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Kosko, Karl W.; Ferdig, Richard E.; Zolfaghari, Maryam – Journal of Teacher Education, 2021
Use of video as a representation of practice in teacher education is commonplace. The current study explored the use of a new format (360 video) in the context of preservice teachers' professional noticing. Findings suggest that preservice teachers viewing 360 videos attended to more student actions than their peers viewing standard video. In…
Descriptors: Preservice Teachers, Video Technology, Attention, Mathematics Instruction
Yefet, Matan; Glicksohn, Joseph – Journal of Creative Behavior, 2021
The current exploratory study was designed to examine whether an expert-generated rating of the creativity of a product and of its darkness-brightness would both be influenced by the mood of the participants who had created that product. Positive and negative moods of the participants were induced by watching an emotional video, followed by…
Descriptors: Creativity, Emotional Response, Psychological Patterns, Video Technology
Huang, Hong; Li, Yongji – Electronic Journal of e-Learning, 2021
This article discusses the emerging presence of online livestreaming programs for computer coding education. The typologies of motivations from a user-gratification perspective were explored from live coding streaming platforms such as "Twitch.tv" and "LiveEdu.tv". Categories of motivations were identified from the literature.…
Descriptors: Video Technology, Synchronous Communication, Programming, Computer Science Education
Casañ-Núñez, Juan Carlos – The EUROCALL Review, 2021
The pandemic has made it clearer than ever that health issues impact education and that schools play a key role in supporting the wellbeing of learners. As emotion and cognition are interconnected, educators should use educational strategies that generate positive emotions so that learning is associated with pleasure. The aim of this study was to…
Descriptors: Educational Environment, Electronic Learning, Video Technology, Educational Technology
Assaf, Nadra Majeed; Selim, Amr – Research in Dance Education, 2021
In the past a typical performance situation consisted of a proscenium stage, performers on the stage and audience seated somewhere in the front. In today's technological age, audiences are prone to watching performance on their smart devices. This live-disconnect between the audience and performer/performance has affected the industry on multiple…
Descriptors: Dance Education, Foreign Countries, Performance, Artists
Xie, Charles; Li, Chenglu; Ding, Xiaotong; Jiang, Rundong; Sung, Shannon – Journal of Chemical Education, 2021
Digital sensors allow people to collect a large quantity of data in chemistry experiments. Using infrared thermography as an example, we show that this kind of data, in conjunction with videos that stream the chemical phenomena under observation from a vantage point, can be used to construct digital twins of experiments to support science…
Descriptors: Chemistry, Video Technology, Technology Integration, Laboratory Experiments
Mildenhall, Paula; Sherriff, B.; Cowie, B. – Research in Science & Technological Education, 2021
STEM education has become a global priority as governments realise that there are important economic benefits if students engage in this interdisciplinary curriculum area. Less prominence has been given to the community benefits that STEM education can bring and even less attention has been given to the potential for children's learning of STEM to…
Descriptors: STEM Education, Interdisciplinary Approach, Teaching Methods, Elementary Education
Shaby, Neta; Vedder-Weiss, Dana – Science Education, 2021
Informal science learning environments, such as science museums, afford a variety of interactions, sense-making processes, participation modes, and roles. Accumulating research advances our understanding of the cognitive and affective dimensions of science learning in informal environments, including the development of scientific sense-making and…
Descriptors: Informal Education, Science Education, Science Teaching Centers, Museums
Foley, Marianne – Journal of Electronic Resources Librarianship, 2021
During the coronavirus disease (COVID-19) pandemic colleges and universities in the United States were forced to move to remote delivery of courses and services. Academic library electronic resources naturally adapted to the virtual environment, particularly streaming video. This study considers the trends in academic streaming video usage during…
Descriptors: Video Technology, Technology Uses in Education, COVID-19, Pandemics
Bora, Kaustubh; Pagdhune, Avinash; Patgiri, Saurav Jyoti; Barman, Bhupen; Das, Dulmoni; Borah, Probodh – Health Education Research, 2021
Social media offers an opportune platform for educating the public about the recommended interventions during global health emergencies. This case study evaluated information in the popular social media platform YouTube about two key interventions (namely, 'social distancing' and 'hand washing') recommended during coronavirus disease-2019. Using…
Descriptors: Social Media, Health Education, Public Health, COVID-19
Keenan, Ciara; Thurston, Allen; Storey, Catherine; Urbanska, Karolina – Campbell Systematic Reviews, 2021
This is the protocol for a Campbell review. The primary objective for this review is summarising the effectiveness of video-based interventions (VBI) in promoting prosocial behaviours in a population of young people with autism spectrum disorders (ASD). The research questions employed to fulfil this objective include: (1) Do VBI improve prosocial…
Descriptors: Video Technology, Intervention, Prosocial Behavior, Social Behavior
Yakubova, Gulnoza; Chen, Briella Baer – Journal of Autism and Developmental Disorders, 2021
Teaching parents how to create their own video-prompting (VP) and implement it to help their children learn daily living tasks at home can be empowering for parents. Using a multiple probe across three tasks design, we examined the effects of parent-created and parent-implemented VP and error correction strategy on teaching three daily living…
Descriptors: Intervention, Program Effectiveness, Video Technology, Prompting
Costley, Jamie; Fanguy, Mik; Lange, Chris; Baldwin, Matthew – Journal of Computing in Higher Education, 2021
Ideally, instruction should be delivered in a way that reduces the processing of information that does not contribute to learning (extraneous load) and increases cognitive processing that contributes to learning (germane load). One way students might effectively manage extraneous load is through specific video lecture viewing strategies to control…
Descriptors: Video Technology, Lecture Method, Instructional Effectiveness, Learning Strategies
Vishkaie, Rojin; Seyed, Teddy; Emmons, Claire Thoma; vom Lehn, Dirk – Journal of Museum Education, 2021
Socializing and interaction are important aspects for families who visit museums. Mixed reality (MR) uses a set of technology that museums employ to encourage this behavior, but they face challenges in maintaining family cohesion with experiences across different exhibitions and kiosks. In this paper, we explore these challenges broadly to provide…
Descriptors: Museums, Exhibits, Foreign Countries, Socialization
Sagbas, Omer Faruk; Koc, Mustafa – International Society for Technology, Education, and Science, 2021
Web 2.0 technologies have led to the development of social media platforms that enable users to produce and share their own content. YouTube is such a platform where people can deliver their video clips as well as watch and interpret what others have developed. This study aimed to reach the opinions of the computer engineering students about their…
Descriptors: Web 2.0 Technologies, Social Media, Engineering Education, Undergraduate Students

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