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Marston, Hannah R. – Educational Gerontology, 2013
There were two objectives to this study: (a) to establish flow and (2) to establish whether computer game interaction or content was important to the older adult, using the Nintendo Wii and the Sony PlayStation 2 consoles. An earlier study had identified the sports genre as a preference, and three games (golf, tennis, and boxing) were selected…
Descriptors: Older Adults, Computer Games, Surveys, Measures (Individuals)
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Colonnesi, Cristina; Bogels, Susan M.; de Vente, Wieke; Majdandzic, Mirjana – Infancy, 2013
Positive shyness is a universal emotion with the specific social function of regulating our interactions by improving trust and liking, and showing politeness. The present study examined early infant production of coy smiles during social interactions as a measure of positive shy behavior. Eighty 4-month-olds were experimentally observed during…
Descriptors: Infants, Nonverbal Communication, Psychological Patterns, Emotional Development
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DeGroot, Jocelyn M.; Carmack, Heather J. – Death Studies, 2013
Following the death of a child, parents are turning to alternative means of communication to express their grief. In this instrumental case study, the authors explore how 1 woman, Amy Ambrusko, communicates her grief experience on her blog, emotionally negotiating loss and parental grief. Guided by M. S. Miles's (1984) parental grief model, the…
Descriptors: Grief, Parents, Coping, Death
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Gasser, Luciano; Malti, Tina; Buholzer, Alois – Research in Developmental Disabilities: A Multidisciplinary Journal, 2013
We investigated relations between children's moral judgments and moral emotions following disability-based exclusion and inclusive education, age, and contact intensity. Nine- and 12-year-old Swiss children (N = 351) from inclusive and noninclusive classrooms provided moral judgments and moral emotion attributions following six vignettes about…
Descriptors: Disabilities, Inclusion, Social Isolation, Vignettes
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Mouratidis, Athanasios; Vansteenkiste, Maarten; Michou, Aikaterini; Lens, Willy – Learning and Individual Differences, 2013
We investigated the extent to which perceived structure and personal achievement goals could explain students' effective learning strategies and affect-related experiences in a sample of Greek adolescent students (N = 606; 45.4% males; mean age: M = 15.05, SD = 1.43). Having controlled for students' social desirability responses, we used…
Descriptors: Adolescents, Students, Achievement Need, Learning Strategies
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Dagnino, Francesca Maria; Ballauri, Margherita; Benigno, Vincenza; Caponetto, Ilaria; Pesenti, Elia – Learning and Individual Differences, 2013
This paper presents the results of preliminary research on the assessment of reasoning abilities in primary school poor achievers vs. normal achievers using computer game tasks. Subjects were evaluated by means of cognitive assessment on logical abilities and academic skills. The aim of this study is to better understand the relationship between…
Descriptors: Logical Thinking, Elementary School Students, Low Achievement, Computer Games
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Towbin, Kenneth; Axelson, David; Leibenluft, Ellen; Birmaher, Boris – Journal of the American Academy of Child & Adolescent Psychiatry, 2013
Objective: Bipolar disorder--not otherwise specified (BP-NOS) and severe mood dysregulation (SMD) are severe mood disorders that were defined to address questions about the diagnosis of bipolar disorder (BD) in youth. SMD and BP-NOS are distinct phenotypes that differ in clinical presentation and longitudinal course. The purpose of this review is…
Descriptors: Psychological Patterns, Mental Disorders, Genetics, Symptoms (Individual Disorders)
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Rey, Lourdes; Extremera, Natalio; Duran, Auxiliadora; Ortiz-Tallo, Margarita – Journal of Applied Research in Intellectual Disabilities, 2013
Background: For decades, the field of quality of life for people with intellectual disabilities has focused on the improving the external life conditions. However, scarce research has examined the contribution of person-related psychological resources such as emotional competence (EC) on well-being in this population. Materials and Methods: Using…
Descriptors: Quality of Life, Well Being, Mental Retardation, Emotional Development
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Tybur, Joshua M.; Lieberman, Debra; Kurzban, Robert; DeScioli, Peter – Psychological Review, 2013
Interest in and research on disgust has surged over the past few decades. The field, however, still lacks a coherent theoretical framework for understanding the evolved function or functions of disgust. Here we present such a framework, emphasizing 2 levels of analysis: that of evolved function and that of information processing. Although there is…
Descriptors: Cognitive Processes, Psychological Patterns, Motivation, Decision Making
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Kahraman, Nurcan; Sungur, Semra – Asia-Pacific Education Researcher, 2013
This study aimed to investigate the antecedents and consequences of achievement goals by proposing a path model. While self-efficacy, task value, fear of failure, perceived parents', and teachers' achievement goals were investigated as antecedents of achievement goals in science, students' metacognition and coping strategies were examined as…
Descriptors: Middle School Students, Goal Orientation, Foreign Countries, Achievement
Kennedy, Shannon L. – ProQuest LLC, 2013
The purpose of the study was to examine the mentoring functions of career support and psychosocial support and perceived levels of overall job satisfaction of executive-level community college administrators employed by community colleges in the nine mega-states. This research can guide future research on mentoring functions and job satisfaction…
Descriptors: Mentors, Career Development, Job Satisfaction, College Administration
Doll, Marianne Morgan – ProQuest LLC, 2013
During the last two decades of the twentieth century, some researchers and practitioners in gifted education adopted the belief that overexcitabilities (OEs), from Dabrowski's Theory of Positive Disintegration, are more prevalent in gifted adolescents that in other adolescents. This belief led to recommendations for gifted education, including the…
Descriptors: Academically Gifted, Secondary School Teachers, Secondary School Students, Teacher Attitudes
Frye, Jonathan M. – ProQuest LLC, 2013
For decades, game designers and game studies experts have largely sought to understand video game players through a lens of experience and observation. Meanwhile, social science research has focused on the empirical understanding of video game players using a variety of psychological constructs. This study focuses on the creation and evaluation of…
Descriptors: Video Games, Profiles, Social Sciences, Industry
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Meyer, Janet R. – Western Journal of Communication, 2013
Regretted messages provide speakers an opportunity to learn. Whether learning occurs should depend upon how the incident is processed. This study had two objectives: (a) to determine how the goal a message conflicts with and seriousness influence the emotion(s) evoked; and (b) to determine which variables predict adoption of learning-oriented,…
Descriptors: Communication (Thought Transfer), Goal Orientation, Maintenance, Interpersonal Relationship
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Beranuy, Marta; Carbonell, Xavier; Griffiths, Mark D. – International Journal of Mental Health and Addiction, 2013
Online gaming addiction is a relatively under-researched area and there have been few studies examining online gamers in treatment. This paper reports the findings from a qualitative interview study of nine players undergoing treatment for their addictive playing of Massively Multiplayer Online Role Playing Games (MMORPGs). A face-to-face…
Descriptors: Addictive Behavior, Grounded Theory, Friendship, Computer Games
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