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Peer reviewedGotsch, Margaret; Harris, Shannon – Science and Children, 1990
Described is a backyard activity that can be used to introduce children to the divisions of the plant and animal kingdoms in their local environment. Preparation, procedures and followup are discussed. Background information on taxonomy and two activity cards are provided. (CW)
Descriptors: Animals, Botany, Classification, Educational Games
Peer reviewedSundar, Viji K. – Mathematics Teacher, 1989
Illustrates an activity used in the classroom to reteach previously learned concepts, to review a unit, to introduce a vocabulary, to practice estimation, or to improve number sense. Provides three sets of game cards and explains how to use them. (YP)
Descriptors: Educational Games, Mathematical Concepts, Mathematical Vocabulary, Mathematics
Peer reviewedButler, J. Thomas – TechTrends, 1988
Discusses the effectiveness of the use of simulations and games as alternative approaches to learning. Criteria for evaluating games and simulations for use in the classroom are given, and steps involved in the design of simulations and nonsimulation games are described. (LRW)
Descriptors: Educational Games, Evaluation Criteria, Instructional Design, Instructional Effectiveness
Peer reviewedWhite, Jane J.; Bennett, Sari J. – Social Education, 1988
Illustrates how teachers can use holidays to construct lessons that are academically substantial, interesting, and meaningful. Model lessons are organized around asking exploratory questions and the ensuing process scholars use to unravel an academic mystery. Designed for use in elementary or middle school during Christmas season. (KO)
Descriptors: Class Activities, Cultural Context, Educational Games, Educational Improvement
Peer reviewedWalbert, Mark S; Bierma, Thomas J. – Journal of Economic Education, 1988
Presents an interactive classroom technique to help students understand how the market can be used to arrive at a cost-effective method for pollution control. Emphasizes the understanding of the fundamental ideas that the optimal level of pollution is rarely zero and that marketable pollution permits are efficient means of control. (KO)
Descriptors: College Instruction, Economics, Economics Education, Educational Games
Peer reviewedBrown, David L.; Briggs, L. D. – Reading Improvement, 1989
Examines the contributions of free play, the role of the teacher in planning and promoting free play, and the experiential background of children that promotes play activities. Discusses the importance of providing a variety of play materials, and lists the criteria for selecting equipment. (RS)
Descriptors: Child Development, Childrens Games, Developmental Stages, Early Childhood Education
Peer reviewedFarrell, Thomas B. – Critical Studies in Mass Communication, 1989
Argues that the plurality of tensions among the commodified market economy and more heroic traditional norms of excellence engendered "social dramas" in the presentation of the 1984 Winter Olympic games. Applies Turner's narrative phases of social drama in order to appreciate the moments of rhetorical urgency and reflective possibility within the…
Descriptors: Case Studies, Commercial Television, Communication Research, Mass Media Effects
Pellegrini, A. D.; Glickman, Carl D. – Principal, 1989
The benefits of recess are examined. Observation of recess and playground behavior provides insight into children's social adjustment and competencies. (SI)
Descriptors: Behavior, Childrens Games, Elementary Education, Interpersonal Competence
Peer reviewedRickard, Kathryn M.; Titley, Robert W. – Teaching of Psychology, 1988
Describes a game used in a graduate course dealing with interviewing skills. When following game rules, students are required to generate hypotheses and to engage in decision making techniques. Indicates student reaction to this exercise is positive. Notes that the activity brings about disinhibition in students while providing them with pertinent…
Descriptors: College Instruction, Counseling Techniques, Educational Games, Graduate Study
Peer reviewedKerewsky, Shoshana Daniel – English Journal, 1989
Describes in detail the author's experiences in turning E. D. Hirsch Jr.'s book "Cultural Literacy" into a game for high school students. Outlines an assignment for which students research terms from Hirsch's list, put them in context, and justify their presence on the list. (RS)
Descriptors: Class Activities, Core Curriculum, Cultural Awareness, Cultural Education
Peer reviewedHorn, Robert E. – Simulation & Gaming, 1995
"The Guide to Simulations/Games for Education and Training" was the authoritative reference book for the field from 1970 to 1985. Describes technological developments and changes in the field and the four editions that were created as a result of those changes. (AEF)
Descriptors: Change, Computer Games, Computer Simulation, Educational Technology
Delisle, Deb; And Others – Learning, 1994
Presents a group of 24 innovative mathematics activities from teachers nationwide designed to sharpen elementary students' math skills. The article is part of a package of 100 creative ideas for keeping elementary students enthused about learning in language arts, science, social studies, and math. (SM)
Descriptors: Class Activities, Creative Teaching, Educational Games, Elementary Education
Snowball, Diane – Teaching Pre K-8, 1994
Describes classroom word games and reading activities that encourage students to think for themselves. These include word substitution drills, reassembling sentences, and spelling-related words. Notes that encouraging students to analyze, synthesize, and apply their knowledge teaches them the skills needed to succeed as independent learners. (MDM)
Descriptors: Associative Learning, Class Activities, Classroom Techniques, Elementary Education
Larch, Lillie – Hands On, 1993
A teacher describes how she integrated Cherokee culture and folklore with the required curriculum at Cherokee Elementary School (Cherokee, North Carolina). Includes an annotated list of 22 Native American cultural resources and a list of 30 books and journal articles on folk games and toys and their uses in education. (LP)
Descriptors: American Indian Culture, American Indian Education, American Indians, Cultural Education
Peer reviewedGoodwin, Marjorie Harness – Research on Language and Social Interaction, 1995
Focuses on the work of girls who take on the role of refereeing the course of action within the game of hopscotch. The fieldwork for this article is based on a study of the interaction of bilingual Spanish- and English-speaking girls. The range of experiences within this game challenges characterizations of girls' play as limiting the development…
Descriptors: Behavior Development, Childrens Games, Conformity, Females


