Publication Date
| In 2026 | 0 |
| Since 2025 | 332 |
| Since 2022 (last 5 years) | 1773 |
| Since 2017 (last 10 years) | 4182 |
| Since 2007 (last 20 years) | 7388 |
Descriptor
Source
Author
| Du, Xiangyun | 17 |
| Katz, Lilian G. | 17 |
| Greenman, Geri | 14 |
| Barak, Moshe | 11 |
| Roman, Harry T. | 10 |
| Krajcik, Joseph | 9 |
| Chard, Sylvia C. | 8 |
| Kolmos, Anette | 8 |
| Krajcik, Joseph S. | 8 |
| McAllister, Deborah A., Ed. | 8 |
| Means, Barbara | 8 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 1454 |
| Practitioners | 1422 |
| Students | 167 |
| Administrators | 78 |
| Researchers | 64 |
| Media Staff | 49 |
| Policymakers | 29 |
| Parents | 20 |
| Community | 11 |
| Support Staff | 3 |
| Counselors | 2 |
| More ▼ | |
Location
| Australia | 232 |
| Indonesia | 219 |
| Turkey | 178 |
| Canada | 169 |
| United Kingdom | 166 |
| California | 160 |
| Spain | 134 |
| Texas | 123 |
| China | 121 |
| United States | 118 |
| Taiwan | 108 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards with or without Reservations | 6 |
| Does not meet standards | 2 |
Jaiswal, Aparajita; Karabiyik, Tugba; Thomas, Paul; Magana, Alejandra J. – Education Sciences, 2021
Information technology professionals are required to possess both technical and professional skills while functioning in teams. Higher education institutions are promoting teamwork by engaging students in cooperative and project-based learning environments. We characterized teams based on their collective orientations and evaluated their team…
Descriptors: Teamwork, Academic Achievement, Cooperative Learning, Active Learning
Namin, Aidin; Ketron, Seth C.; Kaltcheva, Velitchka D.; Winsor, Robert D. – Journal of Management Education, 2021
Given the central role that excellent presentation skills plays in management, methods for better developing these skills represent an important area of focus in business education. Rapidly evolving distributed (distance) technologies have compelled businesses to reimagine practices in most areas, and presentations are no exception. In the present…
Descriptors: Public Speaking, Student Projects, Asynchronous Communication, Video Technology
Habib, Maki K.; Nagata, Fusaomi; Watanabe, Keigo – Education Sciences, 2021
The development of experiential learning methodologies is gaining attention, due to its contributions to enhancing education quality. It focuses on developing competencies, and build-up added values, such as creative and critical thinking skills, with the aim of improving the quality of learning. The interdisciplinary mechatronics field…
Descriptors: Experiential Learning, Thinking Skills, Engineering Education, Teaching Methods
Motivation, Engagement and Outcomes in Curriculum Development in a Specialist SEND School in England
Silver, Matt – Support for Learning, 2021
This article provides an insider account of one school's journey towards a curriculum offer which makes use of a meaningful, mastery project-based approach. The initiative incorporates consideration of self-determination theory to secure outcomes which are relevant to the needs of students. The account offers insights into a work in progress and…
Descriptors: Student Motivation, Learner Engagement, Outcomes of Education, Curriculum Development
McCann, Sarah – Center on Reinventing Public Education, 2021
The team at Nokomis Regional High School in Newport, Maine, has spent over a decade laying the groundwork for multifaceted reforms--including interdisciplinary curriculum, project-based learning, education outside of the classroom walls, and meaningful career exploration--all of which are student-centered and aim to deepen rigorous academics into…
Descriptors: Educational Innovation, Regional Schools, High School Students, Active Learning
Lucas Education Research, George Lucas Educational Foundation, 2021
This is a review of the findings of a study investigating the impact of a project-based elementary science curriculum on academic achievement and aspects of social and emotional learning. The study by Michigan State and University of Michigan researchers found that use of the project-based learning (PBL) program, Multiple Literacies in…
Descriptors: Active Learning, Student Projects, Science Achievement, Social Emotional Learning
Zhang Huiyu; Linda Fang – International Journal of Designs for Learning, 2021
Biostatistics is a second-year subject taken by Biomedical Engineering Diploma students in Temasek Polytechnic, Singapore. Gamification elements, referenced from the popular "Pokémon GO," were infused into a suite of activities. The purpose was to engage and sustain the interest of students while facilitating the successful execution of…
