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Malik, Sohail Iqbal; Coldwell-Neilson, Jo – Education and Information Technologies, 2017
High failure and drop-out rates from introductory programming courses continue to be of significant concern to computer science disciplines despite extensive research attempting to address the issue. In this study, we include the three entities of the didactic triangle, instructors, students and curriculum, to explore the learning difficulties…
Descriptors: Programming, Barriers, Introductory Courses, Student Attitudes
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Ashcraft, Catherine; Eger, Elizabeth K.; Scott, Kimberly A. – Anthropology & Education Quarterly, 2017
Drawing from our two-year ethnography, we juxtapose the experiences of two cohorts in one culturally responsive computing program, examining how the program fostered girls' emerging identities as technosocial change agents. In presenting this in-depth and up-close exploration, we simultaneously identify conditions that both facilitated and limited…
Descriptors: Ethnography, Change Agents, Culturally Relevant Education, Anthropology
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Howard, Cynthia; Di Eugenio, Barbara; Jordan, Pamela; Katz, Sandra – Cognitive Science, 2017
Peer interaction has been found to be conducive to learning in many settings. Knowledge co-construction (KCC) has been proposed as one explanatory mechanism. However, KCC is a theoretical construct that is too abstract to guide the development of instructional software that can support peer interaction. In this study, we present an extensive…
Descriptors: Interaction, Peer Relationship, Cooperative Learning, Problem Solving
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Xia, Belle Selene; Liitiäinen, Elia – European Journal of Engineering Education, 2017
The benefits of using online exercises have been analysed in terms of distance learning, automatic assessment and self-regulated learning. In this study, we have not found a direct proportional relationship between student performance in the course exercises that use online technologies and the exam grades. We see that the average submission rate…
Descriptors: Computer Science Education, Electronic Learning, Programming, Academic Achievement
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Petkova, Olga – Information Systems Education Journal, 2017
The paper explores relevant past research on service-learning in Information Systems courses since 2000. One of the conclusions from this is that most of the publications are not founded on specific theoretical models and are mainly about sharing instructor or student experiences. Then several theoretical frameworks from Education and other…
Descriptors: Student Experience, Service Learning, Information Systems, Computer Science Education
Green, Nicholas – ProQuest LLC, 2017
Worked-out examples are a common teaching strategy that aids learners in understanding concepts by use of step-by-step instruction. Literature has shown that they can be extremely beneficial, with a large body of material showing they can provide benefits over regular problem solving alone. This research looks into the viability of using this…
Descriptors: Computer Science Education, Intelligent Tutoring Systems, Teaching Methods, Units of Study
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Hinds, Matthew; Baghaei, Nilufar; Ragon, Pedrito; Lambert, Jonathon; Rajakaruna, Tharindu; Houghton, Travers; Dacey, Simon – International Association for Development of the Information Society, 2017
Programming promotes critical thinking, problem solving and analytic skills through creating solutions that can solve everyday problems. However, learning programming can be a daunting experience for a lot of students. "RunJumpCode" is an educational 2D platformer video game, designed and developed in Unity, to teach players the…
Descriptors: Educational Games, Video Games, Computer Science Education, Programming
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Niess, Margaret L.; Rooker, Terry – AERA Online Paper Repository, 2017
After designing an online Computer Science post-baccalaureate degree program, this study was undertaken to inform the redesign of an introductory computer science course in a student-centered, problem-based learning approach. The research team proposed a weekly/unit learning trajectory, outlining "an ordered network of experiences students…
Descriptors: Student Centered Learning, Problem Based Learning, Computer Science Education, Online Courses
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Rakhimzhanova, B. Lyazzat; Issabayeva, N. Darazha; Khakimova, Tiyshtik; Bolyskhanova, J. Madina – International Education Studies, 2015
The purpose of this study was to justify of the formation technique of representation of modeling methodology at computer science lessons. The necessity of studying computer modeling is that the current trends of strengthening of general education and worldview functions of computer science define the necessity of additional research of the…
Descriptors: Foreign Countries, Computer Science, Computer Science Education, Computer Simulation
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Alsmadi, Mohareb Ali – EURASIA Journal of Mathematics, Science and Technology Education, 2020
This research aimed to investigate the requirements of the application of the STEM approach in teaching science and mathematics and the teachers' attitudes towards it. The study used descriptive approach. The study sample consisted of (159) male and female teachers chosen by the random stratified sample method from the study community represented…
Descriptors: STEM Education, Science Instruction, Mathematics Instruction, Teacher Attitudes
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Al Hashlamoun, Nafeth; Daouk, Lina – Education and Information Technologies, 2020
This research explores the ways in which Information Technology (IT) teachers experience the use of online communities of practice (CoP) in teaching a computer course called Computer Skills 2 (WRCO2). This course is the second of two computer skills courses in the Work Readiness Program (WRP) running at a Higher Education Institution in the Middle…
Descriptors: Information Technology, Computer Science Education, Teacher Attitudes, Communities of Practice
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Rodriguez, Sarah L.; Doran, Erin E.; Friedensen, Rachel E.; Martinez-Podolsky, Elizabeth; Hengesteg, Paul S. – International Journal of Education in Mathematics, Science and Technology, 2020
Engineering identity plays a vital role in the persistence of engineering students, yet limited research exists on how particular pedagogical approaches influence engineering identity at the college level. This qualitative case study explored how undergraduate student perceptions of design thinking pedagogy influence computer, electrical, and…
Descriptors: Design, Thinking Skills, Teaching Methods, Engineering Education
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Corritore, Cynthia; Love, Betty – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: This study reports the outcome of how a first pilot semester introductory programming course was designed to provide tangible evidence in support of the concept of Student Ownership of Learning (SOL) and how the outcomes of this programming course facilitate effective student learning. Background: Many instructors want to create or…
Descriptors: Introductory Courses, Programming, Computer Science Education, Management Information Systems
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Usengül, Leyla; Bahçeci, Ferhat – World Journal of Education, 2020
Today, the essential skills and characteristics of individuals change within the frame of changing needs. The acquisition of these skills to individuals is not sufficient with traditional education and difficulties are experienced in adapting to the age. While gaining 21st century skills, conducting interdisciplinary studies is becoming importance…
Descriptors: Technology Integration, Instructional Effectiveness, Thinking Skills, Skill Development
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Zhu, Meina – Open Praxis, 2020
The Massachusetts Institute of Technology (MIT) OpenCourseWare (OCW) was launched in 2001. It is one of the earliest Open Educational Resources (OER). MIT OCW has published more than 2,400 courses which are available at no cost, the majority of which are STEM related. The purpose of this exploratory study was to examine the pedagogical strategies…
Descriptors: Teaching Methods, Instructional Effectiveness, STEM Education, Teacher Attitudes
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