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Salgo, Alexander; O'Shea, Galen; Hellemans, Kim; Davies, Jim – International Association for Development of the Information Society, 2021
We introduce an open-source game-like educational software that teaches users about how action potentials work. The Postsynaptic Simulator requires users to demonstrate understanding of neural mechanisms to progress through levels, each of which teaches a different aspect of neuron activity. [For the full proceedings, see ED621108.]
Descriptors: Open Source Technology, Educational Games, Simulation, Brain
Yilong Su; Meina Luo; Chenyin Zhong – SAGE Open, 2025
Artificial intelligence-driven chatbots have sparked significant changes in English education, which is challenging for pre-service teachers. To date, it remains unclear what are pre-service English teachers' perceptions of and needs in integrating chatbots into English education. This study, therefore, explored Chinese pre-service English…
Descriptors: Preservice Teachers, Language Teachers, Student Attitudes, Preservice Teacher Education
Lutfun Nahar; Riza Sulaiman – Education and Information Technologies, 2025
Studying and solving geometry questions are the most challenging parts of mathematics for visually impaired students (VIS). This study begins with the needs assessment to identify the needs of VIS, which shows that technology-assisted effective teaching and learning are not available for VIS to learn geometry. Therefore, this study focuses on…
Descriptors: Instructional Design, Mathematics Instruction, Instructional Effectiveness, Computer Oriented Programs
Bree E. Holtz; Shaheen Kanthawala; Kaley Martin; Victoria Nelson; Scott Parrott – Journal of American College Health, 2025
Objective: Millions of people use mobile phone or computer-based applications--apps--to maintain their mental health and connect with treatment providers through text- and video-based chat functions. The present study sought to understand young adults' motivations for adopting this technology using the "unified theory of acceptance and use of…
Descriptors: Young Adults, Mental Health, Health Behavior, Computer Oriented Programs
Mohammad Saleh Alkaramneh; Heyam Al-Taj; Bassam Omar Ghanem; Khaled Abu Sheirah; Hind Ghedhaifi; Naela Shatat – Journal of Educators Online, 2025
This study aimed to investigate the degree to which faculty members at Jordanian universities employ applications of artificial intelligence (AI) in education and scientific research. By adopting a descriptive survey approach, we developed a questionnaire consisting of 39 items covering three dimensions: planning and teaching, evaluation, and…
Descriptors: Foreign Countries, College Faculty, Technology Uses in Education, Artificial Intelligence
Norman, Timothy David – Journal of General Music Education, 2022
In this column, I discuss a soundscape composition activity that I implemented with primary/elementary music classes. During this activity, students used the iPad app, iMovie, to record, organize and edit sound to accompany photos of artworks that they had created. Overall, I found iMovie to be a useful app for music composition with general music…
Descriptors: Elementary Education, Music Education, Handheld Devices, Telecommunications
Schulz, Penelope; Prior, Julian; Kahn, Lewis; Hinch, Geoff – Journal of Agricultural Education and Extension, 2022
Purpose: This paper establishes the attitude of Australian livestock farmers toward the use of mobile applications (apps) in farmer extension, training and on-farm decision making. It also determines levels of technology adoption of smartphones and agriculture app use, as well as identifies factors that may influence app adoption. Methodology: A…
Descriptors: Handheld Devices, Computer Oriented Programs, Data, Information Management
Bolatli, Günes; Kizil, Hamiyet – Anatomical Sciences Education, 2022
The widespread use of smartphones has led to the emergence of new mobile learning tools. The aim of this study was to compare traditional methods to mobile learning applications, and their effect on the academic achievement and anxiety levels of students learning genital system anatomy. This research study was a randomized controlled study…
Descriptors: Electronic Learning, Academic Achievement, Handheld Devices, Anatomy
Bower, Corinne A.; Zimmermann, Laura; Verdine, Brian N.; Pritulsky, Calla; Golinkoff, Roberta Michnick; Hirsh-Pasek, Kathy – Developmental Science, 2022
Spatial skills support STEM learning and achievement. However, children from low-socioeconomic (SES) backgrounds typically lag behind their middle- and high-SES peers. We asked whether a digital educational app--designed to mirror an already successful, spatial assembly training program using concrete materials--would be as effective for…
Descriptors: Spatial Ability, Preschool Children, Low Income Groups, Computer Oriented Programs
Peterson, Laura; Savarese, Christian; Campbell, Twylah; Ma, Zhigong; Simpson, Kenneth O.; McAllister, Tara – Language, Speech, and Hearing Services in Schools, 2022
Purpose: Although mobile apps are used extensively by speech-language pathologists, evidence for app-based treatments remains limited in quantity and quality. This study investigated the efficacy of app-based visual-acoustic biofeedback relative to nonbiofeedback treatment using a single-case randomization design. Because of COVID-19, all…
Descriptors: Telecommunications, Speech Language Pathology, Children, English
Musa, Mofeed Ahmed Abu; Al Momani, Jehad Ali – Journal of Education and e-Learning Research, 2022
Creating a stimulating learning environment is a challenge in distance learning settings. This study aimed to investigate university students' attitudes towards using Nearpod in distance learning. For purposes of the study, the researchers developed a questionnaire of 20 items for which the validity and reliability were verified. The study sample…
Descriptors: College Students, Student Attitudes, Distance Education, Handheld Devices
Golda Deborah Lawson-Cohen – ProQuest LLC, 2022
The purpose of this qualitative, descriptive study was to learn how post-secondary instructors/faculty described their belief in, the factors that lead to, and how organizational training and support influenced their encouragement of learner use of an assistive technology known as text-to-speech software as part of their pedagogical practices at…
Descriptors: Assistive Technology, Computer Oriented Programs, Pronunciation, Postsecondary Education
Youssef Tazouti; Aude Thomas; Lara Hoareau; Annette Jarlégan; Blandine Hubert; Christophe Luxembourger – European Journal of Psychology of Education, 2024
Educational apps can help children develop their early numeracy skills, but only if they incorporate certain pedagogical features. AppLINOU is an early numeracy app that was co-designed by a multidisciplinary team to be compatible with the way numeracy is taught in France's preschools. This study of whether incorporating AppLINOU into classroom…
Descriptors: Technology Uses in Education, Numeracy, Mathematics Skills, Teaching Methods
Sy-Miin Chow; Jungmin Lee; Jonathan Park; Prabhani Kuruppumullage Don; Tracey Hammel; Michael N. Hallquist; Eric A. Nord; Zita Oravecz; Heather L. Perry; Lawrence M. Lesser; Dennis K. Pearl – Journal of Statistics and Data Science Education, 2024
Personalized educational interventions have been shown to facilitate successful and inclusive statistics, mathematics, and data science (SMDS) in higher education through timely and targeted reduction of heterogeneous training disparities caused by years of cumulative, structural challenges in contemporary educational systems. However, the burden…
Descriptors: Individualized Instruction, Instructional Design, Science Education, Higher Education
Mengsiying Li; Tai Wang – Education and Information Technologies, 2024
Began with Computer-Assisted Language Learning (CALL) in the 1960s and extended to the widespread use of various Mobile-Assisted Language Learning (MALL) tools in education, language learning has embraced technology early on, achieved noticeable results, and found extensive practical use. However, due to the challenges in accessing user data from…
Descriptors: Learning Strategies, Language Acquisition, Computer Oriented Programs, Educational Technology

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