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Mann, Dale; Shakeshaft, Charol; Kottkamp, Robert; Becker, Jonathan – American School Board Journal, 2000
A study to determine effects of Lightspan Partnership Inc.'s interactive materials on student achievement in a Denver- area elementary school revealed higher reading and math test scores for Lightspan schools, compared to control schools. This serious play curriculum, assisted by parents, benefited neediest kids most. (MLH)
Descriptors: Academic Achievement, Computer Software, Elementary Education, Interactive Video
Pattridge, Gregory C. – Understanding Our Gifted, 2000
This brief article identifies software that supports visual spatial intelligence, a characteristic of many intellectually gifted children. Such software should be complex, flexible, and include visual components. The review of five software titles provides information on appropriate ages, computer compatibility, and source, as well as an…
Descriptors: Computer Assisted Instruction, Computer Software, Elementary Secondary Education, Gifted
Peer reviewedWiniecki, Donald J. – Performance Improvement, 2000
Discusses problems that arise when computer software users have to learn a new system while maintaining productivity. Highlights include active learning; a constructivist view; Vygotsky's zone of proximal development; and a model called Design for Learnability (DesiL) that focuses the performance technologist on an ethnomethodological study of…
Descriptors: Active Learning, Computer Software Development, Constructivism (Learning), Job Training
Peer reviewedLeh, Amy S. C. – TechTrends, 2001
Discussion of the paradigm shift regarding the instructor's role as facilitator focuses on an action research conducted in a graduate course in which the presenter employed teaching strategies that encouraged students to learn collaboratively and independently from the instructor. Explains the use of computer-based applications, including Web page…
Descriptors: Action Research, Computer Assisted Instruction, Computer Software, Graduate Study
Peer reviewedNiederhauser, Dale S.; Stoddart, Trish – Teaching and Teacher Education, 2001
Analyzed the relationships between elementary teachers' instructional perspectives and their use of technology in instruction, examining the types of software they used. Surveys of teachers in 418 schools indicated that views about effective computer-based pedagogy related to types of software they reported using with their students. Two…
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Elementary Education
Peer reviewedScher, Daniel – Mathematics Educator, 2000
Reviews the evolution of the educational computer software "Geometer's Sketchpad" and its history. The features of the software invite exploration and play and enable users to sense their own role in shaping and crafting their understanding of mathematics. (ASK)
Descriptors: Computer Software Evaluation, Computer Uses in Education, Educational Technology, Elementary Secondary Education
Peer reviewedSchneider, Jeffrey; von der Emde, Silke – ADFL Bulletin, 2000
Describes an online approach through using a MOO, a computer program that allows students to share text-based virtual reality. The goal of the program was to build an environment that both enabled practice in the target language and sustained reflection on the processes of cultural production and reception. (Author/VWL)
Descriptors: Computer Assisted Instruction, Computer Software, Cultural Awareness, Introductory Courses
Peer reviewedSproule, Susan; Archer, Norm – Internet Research, 2000
Software agents are computer programs that run in the background and perform tasks autonomously as delegated by the user. This paper blends models from marketing research and findings from the field of decision support systems to build a framework for the design of software agents to support in e-commerce buying applications. (Contains 35…
Descriptors: Computer Mediated Communication, Computer Simulation, Computer Software Development, Decision Making
Peer reviewedLee, Shih-Chung – International Journal of Instructional Media, 1996
A qualitative study of three Chinese interactive multimedia programs and interviews with multimedia designers were undertaken to develop user interface design guidelines for Chinese multimedia designers. The study revealed that most multimedia designers do not have formal training in user interface design and employed few guidelines. Recommends…
Descriptors: Computer Interfaces, Computer Software Development, Designers, Evaluation
Peer reviewedShimoda, Todd A.; White, Barbara Y.; Frederiksen, John R. – Science Education, 2002
Investigates performance outcomes based on different goal orientations by using a computer support environment (SCI-WISE) designed for learning and doing inquiry-based science projects. Uses two versions of SCI-WISE software and systems based partly on the theoretical framework of levels of agency and goal orientation. (Contains 16 references.)…
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Elementary Education
Peer reviewedLi, Yiu-On; Leung, Shirley W. – Library Resources & Technical Services, 2001
Discussion of aggregator databases focuses on a project at the Hong Kong Baptist University library to integrate full-text electronic journal titles from three unstable aggregator databases into its online public access catalog (OPAC). Explains the development of the electronic journal computer program (EJCOP) to generate MARC records for…
Descriptors: Academic Libraries, Cataloging, Computer Software Development, Databases
Bresnahan, Scott; Ducas, Ted; Rubin, Andee – Hands On!, 1994
Presents ways of connecting mathematics to students' lives. Provides information on CamMotion, software that uses video and computer technologies to bring mathematics and students together in innovative ways. (ASK)
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Elementary Secondary Education
Peer reviewedMishra, Punyashloke; Zhao, Yong; Tan, Sophia – Journal of Research on Computing in Education, 1999
Discussion of technological innovation and the process of design focuses on the design of computer software. Offers a framework for understanding the design process by examining two computer programs: FliPS, a multimedia program for learning complex problems in chemistry; and Tiger, a Web-based program for managing and publishing electronic…
Descriptors: Chemistry, Computer Software Development, Design, Electronic Publishing
Galeev, Ildar – Educational Technology, 1999
Discusses the development and introduction of expert tutoring systems (ETS), or intelligent tutoring systems. Explains MONAP-PLUS, an example of an authoring tool for the design of an ETS that includes models of the subject domain, the learner, and the learning process; a user-friendly interface; and techniques for developing algorithmic…
Descriptors: Algorithms, Authoring Aids (Programming), Computer Interfaces, Computer Software Development
Peer reviewedMurray, Megan; Mokros, Jan; Rubin, Andee – Mathematics Teaching in the Middle School, 1999
Identifies characteristics of mathematically rich, equitable game software for middle school students. Introduces and compares two games called Math Blaster and Logical Journey of the Zoombinis. Contains 15 references. (ASK)
Descriptors: Computer Software, Computer Uses in Education, Educational Games, Elementary School Mathematics


