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Ibrahim Yasar Kazu; Murat Kuvvetli – Asian Journal of Education and Training, 2024
The purpose of this research is to evaluate the effectiveness of Duolingo's game-based methodology in improving speaking proficiency within mobile language learning, while also examining the specific attributes and strategies contributing to its success and exploring implications for language education and learner optimization. Given the growing…
Descriptors: Handheld Devices, Second Language Learning, Computer Oriented Programs, Language Fluency
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Vincent Cho; Decoteau J. Irby; Katrina Borowiec – Teachers College Record, 2024
Background/Context: In thousands of classrooms throughout the United States and internationally, behavior management apps have become an integral part of schools' discipline machineries. Such apps are designed to help teachers enforce rules, especially when it comes to rewards and punishments within school token economies. To understand how these…
Descriptors: Classroom Techniques, Student Behavior, Computer Oriented Programs, Technology Uses in Education
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Trude Hoel; Margrethe Jernes – Early Years: An International Journal of Research and Development, 2024
The scope of digital children's books is increasing rapidly; however, the quality of these books needs consideration in view of the educational context in which they are to be read. In this article, we present seven key strands to support early childhood teachers in selecting high quality for shared dialogue-based reading with groups of children.…
Descriptors: Electronic Books, Picture Books, Childrens Literature, Quality Assurance
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O'Neill, Barbara – Journal of Extension, 2019
It is not enough to simply post text in social media messages. Tweets with images garner three times more engagement, such as through likes, retweets, follows, clicks, and comments. Social media messages without accompanying visuals are a missed opportunity. This article describes 10 simple tools and accompanying techniques for creating attractive…
Descriptors: Social Media, Telecommunications, Handheld Devices, Video Technology
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Durr, Sarah Jane; Lotz-Sistika, Heila – International Association for Development of the Information Society, 2019
This paper reviews the research undertaken in a social learning and innovation project focusing on food surplus redistribution, via a mobile application project called 'Food for Us'. This initiative was pilot tested in two study sites, namely Worcester, Western Cape and the Raymond Mhlaba municipality, Eastern Cape in South Africa. In South…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Food
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Sara Gonçalves; Bárbara Longa; Isabel Barroso; Conceição Rainho; Vítor Rodrigues – Current Issues in Education, 2025
The transformative impact of online tools in post-COVID-19 education is explored through a scoping review encompassing eight fundamental studies. This scoping review uniquely contributes to the existing literature by addressing specific gaps, such as the detailed comparison between pre- and post-pandemic educational practices and the underexplored…
Descriptors: Educational Technology, Technology Uses in Education, Educational Change, COVID-19
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AlDakhil, Mada; AlFadda, Hind – English Language Teaching, 2022
After the exceptional circumstances the whole world has experienced due to the COVID-19 pandemic, students have become digital natives who seek learning that overcomes the barriers of place and time. This mixed-methods study aimed at investigating EFL learners' perceptions regarding the application of Busuu in language learning, by applying the…
Descriptors: Foreign Countries, Second Language Learning, English (Second Language), Student Attitudes
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Badrudin, Badrudin; Khusnuridlo, Moh.; Wahyu, Muhammad Zaini El – Cypriot Journal of Educational Sciences, 2022
This research aims to analyze the information system of learning management and the overall quality of service to the customer's satisfaction application of Ruangguru. This study employed a descriptive quantitative approach. The sampling technique was purposive sampling based on Slovin equations. Data were collected using a synchronous survey…
Descriptors: Management Information Systems, Integrated Learning Systems, Consumer Economics, Satisfaction
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Shiba, S. Dini; Xavier, R. Sharwin; Sneha, J. Sherin; Shobana, G. – Journal on School Educational Technology, 2022
The growing number of educational options and job opportunities has made career planning increasingly complex and uncertain. To help students navigate these choices, this paper introduces Career Guidance Application (CGA), a tool designed to assist secondary level students (grades 9-12) in selecting their field of study based on their academic and…
Descriptors: Secondary School Students, Career Guidance, Career Planning, Vocational Interests
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Yang, Liuyan – SAGE Open, 2022
This study focused on students' experience with a mobile multimedia application for a pronunciation course. An app was used for after-class pronunciation practice, through which the instructor gave out multimodal feedback to students. Student engagement with teacher feedback in the app was investigated from multiple data sources. Data collected in…
Descriptors: Student Participation, Pronunciation, Feedback (Response), Telecommunications
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Huntington, Bethany; Goulding, James; Pitchford, Nicola J. – British Journal of Educational Technology, 2023
Interactive apps are commonly used to support the acquisition of foundational skills. Yet little is known about how pedagogical features of such apps affect learning outcomes, attainment and motivation--particularly when deployed in lower-income contexts, where educational gains are most needed. In this study, we analyse which app features are…
Descriptors: Computer Oriented Programs, Interaction, Foreign Countries, Out of School Youth
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Chen, Jennifer J.; Kacerek, Crystal R.; Ruiz, Michael – International Journal of Technology in Education, 2023
While mobile devices are becoming increasingly ubiquitous (even in low-income families in the United States) and are being used for educational purposes, it is unclear how these technological tools may benefit letter learning (a foundational precursor to early literacy achievement) in preschool children. To contribute clarity, this study tested…
Descriptors: Alphabets, Naming, Benchmarking, Computer Oriented Programs
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Žan Rode; Gregor Torkar – International Journal of Educational Methodology, 2023
The iNaturalist application has been gaining traction in both biodiversity research and education. Increasingly more research is being carried out, looking into using the iNaturalist application in biology education, to promote biodiversity and educate students about this topic. We used the PRISMA systematic literature review method to examine…
Descriptors: Computer Oriented Programs, Computer Software, Handheld Devices, Educational Technology
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Duncan Davis-Hall; Laura Farrelly; Melissa Risteff; Chelsea M. Magin – Biomedical Engineering Education, 2023
Underrepresentation of female students and specific racial/ethnic groups persists in STEM despite decades of intervention. Evidence suggests a need to encourage interest in STEM fields at the middle-school level. Adolescent career aspirations are influenced by exposure to role models and mindsets, such as a sense of perceived personal capacity.…
Descriptors: Role Models, Recognition (Achievement), STEM Careers, Disproportionate Representation
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Jonathan Surovell; Zachary Poston – International Society for Technology, Education, and Science, 2023
Argument mapping (AM) is the activity of plotting a diagram representing the logical connections between evidence and the claims it supports, with boxes connected by lines. AM can massively benefit students and their communities. Not only is it about twice as effective at improving student critical thinking any other method and enhance student…
Descriptors: Persuasive Discourse, Concept Mapping, Critical Thinking, Thinking Skills
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