NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20260
Since 20250
Since 2022 (last 5 years)0
Since 2017 (last 10 years)8
Since 2007 (last 20 years)9
Source
Journal of Educational…10
Audience
Laws, Policies, & Programs
Assessments and Surveys
Test of English for…1
What Works Clearinghouse Rating
Showing all 10 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Ruo Wei; Chan, Kan Kan – Journal of Educational Computing Research, 2019
Augmented Reality (AR) flashcards have emerged as an important educational resource for language learning. However, there is limited research on its application in early childhood education. This article aims to explore the technology's value in early childhood education by comparing it with traditional paper flashcards. To that end, a study was…
Descriptors: Computer Simulation, Instructional Materials, Teaching Methods, Vocabulary Development
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Hao-Jan Howard; Hsu, Hsiao-Ling; Chen, Zhi-Hong; Todd, Andrew G. – Journal of Educational Computing Research, 2021
Many studies have found that computer video games can offer a facilitative vocabulary learning environment. Among different types of computer games, adventure games have received much attention because of their rich input and immersive learning environment. However, some researchers have indicated that because of the characters' fast-talking speed…
Descriptors: Vocabulary Development, Second Language Learning, Second Language Instruction, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Hsiu-Ling; Vicki Widarso, Gracia; Sutrisno, Hendri – Journal of Educational Computing Research, 2020
ChatBot has potential as a language learning tool, especially for learning Chinese vocabulary. This study aimed to investigate the impact of using a newly developed ChatBot to learn Chinese vocabulary by comparing how it works in different learning environments and to explore the ChatBot with reference to the Technology Acceptance Model (TAM).…
Descriptors: Computer Mediated Communication, Computer Assisted Instruction, Chinese, Vocabulary Development
Peer reviewed Peer reviewed
Direct linkDirect link
Uz Bilgin, Cigdem; Tokel, S. Tugba – Journal of Educational Computing Research, 2019
The aim of this study was to investigate how the contextual vocabulary exploration processes of English as a Foreign Language learners can be facilitated in a mobile-supported situated learning environment. A Science and Technology Museum populated with interactive science experiments was chosen as the situated learning context. A mobile…
Descriptors: Vocabulary Development, Computer Assisted Instruction, Telecommunications, Museums
Peer reviewed Peer reviewed
Direct linkDirect link
Müller, Amanda; Son, Jeong-Bae; Nozawa, Kazunori; Dashtestani, Reza – Journal of Educational Computing Research, 2018
This article explores the usefulness of a web-based education game for learning English idioms and examines attitudinal factors contributing to the learning of the idioms with the game. The two studies reported in this article involved two groups of English as a foreign language students in two different contexts. The students were surveyed on…
Descriptors: Web Based Instruction, Educational Games, Figurative Language, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Mahdi, Hassan Saleh – Journal of Educational Computing Research, 2018
Mobile devices are considered as the most widely used information and communication technologies. They have provided great advantages in language learning. This study reports a meta-analysis of the effectiveness of using mobile devices on vocabulary learning. A meta-analysis was conducted on research that compared the outcomes from students…
Descriptors: Instructional Effectiveness, Handheld Devices, Electronic Learning, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Hwang, Wu-Yuin; Manabe, Kinnosuke; Cai, Dong-Jhe; Ma, Zhao-Heng – Journal of Educational Computing Research, 2020
The aim of this study is to present three contributing factors to kinesthetic learning. This study employed advanced recognition technologies, pedagogical mechanisms, and interesting activity design. First, kinesthetic learning with a speaking accuracy measuring function to facilitate English as foreign language (EFL) learning is proposed. Namely,…
Descriptors: Kinesthetic Methods, Second Language Learning, Second Language Instruction, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Ou-Yang, Fang Chuan; Wu, Wen-Chi Vivian – Journal of Educational Computing Research, 2017
To achieve better adaptive learning for mobile-assisted language learning (MALL), individual prior knowledge proficiency, perceptual learning style, and learning behavior should all be considered in system development. While reviewing the existing literature about MALL research, the researchers of this study found very few recent studies exploring…
Descriptors: Teaching Methods, Vocabulary Development, Telecommunications, Handheld Devices
Peer reviewed Peer reviewed
Direct linkDirect link
Mohsen, Mohammed Ali – Journal of Educational Computing Research, 2016
One of the main issues in language learning is to find ways to enable learners to interact with the language input in an involved task. Given that computer-based simulation allows learners to interact with visual modes, this article examines how the interaction of students with an online video simulation affects their second language video…
Descriptors: Computer Simulation, Computer Assisted Instruction, English (Second Language), Second Language Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Zhao, Yong; Alvarez-Torres, Maria Jose; Smith, Bryan; Tan, Hueyshan Sophia – Journal of Educational Computing Research, 2004
Arguing against the common perception of technology as passive, neutral, and universal, this article presents a theoretical analysis of a commonly used and frequently studied technology--Computer Mediated Communication (CMC)--to illustrate how a technology that is often undistinguished in practice and research is indeed active, biased, and…
Descriptors: Student Behavior, Vocabulary Development, Computer Mediated Communication, Teaching Methods