NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Does not meet standards1
Showing 181 to 195 of 2,097 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kaya, Mehmet Tamer; Yazici, Hakki – Review of International Geographical Education Online, 2018
The aim of this study is to analyse the self-efficacy of the social studies teachers in regard to the use of smart whiteboards. In the study the self-efficacy of the social studies teachers in regard to the use of smart boards was examined based on some variables (i.e., gender, age and receiving training on the use of information technologies).…
Descriptors: Foreign Countries, Self Efficacy, Teacher Effectiveness, Social Studies
Figueiredo, Mauro; Godejord, Beata; Rodrigues, José – International Association for Development of the Information Society, 2016
Low achievement in mathematics education has been an increasing problem in the recent years in some countries. According to a 2010 study from the U.S. Department of Education, blended learning classes produce statistically better results than their face-to-face. There is also an increasing number of students using smartphones and tablets in…
Descriptors: Computer Oriented Programs, Handheld Devices, Mathematics Activities, Interactive Video
Peer reviewed Peer reviewed
Direct linkDirect link
Caruso, Marinella; Fraschini, Nicola; Kuuse, Sabine – International Journal of Computer-Assisted Language Learning and Teaching, 2019
Feedback is one of the most important influences on second language learning. While much research has been undertaken in the field of corrective feedback, the study of student engagement with feedback in languages remains understudied. This article addresses the need for more interactive, effective and time-saving feedback, achieving more student…
Descriptors: Feedback (Response), Learner Engagement, Second Language Learning, Higher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Weber, Rebecca; Mizanty, Megan; Allen, Lora – Research in Dance Education, 2017
Project Trans(m)it is a collaborative research project among a cohort of intercontinental artists exploring dance creation via technological platforms. This paper seeks to disseminate our practice-led research findings on "best practices" for transferring embodied information via technology, as well as posit how technology will shape and…
Descriptors: Dance Education, Interdisciplinary Approach, Artists, Dance
Peer reviewed Peer reviewed
Direct linkDirect link
Kutluca, Tamer; Yalman, Murat; Tum, Ali – Discourse and Communication for Sustainable Education, 2019
As interactive whiteboards have been used recently in secondary schools for sustainability, this study on use of interactive whiteboards is considered to be very important in terms of knowing the effects of interactive whiteboards on mathematics lessons, determining the perspectives of teachers as users of the system and increasing the efficiency…
Descriptors: Foreign Countries, Secondary School Teachers, Mathematics Teachers, Teacher Role
Peer reviewed Peer reviewed
Direct linkDirect link
Brecka, Peter; Cervenanská, Marcela – Education and Information Technologies, 2016
The introduced study represents methodology and results of research focused on utilization of interactive whiteboard as didactic technology mediating information through multimedia worksheets applied in education process in pre-primary education. Its aim was to determine whether it can significantly increase the level of children's acquired…
Descriptors: Creativity, Elementary Education, Creative Development, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Onita, Mihai; Petan, Sorin; Vasiu, Radu – International Education Studies, 2016
In the recent years, the globalization and massification of video education offer involved more and more eLearning scenarios within universities. This article refers to interactive video and proposes an overview of it. We analyze the background information, regarding the eLearning campus used in virtual universities around the world, the MOOC…
Descriptors: Foreign Countries, Interactive Video, Virtual Universities, Online Courses
Chung, Sorim – ProQuest LLC, 2016
Over the past few years, one of the most fundamental changes in current computer-mediated environments has been input devices, moving from mouse devices to touch interfaces. However, most studies of online retailing have not considered device environments as retail cues that could influence users' shopping behavior. In this research, I examine the…
Descriptors: Interactive Video, Computer Mediated Communication, Computer Interfaces, Computer Peripherals
Valentine, Keri D.; Jensen, Lucas J. – Online Submission, 2018
The case study research reported in this paper followed the iterative design trajectory of youth game designers (ages 11-17) in a week-long summer game design camp, focused on the fundamentals of video game design. Drawing on data from a daily conceptual pitch and feedback activity, the research team traced the iterative design trajectory for one…
Descriptors: Case Studies, Summer Programs, Educational Games, Design
McKinstry, James P. – ProQuest LLC, 2018
The role of technology has increased in our everyday lives and continues to develop. Research has shown that technology can visually support language and communication in individuals with autism spectrum disorders (ASD) (Shane, Laubscher, Schlosser, Flynn, Sorce, & Abramson, 2012). This research study is designed to measure the impact of…
Descriptors: Educational Technology, Influence of Technology, Instructional Effectiveness, Technology Uses in Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hapsari, Angganingrum Shinta; Hanif, Muhammad; Gunarhadi; Roemintoyo – European Journal of Educational Research, 2019
The purpose of this study was to investigate the effectiveness of the development of motion graphic animation video media in Natural Sciences subjects in Elementary Schools. This study uses a type of Research and Development research with quantitative tests. This study employed the experimental research method involving 27 students in the control…
Descriptors: Animation, Elementary School Science, Elementary School Students, Student Improvement
Peer reviewed Peer reviewed
Direct linkDirect link
Fong, Cresencia; Slotta, James D. – Instructional Science: An International Journal of the Learning Sciences, 2018
We report on a multi-year design study of a technology environment called Common Knowledge (CK), designed to support learning communities in K-12 classrooms. Students represent their ideas in the form of notes, add their ideas to a collective knowledge base, and use this knowledge base as a resource for their subsequent inquiries. CK supports…
Descriptors: Inquiry, Blended Learning, Scaffolding (Teaching Technique), Knowledge Level
Papadopoulou, Anthia; Palaigeorgiou, George – International Association for Development of the Information Society, 2016
In recent years, a lot of focus has been given to the study of interactive video. However, interactive video has not been examined as a tool for self-directed learning in the classroom and has not been exploited together with tablets. This study tries to assess the value of an e-learning environment which is based primarily on interactive learning…
Descriptors: Interactive Video, Handheld Devices, Individualized Instruction, Pacing
Peer reviewed Peer reviewed
Direct linkDirect link
Chou, Pao-Nan; Chang, Chi-Cheng; Chen, Mei-Yin – Educational Technology & Society, 2017
Compared to other academic disciplines, interactive white board (IWB) research in early childhood education is still in its infancy. To add more knowledge base regarding the instructional effectiveness of IWB for young children, this study aimed to investigate educational phenomenon of using an IWB to teach visual art to kindergarten students. The…
Descriptors: Bulletin Boards, Visual Aids, Educational Technology, Interactive Video
Evmenova, Anya S.; Graff, Heidi J.; Behrmann, Michael M. – Focus on Autism and Other Developmental Disabilities, 2017
There has been a slight increase in the number of studies focused on the strategies used to introduce content-based instruction to students with moderate/severe disability. However, interventions for students with significant intellectual disability (ID) are lacking adapted materials to make instruction available in all major academic areas…
Descriptors: Severe Intellectual Disability, Intervention, Video Technology, Comprehension
Pages: 1  |  ...  |  9  |  10  |  11  |  12  |  13  |  14  |  15  |  16  |  17  |  ...  |  140