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Tianxiao Yang; Jongpil Cheon – Computer Science Education, 2025
Background and context: There were few studies indicating if students' computational thinking (CT) self-efficacy and their CT performance were aligned with each other. Objectives: The study was to investigate if there was a discrepancy between students' CT self-efficacy and their CT performance. Method: Involving 104 non-CS undergraduate students…
Descriptors: Self Efficacy, Computer Science Education, Prediction, Teacher Expectations of Students
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Seyma Ulukok-Yildirim; Duygu Sonmez – Journal of Education in Science, Environment and Health, 2025
Today, the importance of artificial intelligence in science learning and teaching is rapidly increasing. The growing interest in this field and the resulting increase in academic publications on the subject make it challenging to understand its progress and trends on a global scale. Furthermore, a literature review reveals a notable lack of…
Descriptors: Bibliometrics, Literature Reviews, Artificial Intelligence, Science Education
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Lior Miller Markovitz; Gad M. Landau; Roza Leikin – Journal for the Education of the Gifted, 2025
This study examined characteristics of 458 Grade 10 students who earned a Bachelor of Science degree in computer science while completing their secondary school studies. Cluster analysis of SAT-M and Raven Progressive Matrices Test scores identified four distinct groups: G-EM: generally gifted, excelling in mathematics; AG-AEM: averagely gifted,…
Descriptors: Grade 10, High School Students, Dual Enrollment, Bachelors Degrees
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Tamas Balla; Sandor Kiraly; Roland Kiraly – Discover Education, 2025
Educational games have gained widespread interest among teachers and researchers across various fields due to their capacity to engage students, foster active participation, and improve learning outcomes. In the context of computer programming, which demands significant cognitive effort, the use of educational games has grown substantially. While…
Descriptors: Educational Games, Gamification, Programming, Programming Languages
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Fredriksen, Helge – Teaching Mathematics and Its Applications, 2021
Flipped Classroom as a pedagogical framework has gained popularity at secondary and tertiary levels of mathematics education, but there is a lack of research based on a solid theoretical foundation. This article considers the flipped mathematics classroom from the perspective of affordances and cultural-historical activity theory. The empirical…
Descriptors: Affordances, Flipped Classroom, Mathematics Education, Computer Science Education
Robert Beveridge – ProQuest LLC, 2021
With the increase in cybercrime costing organizations financial loss and loss to their reputation, the need to hire qualified and experienced employees is paramount. As the gap in the workforce shortage widens, cybersecurity education and training institutions are struggling to produce a capable workforce with enough experience and skills that…
Descriptors: Crime Prevention, Computer Security, Computer Simulation, Computer Science Education
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Jacob, Sharin Rawhiya; Montoya, Jonathan; Nguyen, Ha; Richardson, Debra; Warschauer, Mark – ACM Transactions on Computing Education, 2022
Developing student interest is critical to supporting student learning in computer science. Research indicates that student interest is a key predictor of persistence and achievement. While there is a growing body of work on developing computing identities for diverse students, little research focuses on early exposure to develop multilingual…
Descriptors: Multilingualism, Student Development, Self Concept, Computer Science
Ersoy, Halil; Ülgen, Mert – Online Submission, 2023
Even though the main purpose of Computer Education and Instructional Technology (CEIT) department is to educate and train computer teachers for K12 level schools in Turkey, the graduates from the department have diverse competencies in different fields like instructional designer, content creator, software developer, etc. However, neither the…
Descriptors: Foreign Countries, Computer Science Education, Educational Technology, College Graduates
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Marwan, Samiha; Price, Thomas W. – IEEE Transactions on Learning Technologies, 2023
Novice programmers often struggle on assignments, and timely help, such as a hint on what to do next, can help students continue to progress and learn, rather than giving up. However, in large programming classrooms, it is hard for instructors to provide such real-time support for every student. Researchers have, therefore, put tremendous effort…
Descriptors: Data Use, Cues, Programming, Computer Science Education
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Brown, Neil C. C.; Weill-Tessier, Pierre; Sekula, Maksymilian; Costache, Alexandra-Lucia; Kölling, Michael – ACM Transactions on Computing Education, 2023
Objectives: Java is a popular programming language for use in computing education, but it is difficult to get a wide picture of the issues that it presents for novices; most studies look only at the types or frequency of errors. In this observational study, we aim to learn how novices use different features of the Java language. Participants:…
Descriptors: Novices, Programming, Programming Languages, Data
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Campana, Kathleen; Mills, J. Elizabeth – Journal of Early Childhood Research, 2023
Computational thinking (CT) has emerged as an important method in the United States for helping children learn to solve complex problems and develop skills necessary for coding and other computer science-related endeavors. Research has revealed that CT can be encouraged with children as young as 3-4 years of age. While some preschools and schools…
Descriptors: Computation, Thinking Skills, Problem Solving, Coding
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Obeng, Asare Yaw – Cogent Education, 2023
The learning processes have been significantly impacted by technology. Numerous learners have adopted technology-based learning systems as the preferred form of learning. It is then necessary to identify the learning styles of learners to deliver appropriate resources, engage them, increase their motivation, and enhance their satisfaction and…
Descriptors: Predictor Variables, Cognitive Style, Electronic Learning, College Freshmen
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Lin, Yen-Ting – Educational Technology & Society, 2023
The aim of software engineering education is to educate students in software technologies, developments, procedures, and scientific practices to enable them to cope with industrial demands. However, the implementation of software engineering education in traditional university classrooms is restricted by the semester structure, making it difficult…
Descriptors: Academic Achievement, Electronic Books, Flipped Classroom, Computer Software
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Zhang, Yingbin; Pinto, Juan D.; Fan, Aysa Xuemo; Paquette, Luc – Journal of Educational Data Mining, 2023
The second CSEDM data challenge aimed at finding innovative methods to use students' programming traces to model their learning. The main challenge of this task is how to decide which past problems are relevant for predicting performance on a future problem. This paper proposes a set of weighting schemes to address this challenge. Specifically,…
Descriptors: Problem Solving, Introductory Courses, Computer Science Education, Programming
Erb, Kevin William – ProQuest LLC, 2023
The purpose of this qualitative descriptive study is to explore how college students from the United States describe the motivational factors that influence them to seek a degree in computer science. There is a gap in the research that shows a need to look at the motivations of women from their first experiences in computer science to begin and…
Descriptors: Females, Womens Education, Computer Science Education, Student Motivation
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