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Peer reviewedBright, George W.; And Others – School Science and Mathematics, 1983
Students in seven grade six and eight grade eight classes were involved in this study in which the effect of two versions of the "Mastermind" game on logical reasoning were compared. No differential effects on test performance were found, nor did playing the games promote improved formal reasoning skills. (MNS)
Descriptors: Cognitive Processes, Educational Games, Educational Research, Elementary Secondary Education
Peer reviewedBirnbaum, Robert – Simulation and Games, 1982
Identifies existing game and simulation resources that can be used by faculty in graduate programs in the field of higher education to provide students with experiential learning. Games and simulations are presented in three categories: organization and administration, budget and finance, and curriculum planning. (JJD)
Descriptors: Educational Games, Experiential Learning, Higher Education, Learning Activities
Peer reviewedPlummer, Charles M. – Simulation and Games, 1982
Describes a field test of Future School, an educational game which attempts to effect behavior change by first changing attitudes during a simulated experience. Discussion of simulations and games to achieve attitude change is included. (JJD)
Descriptors: Attitude Change, Behavior Change, Change Strategies, Educational Games
Olds, Henry F. Jr – Classroom Computer News, 1982
Reviews "Dueling Digits," an arcade-style computer game, in which the player creates mathematical equations. Discusses features of the program, educational value, design quality, documentation, and ease of use. Tested on Apple II/Apple II-Plus, the program (requiring 48K, disk drive and game paddles/joystick) is rated as an excellent…
Descriptors: Computer Graphics, Computer Programs, Educational Games, Elementary School Mathematics
Peer reviewedFisher, Glenn – PTA Today, 1982
The author describes how computers can be used to teach fifth- and sixth-grade students and explains ways the machines can be used in instruction. Use of computer games, tutoring, drill and practice, simulations, and other applications are discussed, and key computer terms are defined. (PP)
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Oriented Programs, Computers
Peer reviewedHendrickson, James M. – Canadian Modern Language Review, 1983
Thirty classroom-tested activities are presented for motivating students to communicate orally in any foreign language. For each activity, the following information is provided: level, purpose, materials, procedure, and source. Variations and follow-up activities are also suggested. (Author/AMH)
Descriptors: Class Activities, Communicative Competence (Languages), Educational Games, Learning Activities
Kearsley, Greg; Hunter, Beverly – High Technology, 1983
Reviews such computer assisted instructional techniques as simulations, tutorials, and educational games, suggesting that educational software and computer-literate teachers are needed before electronic education becomes pervasive. Additional areas addressed include programming languages, providing sample BASIC, LOGO, SMALLTALK, and SOPHIE…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Oriented Programs, Computer Programs
Peer reviewedWinkeljohn, Dorothy R.; Earl, Robert D. – Science Activities, 1982
Describes a game for grades three-six designed to demonstrate the interdependence between living things and the physical factors of their environment. Although instructions (including preparing game cards) are provided related to a pond, the game adapts to other environments such as a field, woodland, or desert. (Author/JN)
Descriptors: Biological Sciences, Ecology, Educational Games, Elementary Education
Warrick, D. D. – Journal of Experiential Learning and Simulation, 1981
Discusses leadership style theories and offers an integration of the theories by describing typical characteristics, skills, philosophies, and consequences associated with each major style. An experiential exercise is described which portrays the major styles and the productivity and satisfaction each is likely to produce. Nine figures accompany…
Descriptors: Administrators, Contingency Management, Employee Attitudes, Experiential Learning
Tuning, William A. – Journal of Physical Education and Recreation, 1981
The 1980 Morley Olympics at May Morley Elementary School is an example of a successful special event in which sport served as the launching pad for an interdisciplinary educational experience. Teachers developed special classroom activities featuring the Olympic Games. Students registered as competitors from several countries. (JN)
Descriptors: Athletics, Competition, Creative Writing, Current Events
Peer reviewedDickerson, Dolores Pawley – Reading Teacher, 1982
Reveals that games, especially active ones, can help teach sight vocabulary to Black first grade remedial readers. (FL)
Descriptors: Black Youth, Educational Games, Grade 1, Primary Education
Peer reviewedRichie, June Rose – Clearing House, 1979
This article presents a rationale for using newspaper comics and cartoons as instructional materials to foster language skills, career skills, values clarification, and critical thinking. It provides ideas for creating games and learning activity packages (LAPs) based on comic strips. (SJL)
Descriptors: Cartoons, Comics (Publications), Educational Games, Elementary Secondary Education
Peer reviewedHossman, Curtis; Haley, David T. – Elementary School Guidance and Counseling, 1980
There is a growing interest in "game" approaches in elementary school guidance programs as a means of using experiential learning. Several game approaches, four in career education and one in parent education, are described. (Author/CC)
Descriptors: Career Awareness, Career Education, Educational Games, Elementary Education
Peer reviewedBelanger, Claire – Canadian Modern Language Review, 1981
Discusses the aims of activity centers, the planning of interesting and motivating learning tasks, and grouping procedures for elementary school students learning French as a second language. Proposes a French program geared to small groups of students in order to meet individual needs and improve children's ability to communicate. (MES)
Descriptors: Activity Units, Class Activities, Elementary Education, FLES
Peer reviewedVeneziano, Edy – Journal of Child Language, 1981
Presents a longitudinal study of six children which investigates the relationship between language development and the development of nonverbal representation. Concludes that the results suggest an interrelational hypothesis and proposes an interpretation in terms of reciprocal interaction between the two parameters. (Author/MES)
Descriptors: Behavior Development, Child Language, Childrens Games, Hebrew


