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Heikkinen, Lasse; Savinainen, Antti; Saarelainen, Markku – Physics Teacher, 2016
The ray tracing method is widely used in teaching geometrical optics at the upper secondary and university levels. However, using simple and straightforward examples may lead to a situation in which students use the model of ray tracing too narrowly. Previous studies show that students seem to use the ray tracing method too concretely instead of…
Descriptors: Optics, Geometric Concepts, Secondary School Science, College Science
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Andersson, Björn – Journal of Educational Measurement, 2016
In observed-score equipercentile equating, the goal is to make scores on two scales or tests measuring the same construct comparable by matching the percentiles of the respective score distributions. If the tests consist of different items with multiple categories for each item, a suitable model for the responses is a polytomous item response…
Descriptors: Equated Scores, Item Response Theory, Error of Measurement, Tests
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Schedlbauer, Jessica L.; Nadolny, Larysa; Woolfrey, Joan – Journal of Biological Education, 2016
The interdisciplinary science of conservation biology provides undergraduate biology students with the opportunity to connect the biological sciences with disciplines including economics, social science and philosophy to address challenging conservation issues. Because of its complexity, students do not often have the opportunity to practise…
Descriptors: Biology, Forestry, Ethics, Decision Making
Rushby, Nick – Educational Technology, 2016
One of the key trends in learning technology in recent years has been the growing interest in simulations and serious games. Much of the research into simulations and serious games has tended to focus on aspects of fun and engagement rather than on what is happening in the process to cause transferable learning. Much of it has been based on small…
Descriptors: Computer Simulation, Educational Games, Educational Technology, Evaluation Methods
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Chen, Ming-Puu; Wang, Li-Chun; Zou, Di; Lin, Shu-Yuan; Xie, Haoran; Tsai, Chin-Chung – Computer Assisted Language Learning, 2022
Augmented reality (AR) deepens learning interactions by imposing digital information on top of physical settings. This study implemented an AR-enhanced theme-based contextualized learning and aimed to examine the effects of captions (non-caption, English caption and Chinese caption) and English proficiency (less proficient and proficient) on…
Descriptors: Visual Aids, Teaching Methods, Instructional Effectiveness, English (Second Language)
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Czura, Anna; Dooly, Melinda – Research-publishing.net, 2022
This chapter outlines the ASSESSnet project [ASSESSnet: Language assessment in Virtual Mobility (VM) initiatives at tertiary level -- teachers' beliefs, practices and perceptions; grant number 845783; https://www.assessnet.site/home]. First, its underlying mission is explained in this introduction, before a detailed description of the compilation…
Descriptors: Program Descriptions, Teacher Attitudes, College Faculty, Higher Education
Saunders, Alicia F.; Spooner, Fred; Ley Davis, Luann – Remedial and Special Education, 2018
Mathematical problem solving is necessary in many facets of everyday life, yet little research exists on how to teach students with more severe disabilities higher order mathematics like problem solving. Using a multiple probe across participants design, three middle school students with moderate intellectual disability (ID) were taught to solve…
Descriptors: Mathematics Instruction, Video Technology, Prompting, Simulation
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Dinsmore, Daniel L.; Zoellner, Brian P. – British Journal of Educational Psychology, 2018
Background: This investigation was designed to uncover the relations between students' cognitive and metacognitive strategies used during a complex climate simulation. While cognitive strategy use during science inquiry has been studied, the factors related to this strategy use, such as concurrent metacognition, prior knowledge, and prior…
Descriptors: Metacognition, Cognitive Processes, Undergraduate Students, Prior Learning
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O'Connor, Eileen A. – Journal of Educational Technology Systems, 2018
Within an online science teacher education course, an important although secondary goal was to prepare students for a high-stakes licensure portfolio at some time after course completion. Thus, various communication technologies including synchronous virtual reality meetings and asynchronous student self-created video commentaries were interwoven…
Descriptors: Computer Simulation, Virtual Classrooms, Online Courses, Science Education
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Julal, Fay S. – Psychology Learning and Teaching, 2018
Some students taking infant development classes have limited, direct experience of interacting with infants. This paper reports on a pilot of an innovative, research-informed workshop that provides hands-on experience through the use of infant simulators. The workshop adapted the Leiden Infant Sensitivity Simulator Assessment, which uses the…
Descriptors: Infants, Simulation, Attachment Behavior, Behavior Theories
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Marcum-Dietrich, Nanette; Kerlin, Steve; Staudt, Carolyn; Daniels, Melinda – Science Teacher, 2018
Science becomes engaging when students know that what they learn in the classroom relates to their own lives and communities. This article describes a project in which students use field exploration and online software to design virtual solutions to improve the hydrology of their school yard. The project is called Teaching Environmental…
Descriptors: Water, Environmental Education, Environmental Research, Sustainable Development
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Neri, Luis; Noguez, Julieta; Robledo-Rella, Victor; Escobar-Castillejos, David; Gonzalez-Nucamendi, Andres – Educational Technology & Society, 2018
In this work, the design and implementation of several physics scenarios using haptic devices are presented and discussed. Four visuo-haptic applications were developed for an undergraduate engineering physics course. Experiments with experimental and control groups were designed and implemented. Activities and exercises related to classical…
Descriptors: Foreign Countries, Physics, Science Instruction, Mechanics (Physics)
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Schaal, Sonja; Otto, Siegmar; Schaal, Steffen; Lude, Armin – International Journal of Science Education, Part B: Communication and Public Engagement, 2018
Geogames are mobile, location-based and location dependent games for devices like smartphones and tablets. As geogames are played outdoors they offer various possibilities for environmental education. The geogame entitled FindeVielfalt "Simulation" is a location dependent game, developed in the BioDiv2Go project, which provides sensory…
Descriptors: Educational Games, Telecommunications, Handheld Devices, Environmental Education
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Washburn, Micki; Zhou, Shu – Journal of Social Work Education, 2018
Technology-based simulations provide vehicles for social work students to practice clinical skills in online environments. This teaching note reviews 2 simulation tools educators may consider implementing in their training programs: virtual patients and Second Life. The current literature is presented discussing the use of these simulations in…
Descriptors: College Students, Social Work, Technology Uses in Education, Computer Simulation
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Seymour, Clancy M.; Reeds, Gregory K. – Strategies: A Journal for Physical and Sport Educators, 2018
While there are differences between coaches and physical educators, there are best practices in each profession that have universal applications. Using a coaching/teaching scenario to provide background for this article, the authors identify useful strategies employed by both successful coaches and physical educators that can be adopted by each.…
Descriptors: Teaching Methods, Athletic Coaches, Physical Education, Physical Education Teachers
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