variety of techniques and ideas for enhancing reading through literature. Lyman C. Hunt in "Literature and Learning to Read" discusses beginning reading instruction and some mistakes teachers commonly make, and reminds teachers that the primary objective should be to encourage reading and help the student…
Descriptors: Black Literature, Creative Dramatics, Critical Reading, Individual Needs
Bagley, Earl G.; Pierfy, David A. – 1972
Designed as part of a series to develop teaching strategies for the elementary curriculum, this module focuses on simulation games and role playing as two important teaching devices. The first part describes games and simulation; and factors that should be considered in selecting, using, and debriefing games in the classroom. Exercises to test…
Descriptors: Autoinstructional Aids, Behavioral Objectives, Citations (References), Elementary Education
Foust, Betty Jean – 1973
This booklet provides suggestions for parents in helping their children to learn how to read. The first section provides 34 suggestions and activities for parents to use with preschool children, such as reciting nursery rhymes, reading aloud, respecting the child's mood, and playing listening games. The second section offers 25 suggestions and…
Descriptors: Beginning Reading, Children, Elementary Education, Parent Child Relationship
Chesler, Mark; Fox, Robert – 1966
This book, one of three Teacher Resource Booklets on Classroom Social Relations and Learning developed at the Center for Research on Utilization of Scientific Knowledge at the University of Michigan, discusses the theoretical background of role playing and gives a step-by-step discussion of how to use role playing in the classroom. There are…
Descriptors: Case Studies, Class Activities, Classroom Communication, Classroom Techniques
McDonald, Ronald H. – 1969
In this paper, a comparison of the Latin American and the North American society is presented as a preliminary to future refinement of the concepts into instructional devices for secondary students. Following discussion of the distinctions between the two general societal types (Latin America as organic-centripetal and North America as…
Descriptors: American Culture, Bibliographies, Class Activities, Comparative Analysis
Hummel, Thomas J. – 1976
"Algorithmic counseling" is an attempt to apply recent instructional regulation techniques to graduate counselor training and research. This paper seeks to explain what algorithms are, why they could be useful, and how they can be constructed. A central motivation for studying algorithms is their utility in showing students how to accomplish a…
Descriptors: Algorithms, Computer Programs, Counseling, Counselor Training
Alfiorov, Vladimir Mikhailovich; Borodkin, Fridrikh Markovich – 1976
A game ("Personal Plans of Youth") simulating the opportunities and restraints operative in the "implementation" of a life career was used to examine the attitudes of 14-15 year-old youth attending a comprehensive school in the Novosibirsk province of the USSR. The game incorporated the following five units or groups of…
Descriptors: Attitudes, Career Planning, Decision Making, Educational Quality
Wehman, Paul – Education and Training of the Mentally Retarded, 1976
Descriptors: Elementary Secondary Education, Exceptional Child Research, Games, Mental Retardation
Peer reviewed Peer reviewed
Cox, J. Robert – Journal of the American Forensic Association, 1977
Discusses the design and test of a game simulation research instrument called "Television in the Courtroom" which is used in an attempt to determine the processes by which people deliberate and reach conclusions under conditions of uncertainty. (MH)
Descriptors: Behavioral Science Research, Cognitive Measurement, Cognitive Processes, Decision Making
Scott, Andrew M. – Academic Computing, 1988
Describes the development of a microcomputer simulation program that uses a fictional country to teach students about societal processes in developing nations. The discussion covers design objectives, the design process, and further possibilities for this type of simulation. (CLB)
Descriptors: Computer Assisted Instruction, Computer Simulation, Developing Nations, Educational Games
Peer reviewed Peer reviewed
Roueche, Bill; Roueche, Charis – Science Teacher, 1988
Introduced is a project for constructing a can device for a race. Discussed are some applications for teaching physical science. A diagram of a can device is included. (YP)
Descriptors: Games, Junior High Schools, Laboratory Equipment, Laboratory Procedures
Hourcade, Jack J.; Richardson, Cynthia L. – Academic Therapy, 1987
When parents of learning-disabled nine- to eleven-year-olds (N=12) used a teacher-made game for a home program designed to provide additional practice on reading vocabulary lists, a clear and positive relationship was found between the number of minutes spent playing the game and the number of words learned. (CB)
Descriptors: Educational Games, Elementary Education, Home Programs, Home Study
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