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Lorrie Ann Kelly – ProQuest LLC, 2023
The problem is that online learners in universities experience mind-wandering while viewing video lectures because of low rates of engagement, leading to a loss of focus. The purpose of this qualitative case study is to explore how interactive online activities that relate directly to a lecture can mitigate the problem faced by online university…
Descriptors: Learner Engagement, Video Technology, Lecture Method, Electronic Learning
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Jongho Moon; Dongwoo Lee – International Electronic Journal of Elementary Education, 2023
We explore the multifaceted role of elementary school teachers in implementing classroom-based Movement Integration (MI) to promote physical activity among children. While many factors and barriers can influence the successful execution of MI activities, understanding the nature and use of MI video resources remains unexplored. Therefore, we focus…
Descriptors: Elementary School Teachers, Movement Education, Physical Activities, Curriculum Implementation
Lambert, Jessica Lee – ProQuest LLC, 2023
Teachers' attitudes and intentions play an integral role in the integration of technology into their lesson designs for mathematics. All K-8 students at the research site are now one to one with a device, either a tablet or laptop, depending on their grade level. It is up to teachers to determine how and when to integrate technology into their…
Descriptors: Teacher Attitudes, Mathematics Instruction, Flipped Classroom, Teaching Methods
Loo, Michelle – ProQuest LLC, 2023
Based on the Technology Acceptance Model (TAM) (Davis et al., 1989), this research examines the variables of perceived usefulness and perceived ease of use as predictors of video creation usage after software training. To gain a comprehensive understanding of the technology adoption process, the study also employed the Learning Adoption Trajectory…
Descriptors: Value Judgment, Usability, Predictor Variables, Computer Software
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Üstün, Ahmet Berk – Malaysian Online Journal of Educational Technology, 2023
In this study, a mobile Blackboard blended learning (BL) environment was implemented to teach the introductory computer course by integrating a learning management system with supplementary video lectures into BL provided through mobile technologies. The purpose of the study was to explore the impact of the mobile Blackboard BL environment on…
Descriptors: Handheld Devices, Electronic Learning, Video Technology, Lecture Method
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Yoshihiro Okada; Kanami Oki – International Association for Development of the Information Society, 2023
This paper introduces web viewers for educational VR contents. Recently, many types of VR goggles have been released as commercial products and many entertainment applications for them have been created. However, educational VR contents have been created so far are not so many because the creation of VR contents is time consuming task. We need to…
Descriptors: Computer Simulation, Technology Uses in Education, Web 2.0 Technologies, Educational Technology
Michael Domjan; Andrew R. Delamater – APA Books, 2023
Through four previous editions, students and instructors have relied on this book's clear, concise, and highly accessible overview of the processes and mechanisms responsible for conditioning and learning. Domjan and Delamater summarize major theories of how humans and nonhuman animals learn, along with the classic experiments that support these…
Descriptors: Conditioning, Learning Processes, Video Technology, Neurosciences
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Zhang, Kang; Shao, Zhijing; Lu, Yun; Yu, Ying; Sun, Wei; Wang, Zeyu – IEEE Transactions on Learning Technologies, 2023
As metaverse becomes one of the most popular buzzwords in technology, there is still a lack of support to integrate true metaverse learning experiences in massive open online courses (MOOCs). This article introduces a new framework of massive open metaverse courses (MOMCs) and its major enabling technologies, which add immersive and 3-D learning…
Descriptors: MOOCs, Learning Experience, Guidelines, Educational Technology
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Muneera Muftah – MEXTESOL Journal, 2023
The purpose of this study is to examine the effectiveness of implementing animated videos to enhance vocabulary comprehension among English as a foreign language (EFL) learners. A total of sixty primary students in the fourth Grade at a public primary school in the Kingdom of Saudi Arabia (KSA) participated in this study. They were taking EFL…
Descriptors: Elementary School Students, Grade 4, English (Second Language), Second Language Instruction
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Mai Bui – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
This paper presents Big Ideas of Measurement as a framework of students' thinking about measurement. Drawing from research-based evidence, the framework is a collection of key concepts that students must develop for a robust understanding of measurement and, as such, are key aspects of students' thinking teachers should learn to notice. In a case…
Descriptors: Measurement, Mathematics Teachers, Teacher Educators, Observation
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Louisa Willoughby; Cathy Sell – Language Learning & Technology, 2024
Recent years have seen an explosion in video content available online. Yet there is relatively scant research on if, how, and why second language (L2) learners engage with videos in their target language as part of their self-directed study--especially for languages with a smaller media footprint. This paper presents qualitative findings from a…
Descriptors: Second Language Learning, Second Language Instruction, Independent Study, Electronic Learning
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Brandie Wempe; Royce Ann Collins – Online Learning, 2024
This correlational cross-sectional study was conducted with 60 graduate students to explore their perceived social experiences with the use of synchronous videoconferencing in the online learning environment. By applying the theories of social presence and media richness, this study investigated the perceived relationship between social presence,…
Descriptors: Interpersonal Relationship, Synchronous Communication, Videoconferencing, Electronic Learning
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Shruti Priya; Shubhankar Bhadra; Sridhar Chimalakonda; Akhila Sri Manasa Venigalla – Interactive Learning Environments, 2024
Owing to the predominant role of Machine Learning(ML) across domains, it is being introduced at multiple levels of education, including K-12. Researchers have leveraged games, augmented reality and other ways to make learning ML concepts interesting. However, most of the existing games to teach ML concepts either focus on use-cases and…
Descriptors: Artificial Intelligence, Secondary School Students, Video Games, Visual Aids
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Irina Kerimova – Journal of Educators Online, 2024
This article presents a new design and delivery strategy for teaching a course in higher education. For this purpose, I adapted a framework developed for business strategy success by Wrona and Ladwig (2015) to an educational context. To illustrate how the framework operates in the new context, I implemented video recorded interviews with industry…
Descriptors: Foreign Countries, Course Content, Curriculum Design, Video Technology
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Heesoo Ha; Ying-Chih Chen; Jongchan Park – Science Education, 2024
Sensemaking has been advocated as a core practice of science education to support students in constructing their own understanding through a prolonged trajectory. However, the field lacks a discussion of teaching strategies that can better support students as they develop in the trajectory of sensemaking, which includes four phases: initial…
Descriptors: Science Instruction, Teaching Methods, Scientific Concepts, Video Technology
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