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Beyoglu, Dogus; Hursen, Cigdem; Nasiboglu, Arda – Education and Information Technologies, 2020
This study aims to investigate the effect of mixed reality applications on students' motivation to learn science. The study further aims to identify students' attitudes toward augmented reality applications and also intends to explore the students' views on mixed reality applications. A total of 42 primary school students participated in the study…
Descriptors: Computer Simulation, Learning Motivation, Science Education, Student Attitudes
Ke, Fengfeng; Pachman, Mariya; Dai, Zhaihuan – Journal of Computing in Higher Education, 2020
This study investigated the affordances and constraints of a VR-based learning environment for the teaching training of university graduate teaching assistants in relation to the task, goal-based scenarios, and learning support design. Seventeen graduate teaching assistants participated in a multiple-case study with an OpenSimulator-supported,…
Descriptors: Computer Simulation, Training Methods, Affordances, Vignettes
Malihi, Mahan; Nguyen, Jenny; Cardy, Robyn E.; Eldon, Salina; Petta, Catharine; Kushki, Azadeh – Autism: The International Journal of Research and Practice, 2020
Virtual reality provides a relatively inexpensive way to learn and repeatedly practice skills in personalized, controlled, and safe computer-generated settings. These systems are increasingly receiving attention as an innovative medium for delivering interventions to children with autism spectrum disorder. Although many virtual reality systems are…
Descriptors: Computer Simulation, Children, Autism, Pervasive Developmental Disorders
Quesada, Víctor – Biochemistry and Molecular Biology Education, 2020
The recent COVID-19 pandemic has led to widespread lock-down strategies that force universities to perform all educational activities remotely. In this context, laboratory lessons pose a significant challenge. Here, I present an on-line tool that simulates the kinetics of chemical reactions. Enzymatic mechanisms can be easily modeled and followed…
Descriptors: Computer Simulation, Science Laboratories, Distance Education, College Students
Oxlad, Melissa; Turnbull, Deborah; Skinner, Vicki; Lekkas, Dimitra – Higher Education Research and Development, 2020
Part of preparing future health professionals for multidisciplinary work environments involves interprofessional education (IPE). We explore students' perceptions of confidence during IPE and how this impacts their ability to contribute to interprofessional learning. The written reflections of 115 undergraduate Psychology (n = 58) and Dentistry (n…
Descriptors: Interprofessional Relationship, Psychology, Dentistry, Student Attitudes
Kuhn, Deanna; Capon, Noel; Lai, Hueiyi – International Journal of Computer-Supported Collaborative Learning, 2020
The discourse of small groups of 3-4 adults enrolled in a graduate business course was audio-recorded as they participated in a computer-supported simulation in which the group represented a firm and worked over a series of eight sessions in making a series of decisions. Discourse transcripts were analyzed using a coding scheme that classified…
Descriptors: Cooperative Learning, Graduate Students, Business Administration Education, Computer Simulation
Zegwaard, Karsten E.; Pretti, T. Judene; Rowe, Anna D. – International Journal of Work-Integrated Learning, 2020
The impact of the COVID-19 pandemic on the practice of work-integrated learning (WIL) has been significant, with many active WIL activities pivoting to remote offerings where students engage with the workplace through online platforms from their homes. The pandemic has also caused significant and ongoing disruption to the economy, likely causing…
Descriptors: Work Experience Programs, COVID-19, Pandemics, Distance Education
Blackstone, Bethany; Oldmixon, Elizabeth – Journal of Political Science Education, 2020
The use of active learning pedagogies gives students a more applied experience and aids in the retention of material, improvement of critical thinking, and overall student satisfaction. Among these pedagogies, long-form (complex, extended) simulations provide an excellent vehicle for teaching students about the legislative process. However, these…
Descriptors: Active Learning, Legislation, Teaching Methods, Computer Simulation
Montelongo, Ricardo – Journal of College Student Development, 2020
Creating meaningful and engaging online learning experiences is a challenge in graduate preparation programs. In student affairs, the number of online master's degree programs has increased from 6 in 2010 (Connolly & Diepenbrock, 2011) to over 40 fully online programs currently (T. Svoboda, personal communication, January 3, 2019). The…
Descriptors: Video Technology, Electronic Learning, Educational Technology, Computer Simulation
Hong, Seong Eun; Monroe, Scott; Falk, Carl F. – Journal of Educational Measurement, 2020
In educational and psychological measurement, a person-fit statistic (PFS) is designed to identify aberrant response patterns. For parametric PFSs, valid inference depends on several assumptions, one of which is that the item response theory (IRT) model is correctly specified. Previous studies have used empirical data sets to explore the effects…
Descriptors: Educational Testing, Psychological Testing, Goodness of Fit, Error of Measurement
Robinson, Davida A.; Piekut, Diane T.; Hasman, Linda; Knight, Peter A. – Anatomical Sciences Education, 2020
Simulation training has become increasingly relevant in the educational curriculum of surgical trainees. The types of simulation models used, goals of simulation training, and an objective assessment of its utility and effectiveness are highly variable. The role and effectiveness of cadaveric simulation in cardiothoracic surgical training has not…
Descriptors: Surgery, Simulation, Laboratory Procedures, Databases
Kramer, Robin S. S.; Hardy, Sarah C.; Ritchie, Kay L. – Applied Cognitive Psychology, 2020
Investigations of face identification have typically focussed on matching faces to photographic IDs. Few researchers have considered the task of searching for a face in a crowd. In Experiment 1, we created the Chokepoint Search Test to simulate real-time search for a target. Performance on this test was poor (39% accuracy) and showed moderate…
Descriptors: Identification, Recognition (Psychology), Human Body, Visual Discrimination
Leventhal, Brian; Ames, Allison – Educational Measurement: Issues and Practice, 2020
In this digital ITEMS module, Dr. Brian Leventhal and Dr. Allison Ames provide an overview of "Monte Carlo simulation studies" (MCSS) in "item response theory" (IRT). MCSS are utilized for a variety of reasons, one of the most compelling being that they can be used when analytic solutions are impractical or nonexistent because…
Descriptors: Item Response Theory, Monte Carlo Methods, Simulation, Test Items
Gerber Hornink, Gabriel; Costa, Manuel Joao – Biochemistry and Molecular Biology Education, 2020
Virtual laboratory simulations can contribute to the educational objectives related to practical classes, especially in situations of online or hybrid teaching. We present a proposal for laboratory activity involving the quantification of proteins with the biuret reaction and measurement by visible light spectrometry. The student will be able to…
Descriptors: Science Instruction, Teaching Methods, Computer Software, Laboratory Experiments
Lindén, Johan – Physics Education, 2020
A glass of water covered with a disk with a hole in it can be turned upside down without spilling the water in the glass, provided the hole is small enough and the disk is pressed against the rim of the glass. A quasistatic numerical simulation based on hydrostatic pressure and surface tension of water was used calculate the critical hole diameter…
Descriptors: Physics, Science Instruction, Water, Teaching Methods

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