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Dale, Ann, Comp.; Lantz, Dee Ann, Comp. – 1983
One of a series of activity guides, this publication offers a variety of learning activities and resource materials for primary grade students. The activities and resources include: science activities; word puzzles and other puzzles; a flannelboard story; dramatic play exercises; arts and crafts activities; language arts activities; poems; outdoor…
Descriptors: Art Activities, Childrens Games, Class Activities, Dramatic Play
Learning, 1983
The "Idea Place," a regular feature carried by the magazine "Learning," provides an assortment of practical teaching techniques selected from commercially available materials and from ideas submitted by readers. Games, puzzles, and other activities are given for the areas of language arts, reading, mathematics, science, social…
Descriptors: Art Activities, Cooking Instruction, Early Childhood Education, Educational Games
Mathematical Association, Leicester (England). – 1980
Presented is a listing of books recommended by the Mathematical Association of the United Kingdom dealing with Puzzles, Problems, Games, and Mathematical Recreations. The following information on each book is provided: author; title; publisher; cost to the nearest pound; categories of use; and a code that indicates if the book in question is out…
Descriptors: Annotated Bibliographies, Books, Educational Games, Enrichment Activities
Porter, Richard D. – 1978
This set of transparency masters of mathematical puzzles has as its intent the development of logical and perceptual skills. The puzzles include patterns, magic squares, and counting problems. Solutions and follow-up suggestions are provided on the back of each page. (MP)
Descriptors: Elementary Secondary Education, Instruction, Instructional Materials, Logical Thinking
Wisconsin State Dept. of Public Instruction, Madison. – 1976
The following curriculum units comprise this course book: (1) Germans in a New Home, (2) Contributions of the Germans in Wisconsin, (3) A Letter to Germany, (4) Germans Come to Kingston, (5) First a Soldier, Then a Man of the Church (about Heinrich von Rohr), (6) A Visiting German, and (7) Germans and Music. Each unit begins with a reading of…
Descriptors: Cultural Awareness, Cultural Background, Cultural Education, German
Center for Applied Linguistics, Arlington, VA. – 1974
This bibliography lists audiovisual materials used in the teaching of English as a second language. The sections of the bibliography include: (1) Pictures, Charts, and Flash cards, (2) Flannel Aids, (3) Games and Puzzles, (4) Films, (5) Filmstrips and Transparencies, (6) Aural Aids, and (7) Miscellaneous Aids, including a classroom thermometer, a…
Descriptors: Audiovisual Aids, Audiovisual Instruction, Bibliographies, Class Activities
Peer reviewedWolfle, Jane A. – Roeper Review, 1988
The third-grade classroom teacher can identify mathematically gifted students and can provide them with opportunities for extending their understanding and enjoyment of mathematics through use of such techniques as content sophistication, enrichment, peer tutoring, curriculum compacting, puzzles, and math centers. (Author/JDD)
Descriptors: Ability Identification, Academically Gifted, Advanced Courses, Arithmetic
Peer reviewedEperson, D. B. – Mathematics in School, 1987
Presents five puzzles or problems that may be used for mathematics enrichment. Ideas include magic squares, tests for divisibility, geometry, palindromic numbers, and a jigsaw puzzle. Solutions are included. (PK)
Descriptors: Class Activities, Elementary School Mathematics, Elementary Secondary Education, Enrichment Activities
Peer reviewedEperson, D. B. – Mathematics in School, 1988
Six sets of nonstandard mathematical activities or problems are presented. The topics are appropriate for a wide range of age and ablity groups. Includes answers and explanations. (PK)
Descriptors: Class Activities, Educational Games, Elementary School Mathematics, Elementary Secondary Education
Peer reviewedLerner, Bao-Ting; Crawford, Carol G. – Mathematics Teacher, 1984
The advanced study program sponsored by the U.S. Naval Academy for the Anne Arundel Public Schools is described. Graphs, Games, and Puzzles and Strange Algebras are two of the courses presented. (MNS)
Descriptors: Academically Gifted, Advanced Courses, Algebra, Games
Kral, Thomas, Ed. – 1994
The guide provides teachers of English as a Foreign Language (TEFL) with classroom instructional activities that reinforce vocabulary or teach specific language skills (listening, speaking, reading, writing) while demonstrating that communicating in English can be fun. The activities are brief and self-contained, and an audiotape cassette (not…
Descriptors: Class Activities, English (Second Language), Figurative Language, Folk Culture
Kimble-Ellis, Sonya – 1997
Puzzles, games, and activities provide perfect opportunities for students to work in groups, interact, communicate with each other, and discuss strategies. The activities, games, and puzzles contained in this book are designed to help students learn mathematics in a fun yet challenging way. The activities are designed to encourage students to…
Descriptors: Arithmetic, Computation, Cross Cultural Training, Educational Games
Kahn, Ken – 1999
ToonTalk is an animated interactive world inside of which one can construct a very large range of computer programs. These programs are not constructed by typing text or arranging icons, but by taking actions in this world. Robots can be trained, birds can be given messages to deliver, and so on. This paper describes the design and preliminary…
Descriptors: Authoring Aids (Programming), Children, Computer Assisted Instruction, Computer Games
Peer reviewedAhmad, Paula – School Arts, 1989
Recommends the use of visual art games to organize learning for short time periods. Outlines strategies for seven visual art games adaptable for most age and skill levels. Based on familiar games such as "I-Spy" or "Bingo," these activities deal with artistic terms or concepts, artists, artworks, and art history. (LS)
Descriptors: Art Activities, Art Education, Art Expression, Art History
Peer reviewedAhmad, Paula – School Arts, 1989
Recommends the use of visual art games to introduce art units and stimulate student interest. Outlines strategies for 10 visual art games adaptable for most age and skill levels. Based on familiar games such as "tic-tac-toe" or "hangman," these activities deal with artists, artistic skills or concepts, and art history. (LS)
Descriptors: Art Activities, Art Education, Art Expression, Art History


