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Karavirta, Ville; Shaffer, Clifford A. – IEEE Transactions on Learning Technologies, 2016
Data Structures and Algorithms are a central part of Computer Science. Due to their abstract and dynamic nature, they are a difficult topic to learn for many students. To alleviate these learning difficulties, instructors have turned to algorithm visualizations (AV) and AV systems. Research has shown that especially engaging AVs can have an impact…
Descriptors: Electronic Learning, Computer Science, Animation, Mathematics
Nitchot, Athitaya; Wettayaprasit, Wiphada; Gilbert, Lester – E-Learning and Digital Media, 2019
The aim of this research is to introduce a method of constructing knowledge structures which represent the relationships among the knowledge items in a pedagogically useful way. A prototype, "MyTeLeMap," was implemented to support both learners and instructors. Learners could visualize the knowledge structures of different knowledge…
Descriptors: Individualized Instruction, Visualization, Learning Processes, Cognitive Structures
Ikhsan, Jaslin; Akhyar, Muhammad; Nais, Miarti Khikmatun – Journal of Turkish Science Education, 2019
This research aimed to examine the effects of science-on-web learning media on grade 8 students' learning independency levels and learning outcomes of 'excretion system' topic. Through a quasi-experimental research method within non-equivalent control group design, 70 grade 8 students drawn from Tanjungpinang, Indonesia participated in the study.…
Descriptors: Web Based Instruction, Science Instruction, Instructional Effectiveness, Junior High School Students
Chi, Tai-Yin – ProQuest LLC, 2016
This research presents an experimental study to determine to what extent computer skill learners can benefit from generating self-explanation with the aid of different computer-based visualization technologies. Self-explanation was stimulated with dynamic visualization (Screencast), static visualization (Screenshot), or verbal instructions only,…
Descriptors: Computer Literacy, Skill Development, Retention (Psychology), Computer Uses in Education
Menyhárt, László – Acta Didactica Napocensia, 2013
In an earlier work I defined an extension of XML called Algorithm Markup Language (AML) for easy and understandable coding in an IDE which supports XML editing (e.g. NetBeans). The AML extension contains annotations and native language (English or Hungarian) tag names used when coding our algorithm. This paper presents a drawing tool with which…
Descriptors: Visual Aids, Hypermedia, Programming Languages, Mathematics
Zhu, Liangfeng; Pan, Xin; Gao, Gongcheng – Journal of Geography, 2016
Advances in the Google Earth virtual globe and the concomitant Keyhole Markup Language (KML) are providing educators with a convenient platform to cultivate and assess one's place location knowledge (PLK). This article presents a general framework and associated implementation methods for the online testing of PLK using Google Earth. The proposed…
Descriptors: Place Based Education, Geography, Geographic Information Systems, Internet
Grunewald, Franka; Meinel, Christoph – IEEE Transactions on Learning Technologies, 2015
The use of video lectures in distance learning involves the two major problems of searchability and active user participation. In this paper, we promote the implementation and usage of a collaborative educational video annotation functionality to overcome these two challenges. Different use cases and requirements, as well as details of the…
Descriptors: Web Based Instruction, Lecture Method, Video Technology, Notetaking
Fouh, Eric; Akbar, Monika; Shaffer, Clifford A. – Computers in the Schools, 2012
Computer science core instruction attempts to provide a detailed understanding of dynamic processes such as the working of an algorithm or the flow of information between computing entities. Such dynamic processes are not well explained by static media such as text and images, and are difficult to convey in lecture. The authors survey the history…
Descriptors: Computer Science Education, Educational Assessment, Visualization, Computer Science
Morozov, Andrew – Journal of Educational Multimedia and Hypermedia, 2009
This study contributes to research investigating the effects of individual differences and online instructional design on learning. Learning performance was compared across three hypertext formats incorporating different navigational aids. The hierarchical map represented the physical structure of the hypertext in one condition, while the network…
Descriptors: Spatial Ability, Visualization, Hypermedia, Navigation (Information Systems)
Karavirta, Ville – ACM Transactions on Computing Education, 2009
Online learning material that students use by themselves is one of the typical usages of algorithm animation (AA). Thus, the integration of algorithm animations into hypertext is seen as an important topic today to promote the usage of algorithm animation in teaching. This article presents an algorithm animation viewer implemented purely using…
Descriptors: Electronic Learning, Web Based Instruction, Animation, Hypermedia
Rossling, Guido; Vellaramkalayil, Teena – ACM Transactions on Computing Education, 2009
Hypertextbooks for Computer Science contents present an interesting approach to better support learners and integrate algorithm animations into the learning materials. We have developed a prototype for integrating a selection of the functionality of such a hypertextbook into the established Moodle LCMS. This article describes the goals and…
Descriptors: Instructional Materials, Integrated Learning Systems, Computer Science Education, Programming
Kashihara, Akihiro; Uji'i, Hiroshi; Toyoda, Jun'ichi – Educational Technology, 1999
Describes hypermedia-based learning resources, especially those on the World Wide Web, and suggests providing learners with reflection support to guide them to successful knowledge construction during exploration in hyperspace. Discusses knowledge-structure visualization, which models the exploration process. (LRW)
Descriptors: Educational Resources, Hypermedia, Learning Strategies, Visualization
Dede, Christopher J. – Educational Technology, 1992
Describes two stages of potential development that could make multimedia the core of an information infrastructure for educational reform: (1) incorporating hypermedia to enable knowledge construction by learners; and (2) using visualization and virtual communities to create artificial worlds. (16 references) (MES)
Descriptors: Cognitive Structures, Educational Technology, Futures (of Society), Hypermedia
Peer reviewedArents, Hans C.; Bogaerts, Walter F. L. – Information Processing and Management, 1993
Discusses and examines two approaches to concept-based retrieval of hypermedia information that improve a user's ability to navigate large systems--term indexing with semantically coupled thesauri and semantic hyperindexing. Visualization of index structures is discussed, and an example, the Cube of Contents retrieval model for the "Active…
Descriptors: Computer System Design, Hypermedia, Indexing, Information Retrieval
Huk, T. – Journal of Computer Assisted Learning, 2006
Empirical studies that focus on the impact of three-dimensional (3D) visualizations on learning are to date rare and inconsistent. According to the ability-as-enhancer hypothesis, high spatial ability learners should benefit particularly as they have enough cognitive capacity left for mental model construction. In contrast, the…
Descriptors: Memory, Cytology, Spatial Ability, Models

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