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Barker, John A. – Journal of Biological Education, 1982
Differences between games, simulations, and case studies are identified. The values of these approaches are considered and examples of particular uses within a biological context are discussed. Lists of commercially available materials and articles on biological games are provided in appendices. (Author/JN)
Descriptors: Biology, Case Studies, Educational Games, Elementary School Science
Gow, Marilyn – Australian Journal of Reading, 1983
Describes a language program for first-grade students incorporating the following strands: writing, poetry, reading, group cloze activities, the Scott Foresman Reading Scheme, recreational reading, handwriting, phonics, and language games. (MM)
Descriptors: Early Reading, Educational Games, Grade 1, Handwriting Instruction
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Buckalew, L.W.; Buckalew, Patricia Bowman – Perceptual and Motor Skills, 1983
Seventeen children ranging in age from 9 to 15 years and from grades four and eight in five classes for students with emotional conflicts were placed on a video game reward system. The observation of enhanced classroom decorum and individual performance of students suggest the effectiveness of this reward in modifying behavior. (Author/PN)
Descriptors: Behavior Modification, Behavior Problems, Classroom Techniques, Delay of Gratification
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Slesnick, Twila – Simulation and Games, 1983
Describes a computer curriculum for 7- to 12-year-old children which is designed to integrate the computer into multiple subject areas and stimulate the development and sharpening of critical-thinking skills. The course is divided into eight conceptual units, each containing educational computer games or simulations and some related off-line…
Descriptors: Computer Assisted Instruction, Computer Literacy, Critical Thinking, Discovery Learning
Lamb, Martin – Journal of Computer-Based Instruction, 1982
Describes an interactive computer game in which players compose music at a computer screen. They experiment with pitch and melodic shape and the effects of transposition, augmentation, diminution, retrograde, and inversion. The user interface is simple enough for children to use and powerful enough for composers to work with. (EAO)
Descriptors: Computer Graphics, Display Systems, Educational Games, Elementary Secondary Education
Today's Education, 1982
Suggestions for teaching reading in ways that motivate students and help them to grasp new words and concepts are given. Presentation of background material and use of vocabulary games, audiovisual aids, role playing, tape recorders, and other learning activities are discussed. (PP)
Descriptors: Audiovisual Aids, Concept Teaching, Elementary Secondary Education, Learning Activities
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Thompson, Kenneth R.; Keon, Thomas L. – Simulation and Games, 1982
A study using a classroom simulation designed to demonstrate the effects of a certain/uncertain environment on the decision-making strategies of managers determined that such a simulation can be controlled to produce varied environments, and can be used, with some caveats, to replicate actual fieldwork. Nine references are listed. (EJS)
Descriptors: Administrator Education, Administrators, College Students, Correlation
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Koelewyn, Arie C.; Corby, Katherine – RQ, 1982
A library instruction computer game created at Newberry College, South Carolina challenges players' skill at using the "Readers' Guide," and by noting elapsed time needed to create a bibliography of citations on a given topic, encourages an increase in skill. Computer equipment used, illustrative examples, and five references are noted.…
Descriptors: Citations (References), College Libraries, Computer Assisted Instruction, Databases
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Zebas, Carole J., Ed.; Groppel, Jack L., Ed. – Journal of Physical Education, Recreation & Dance, 1983
In six articles on racquet sports, the origins of the games are traced, methods for teaching skills such as footwork, racquetball strategy, and badminton techniques are discussed, and the biomechanics of the one- and two-handed backhand in tennis are reviewed. Information about paddle tennis is included. (PP)
Descriptors: Athletics, Biomechanics, Higher Education, Perceptual Motor Learning
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McGinley, Kevin – ELT Journal, 1983
An activity for developing English reading skills that has proved motivating for various student groups is described. The technique, which involves reconstruction of jumbled passages, is suggested for teaching English for Special Purposes. Sample materials are included. (MSE)
Descriptors: English for Special Purposes, English Instruction, Games, Instructional Materials
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James, Navita Cummings; McCain, Thomas A. – Journal of Broadcasting, 1982
Analysis of relationship of television content to preschool children's play based on observations at day care center reveals that television is source of content in play; television-facilitated games are not "new"; developmental differences exist in use of television content in play; use of television content in play has positive consequences.…
Descriptors: Behavior, Childrens Games, Childrens Television, Data Analysis
Vahed, Zubeda – TESL Talk, 1982
Classroom activities for ESL that use music and musical instruments are suggested to develop locomotor skills, auditory discrimination, and reading and writing skills. Such activities could include use of musical instruments, imagination games, writing lyrics, hearing ethnic music, and music-related events and visitors. (MSE)
Descriptors: Auditory Discrimination, Class Activities, Elementary Education, English (Second Language)
Marshall, Stewart; And Others – Simulation/Games for Learning, 1982
Argues that simulation and gaming techniques could provide an ideal vehicle for overcoming the failure of most communication skills courses to motivate science students and to achieve their educational objectives. Two simulation exercises developed for teaching communication skills to science students are described. Two figures accompany the text.…
Descriptors: College Students, Communication Skills, Course Evaluation, Educational Games
Vahed, Zubeda – TESL Talk, 1982
Classroom activities for ESL that use music and musical instruments are suggested to develop locomotor skills, auditory discrimination, and reading and writing skills. Such activities could include using musical instruments, playing imagination games, writing lyrics, hearing ethnic music, and having music-related events and visitors. (MSE)
Descriptors: Auditory Discrimination, Class Activities, Elementary Education, English (Second Language)
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Van de Walle, John A.; Thompson, Charles S. – School Science and Mathematics, 1981
Problem-solving activities of one form or another are encouraged at all times, with problem-solving lessons recommended at least every 10 to 12 days throughout the year. A number of ways to carry out such a heavy schedule are outlined. (MP)
Descriptors: Educational Games, Elementary Secondary Education, Instructional Materials, Learning Activities
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