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Matthew Sargent; Alex LePage; Yoed N. Kenett; Heath E. Matheson – Creativity Research Journal, 2023
Accounts of embodied cognition suggest that environmental scene and motor information can be used in a type of neural simulation when generating creative uses for manipulable objects. A scarce amount of studies suggests that the state of the body and environment play a role in people's ability to devise creative uses for objects. In this…
Descriptors: Schemata (Cognition), Task Analysis, Human Posture, Human Body