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Hanewald, Ria – Turkish Online Journal of Distance Education, 2013
The purpose of this paper is to present selected literature on learners and collaborative learning in virtual worlds. Research in virtual worlds on collaborative learners is gradually emerging and will gain in significance, particularly in online and distance education environments. It will be argued that the design and functionality of virtual…
Descriptors: Cooperative Learning, Electronic Learning, Distance Education, Educational Environment
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Huang, Wen-Hao David; Hood, Denice Ward; Yoo, Sun Joo – Internet and Higher Education, 2013
Situated in the gender digital divide framework, this survey study investigated the role of computer anxiety in influencing female college students' perceptions toward Web 2.0 applications for learning. Based on 432 college students' "Web 2.0 for learning" perception ratings collected by relevant categories of "Unified Theory of Acceptance and Use…
Descriptors: Females, Access to Computers, Virtual Classrooms, Student Attitudes
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Harris, Genell Hooper – Kappa Delta Pi Record, 2010
How can teachers make learning exciting for students who are immersed in the digital age of television, interactive computers, video games, and Internet entertainment? To meet this challenge, teachers continually look for ways to motivate and involve their students. One option for bridging the gap between traditional learning environments and the…
Descriptors: Motivation Techniques, Learner Engagement, Electronic Learning, Constructivism (Learning)
Lim, Kenneth Y. T. – Educational Technology, 2010
This article considers some of the unique affordances that Multi-User Virtual Environments--in particular, Second Life--present to the design of learning environments. Drawing upon some preliminary experiences of acquainting teachers in several schools in Singapore with Second Life, specific attention is paid to the inherent spatiality of the…
Descriptors: Foreign Countries, Educational Technology, Virtual Classrooms, Geography
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Mazar, Rochelle; Nolan, Jason – Innovate: Journal of Online Education, 2009
As text-based predecessors to Second Life, MOOs can offer educators important insights on managing virtual communities to create rich, meaningful learning experiences. Rochelle Mazar and Jason Nolan outline two instructional experiments in MOOs that have implications for current educational practice in Second Life. One involves modifying and…
Descriptors: Educational Research, Information Transfer, Educational Practices, Virtual Classrooms
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Kohut, Gary F. – Journal of Effective Teaching, 2012
With the growth in the global economy and the rapid development of communication and information technologies, global virtual teams are quickly becoming the norm in the workplace. Research indicates, however, that many students have little or no experience working in such teams. Students who learn through these experiences benefit from higher task…
Descriptors: Teamwork, Global Approach, Virtual Classrooms, Teaching Methods
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Parsons, David; Stockdale, Rosemary – International Journal of Virtual and Personal Learning Environments, 2012
Multi-User Virtual Environments (MUVEs) are the subject of increasing interest for educators and trainers. This article reports on a longitudinal project that seeks to establish a virtual agile software development workshop hosted in the Open Wonderland MUVE, designed to help learners to understand the basic principles of some core agile software…
Descriptors: Virtual Classrooms, Longitudinal Studies, Workshops, Computer System Design
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Kovach, Jamison V.; Miley, Michelle; Ramos, Miguel A. – Decision Sciences Journal of Innovative Education, 2012
Communication skills are a significant contributor to an individual's success in the workplace. Unfortunately, students often have trouble expressing their ideas in written form and the poor quality of students' written work often impedes the learning process. This pilot study investigates the use of online writing studios within a quality…
Descriptors: Communication Skills, Pilot Projects, Writing Improvement, Electronic Learning
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Glover, Ian; Campbell, Anna; Latif, Farzana; Norris, Leona; Toner, James; Tse, Connie – Research in Learning Technology, 2012
City University London committed in 2009 to make Moodle the Virtual Learning Environment (VLE) at the core of a new Strategic Learning Environment (SLE) comprised of VLE, externally facing website and related systems such as video streaming and virtual classrooms. Previously, the WebCT VLE had been separate from most of the other systems at the…
Descriptors: Foreign Countries, Virtual Classrooms, Video Technology, Integrated Learning Systems
Piovesan, Sandra Dutra; Passerino, Liliana Maria; Medina, Roseclea Duarte – International Association for Development of the Information Society, 2012
The diffusion of the use of the learning virtual environments presents a great potential for the development of an application which meet the necessities in the education area. In view of the importance of a more dynamic application and that can adapt itself continuously to the students' necessities, the "U-ALS" (Ubiquitous Adapted Learning…
Descriptors: Foreign Countries, Virtual Classrooms, Internet, Computer Software
Chubb, John – Policy Innovators in Education Network, 2012
The long awaited and hotly debated "disruption" of public education may finally have begun. Technology, the force that has transformed one industry after another, from the industrial revolution through the information age, is on the cusp of reshaping schools fundamentally. This is heady talk. Historically, schools have been quite adept…
Descriptors: Blended Learning, Influence of Technology, Educational Technology, Economic Factors
Muir, Tracey – Mathematics Education Research Group of Australasia, 2012
Two of the challenges faced by mathematics teacher educators involve the issue of preservice teachers' mathematical content knowledge and the impact this has on their PCK, and the perceived gap between the theoretical knowledge received in their teaching course and the practical knowledge gained in the classroom while on professional experience.…
Descriptors: Mathematics Teachers, Preservice Teachers, Pedagogical Content Knowledge, Mathematical Concepts
Berns, Anke; Gonzalez-Pardo, Antonio; Camacho, David – European Association for Computer-Assisted Language Learning (EUROCALL), 2012
This paper focuses on the development of videogame-like applications in a 3D virtual environment as a complement to the face-to-face teaching and learning. With the changing role of teaching and learning and the increasing use of "blended learning," instructors are increasingly expected to explore new ways to attend to the needs of their…
Descriptors: Blended Learning, Educational Technology, Online Courses, Virtual Classrooms
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Hollyhead, Andrew; Edwards, David J.; Holt, Gary D. – Industry and Higher Education, 2012
Grounded theory is used to examine the role and application of both educator-led and student-led forums within a virtual learning environment (VLE) of a higher education institution (HEI). The study reports experiences and perceptions of academics in two faculties (business and technology) in the HEI who use both asynchronous VLE forums and social…
Descriptors: Higher Education, Virtual Classrooms, Social Networks, Web Sites
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Ramdass, Darshanand – Cultural Studies of Science Education, 2012
This article extends the discussion started by Margaret Beier, Leslie Miller, and Shu Wang's (2012) paper, "Science games and the development of possible selves". In this paper, I suggest that a theoretical framework based on a sociocultural theory of learning is critical in learning in a virtual environment. I will discuss relevant research on…
Descriptors: Virtual Classrooms, Science Education, Learning Theories, Sociocultural Patterns
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