Descriptors: Game Based Learning, Computer Games, Active Learning, Student Projects
Suwarno, S.; Wahidin; Nur, Sofyan Hasanudin – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2020
The low factor of learning outcomes is triggering by the emergence of students' boredom in learning. This study aimed to determine the effect of Project-Based Learning (PjBL) Models assisted by the Science Worksheet on Applied Waste Management on students' creativity and learning outcomes. This research was a quasi-experimental study. The…
Descriptors: Vocational High Schools, High School Students, Student Projects, Active Learning
Jaeger, Martin; Yu, Gang; Adair, Desmond – Journal of Problem Based Learning in Higher Education, 2020
The perspectives on Project Based Learning (PBL), traditional learning and engineering competencies are influenced by national and organizational culture. Based on Hofstede's cultural dimensions theory and grounded in constructivist learning theory, the purpose of this study is to identify the perspectives of Arab and Chinese managers on the…
Descriptors: Foreign Countries, Active Learning, Student Projects, Problem Based Learning
Moayyedian, Mehdi; Alateeqi, Ameenah; Alzuabi, Dalal; Burhama, Reem; Alathari, Shouq – Journal of Problem Based Learning in Higher Education, 2020
A beneficial project is defined and implemented for the senior project of bachelor students of mechanical engineering program in the school of engineering at American University of The Middle East (AUM). Students need to design, analysis, and optimize a solar car chassis using Design of Experiment (DOE). It is required that the design process and…
Descriptors: Engineering Education, Student Projects, Teamwork, Design
Deem, Jack; Beyer, Stephen; Dana, Heather; Chicone, Rhonda; Ringler, Ilene; Ferebee, Susan; Strouble, Dennis – Online Journal of Distance Learning Administration, 2020
Virtual teams have become a major component in the delivery of online courses at Purdue University Global (PUG) and in higher education in general (Olson, et. al, 2015). To help provide employers with qualified candidates for their talent needs, teamwork has been established as one of the six professional competencies that Purdue University Global…
Descriptors: Academic Achievement, Cooperative Learning, Student Projects, Virtual Universities
Hills, Melissa; Harcombe, Kimberley; Bernstein, Nina – Biochemistry and Molecular Biology Education, 2020
Anticipated learning outcomes (LOs) were defined and used for the backward design of a Course-based Undergraduate Research Experience (CURE). These LOs reflect the inquiry-based nature of CUREs and capture key knowledge and skills inherent to scientific practice and essential in research. The LOs were used to plan a formative and summative…
Descriptors: Undergraduate Students, Student Research, College Science, Science Instruction
Nguyen, Ha; Wu, Lily; Fischer, Christian; Washington, Gregory; Warschauer, Mark – Journal of Engineering Education, 2020
Background: Project-based learning has shown promise in improving learning outcomes for diverse students. However, studies on its impacts have largely focused on the perceptions of students and instructors or students' immediate performance. This study reports the impact of taking a project-based introductory engineering course on students'…
Descriptors: Engineering Education, Introductory Courses, Active Learning, Student Projects
Hagvall Svensson, Oskar; Adawi, Tom; Lundqvist, Mats; Williams Middleton, Karen – European Journal of Engineering Education, 2020
While entrepreneurship discourse is gaining traction in engineering and the number of entrepreneurship courses increase rapidly, there is a lack of study focusing on how and why engineering educators facilitate entrepreneurial experiences in their courses. Using a qualitative and inductive case-study approach, this paper explores and explicates…
Descriptors: Entrepreneurship, Engineering Education, Learning Experience, Teaching Methods
Yazici, Hulya Julie – Decision Sciences Journal of Innovative Education, 2020
The increasing use of massive data requires effective teaching strategies for business analytics. The discipline combines analytical skills, information technology, and business-domain knowledge, and is challenging to teach to business students. This research demonstrates that business undergraduate students can benefit from an experiential…
Descriptors: Student Projects, Active Learning, Business Administration Education, Undergraduate Students

Peer reviewed
Direct link
