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Jones, Mark; Onslow, Mark; Packman, Ann; Gebski, Val – Journal of Speech, Language, and Hearing Research, 2006
Purpose: The purpose of this study was to develop guidelines for the statistical analysis of percentage of syllables stuttered (%SS) data in stuttering research. Method; Data on %SS from various independent sources were used to develop a statistical model to describe this type of data. On the basis of this model, %SS data were simulated with…
Descriptors: Statistical Analysis, Guidelines, Sample Size, Stuttering
Samantha J. Streicher; Kate West; Duncan M. Fraser; Jennifer M. Case; Cedric Linder – Chemical Engineering Education, 2005
The emphasis of most simulations in chemical engineering education seems to be on teaching students how to use simulations to solve typical engineering problems. The authors have found little evidence of simulations being explicitly used to develop conceptual understanding, and therefore sought to investigate their potential use in this regard. In…
Descriptors: Chemical Engineering, College Students, Program Effectiveness, Foreign Countries
Bayrak, Bekir; Kanli, Uygar; Kandil Ingeç, Sebnem – Turkish Online Journal of Educational Technology - TOJET, 2007
In this study, the research problem was: "Is the computer based physics instruction as effective as laboratory intensive physics instruction with regards to academic success on electric circuits 9th grade students?" For this research of experimental quality the design of pre-test and post-test are applied with an experiment and a control…
Descriptors: Foreign Countries, Control Groups, Experimental Groups, Student Attitudes
McLuckie, Joe; Rodrigues, Susan; Taylor, Neil; Williamson, Graham – Science Education International, 2007
This paper explores the influence of symbolic or representational learning materials on pupil engagement or learning outcomes, when 14-16 year old pupils use common types of science simulations. The project pilot phase involved three (15-16 year old) male pupils and a main phase involved twenty-one (14-15 year old) pupils. A retrospective accounts…
Descriptors: Scientific Literacy, Computer Literacy, Simulation, Adolescents
Bayrak, Bekir; Kanli, Uygar; Ingec, Sebnem Kandil – Online Submission, 2007
In this study, the research problem was: "Is the computer based physics instruction as effective as laboratory intensive physics instruction with regards to academic success on electric circuits 9th grade students?" For this research of experimental quality the design of pre-test and post-test are applied with an experiment and a control…
Descriptors: Control Groups, Student Attitudes, Academic Achievement, Physics
Nickerson, Jeffrey V.; Corter, James E.; Esche, Sven K.; Chassapis, Constantin – Computers & Education, 2007
Economic pressures on universities and the emergence of new technologies have spurred the creation of new systems for delivering engineering laboratories in education, in particular simulations and remote-access laboratory systems. Advocates of simulation argue that physical labs needlessly consume university space and students' time. However,…
Descriptors: Laboratories, Simulation, Engineering, Distance Education
Ohan, Jeneva L.; Johnston, Charlotte – Journal of Abnormal Child Psychology, 2007
This study explores the social impact of ADHD, with and without opposition-defiant behaviour [ADHD+ODD (n= 22) and ADHD-only (n= 18)], in 9- to 12- year old girls compared to girls without ADHD (n= 40). Girls played a computer game involving simulated players, and mothers and teachers completed rating scales. In general, mothers and teachers saw…
Descriptors: Social Influences, Rating Scales, Mothers, Attention Deficit Disorders
Yeh, Yu-Chu – Computers and Education, 2007
Adapting training methods to specific teacher traits to best facilitate the training effects for preservice teachers is an important, yet neglected, topic in aptitude-treatment interaction research. This study investigated interactions between four personal traits (CT-dispositions, thinking styles, CT-skills, and intrapersonal intelligence) and…
Descriptors: Aptitude Treatment Interaction, Preservice Teachers, Teacher Behavior, Computer Simulation
Barnaud, Cecile; Promburom, Tanya; Trebuil, Guy; Bousquet, Francois – Simulation & Gaming, 2007
The decentralization of natural resource management provides an opportunity for communities to increase their participation in related decision making. Research should propose adapted methodologies enabling the numerous stakeholders of these complex socioecological settings to define their problems and identify agreed-on solutions. This article…
Descriptors: Soil Science, Foreign Countries, Natural Resources, Conservation (Environment)
Camargo, Maria Eugenia; Jacobi, Pedro Roberto; Ducrot, Raphaele – Simulation & Gaming, 2007
Role-playing games in natural resource management are currently being tested as research, training, and intervention tools all over the world. Various studies point out their potential to deal with complex issues and to contribute to training processes. The objective of this contribution is to analyze the limits and potentialities of this tool for…
Descriptors: Natural Resources, Environmental Education, Role Playing, Simulation
Zwikael, Ofer; Gonen, Amnon – Journal of European Industrial Training, 2007
Purpose: Games are an effective teaching and classroom training tool, since they allow students to practise real-life events. In the area of project management, most games focus on the planning phase of a project. The current paper aims to describe a new game, called PEG--Project Execution Game. The uniqueness of this game is its focus on real…
Descriptors: Undergraduate Students, Training Methods, Educational Games, Simulation
Goldstain, Ofir; Ben-Gal, Irad; Bukchin, Yossi – European Journal of Engineering Education, 2007
This work proposes an approach to remote learning of robotic cells based on internet and simulation tools. The proposed approach, which integrates remote-learning and tele-operation into a generic scheme, is designed to enable students and developers to set-up and manipulate a robotic cell remotely. Its implementation is based on a dedicated…
Descriptors: Learning Laboratories, Robotics, Computer Simulation, Web Sites
Hinyard, Leslie J.; Kreuter, Matthew W. – Health Education & Behavior, 2007
Narrative is the basic mode of human interaction and a fundamental way of acquiring knowledge. In the rapidly growing field of health communication, narrative approaches are emerging as a promising set of tools for motivating and supporting health-behavior change. This article defines narrative communication and describes the rationale for using…
Descriptors: Health Promotion, Health Behavior, Behavior Modification, Interaction
Tarng, Wernhuar; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2007
The objective of this article is to study the network and virtual reality technologies for developing a virtual dinosaur museum, which provides a Web-learning environment for students of all ages and the general public to know more about dinosaurs. We first investigate the method for building the 3D dynamic models of dinosaurs, and then describe…
Descriptors: Paleontology, Computer Simulation, Museums, Natural Sciences
Landsberger, Joe – TechTrends: Linking Research and Practice to Improve Learning, 2007
This article presents an interview with Jeremy Koester, an eighth grade math teacher and football coach at Alamo Heights Junior School in San Antonio, Texas. In this interview, Koester describes his use of technology in his classes and describes his dream of advancing Second Life (SL) as a distance education environment. SL is a "3-D virtual…
Descriptors: Grade 8, Distance Education, Mathematics Teachers, Junior High Schools

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