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Velazquez-Iturbide, J. A.; Debdi, O.; Esteban-Sanchez, N.; Pizarro, C. – IEEE Transactions on Learning Technologies, 2013
Several years ago we presented an experimental, discovery-learning approach to the active learning of greedy algorithms. This paper presents GreedEx, a visualization tool developed to support this didactic method. The paper states the design goals of GreedEx, makes explicit the major design decisions adopted, and describes its main characteristics…
Descriptors: Computer Science Education, Visual Aids, Mathematics, Experiments
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Poetzel, Adam; Muskin, Joseph; Munroe, Anne; Russell, Craig – Mathematics Teacher, 2012
Imagine high school students glued to computer screens--not playing video games but applying their mathematical knowledge of functions to the design of three-dimensional sculptures. Imagine these students engaging in rich discourse as they transform functions of their choosing to design unique creations. Now, imagine these students using…
Descriptors: High School Students, Secondary School Mathematics, Mathematics Education, College School Cooperation
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Arnoux, Pierre; Finkel, Alain – International Journal of Mathematical Education in Science and Technology, 2010
The role of mental representations in mathematics and computer science (for teaching or research) is often downplayed or even completely ignored. Using an ongoing work on the subject, we argue for a more systematic study and use of mental representations, to get an intuition of mathematical concepts, and also to understand and build proofs. We…
Descriptors: Visualization, Visual Aids, Role, Mathematics Education
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Campbell, Todd; Neilson, Drew; Oh, Phil Seok – Science Teacher, 2013
Of the eight practices of science identified in "A Framework for K-12 Science Education" (NRC 2012), helping students develop and use models has been identified by many as an anchor (Schwarz and Passmore 2012; Windschitl 2012). In instruction, disciplinary core ideas, crosscutting concepts, and scientific practices can be meaningfully…
Descriptors: Physics, Models, Science Education, Science Instruction
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Hinze, Scott R.; Rapp, David N.; Williamson, Vickie M.; Shultz, Mary Jane; Deslongchamps, Ghislain; Williamson, Kenneth C. – Learning and Instruction, 2013
Students are frequently presented with novel visualizations introducing scientific concepts and processes normally unobservable to the naked eye. Despite being unfamiliar, students are expected to understand and employ the visualizations to solve problems. Domain experts exhibit more competency than novices when using complex visualizations, but…
Descriptors: Prior Learning, Individual Differences, Novices, Organic Chemistry
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Al-Aziz, Jameel; Christou, Nicolas; Dinov, Ivo D. – Journal of Statistics Education, 2010
The amount, complexity and provenance of data have dramatically increased in the past five years. Visualization of observed and simulated data is a critical component of any social, environmental, biomedical or scientific quest. Dynamic, exploratory and interactive visualization of multivariate data, without preprocessing by dimensionality…
Descriptors: Data Analysis, Visualization, Visual Aids, Open Source Technology
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Estevez, Maureen E.; Lindgren, Kristen A.; Bergethon, Peter R. – Anatomical Sciences Education, 2010
Three-dimensional (3D) visualization of neuroanatomy can be challenging for medical students. This knowledge is essential in order for students to correlate cross-sectional neuroanatomy and whole brain specimens within neuroscience curricula and to interpret clinical and radiological information as clinicians or researchers. This study implemented…
Descriptors: Anatomy, Neurology, Visualization, Medical Students
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Gigante, Maria E. – Journal of Technical Writing and Communication, 2012
The International Science and Engineering Visualization Challenge, recently established by the National Science Foundation (NSF), is an alleged attempt at public outreach. The NSF encourages scientists to submit visualizations that would appeal to non-expert audiences by displaying their work in an annual "special feature" in "Science" magazine,…
Descriptors: Competition, Visualization, Scientists, Science Education
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Zhou, Lutong; Braun, W. John – Journal of Statistics Education, 2010
The increasing popularity of R is leading to an increase in its use in undergraduate courses at universities (R Development Core Team 2008). One of the strengths of R is the flexible graphics provided in its "base" package. However, students often run up against its limitations, or they find the amount of effort to create an interesting plot may…
Descriptors: Computer Software, Undergraduate Students, Computer Graphics, Visual Aids
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Sack, Jacqueline; Vazquez, Irma – North American Chapter of the International Group for the Psychology of Mathematics Education, 2011
This research team has developed a learning trajectory on 3D visualization for elementary children. This paper focuses on the interchange among the three Spatial Operational Capacity framework representations, namely, 3D models, 2D conventional diagrams, and semiotic abstract representations, and the critical role of a dynamic computer interface…
Descriptors: Spatial Ability, Geometric Concepts, Visualization, Elementary School Mathematics
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Szállassy, Noémi; Gánóczy, Anita; Kriska, György – Acta Didactica Napocensia, 2009
The wide-spread digital photography and computer use gave the opportunity for everyone to make three-dimensional pictures and to make them public. The new opportunities with three-dimensional techniques give chance for the birth of new artistic photographs. We present in detail the biological roots of three-dimensional visualization, the phenomena…
Descriptors: Visualization, Visual Aids, Photography, Computer Simulation
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Larsen, Lasse Juel – Journal of Interactive Learning Research, 2012
This paper puts forward a new design perspective for game-based learning. The general idea is to abandon the long sought-after dream of designing a closed learning system, where students in both primary and secondary school could learn--without the interference of teachers--whatever subject they wanted while sitting in front of a computer. This…
Descriptors: Educational Environment, Portfolios (Background Materials), Teaching Methods, Reflection
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Pasko, Alexander; Adzhiev, Valery; Malikova, Evgeniya; Pilyugin, Victor – Journal of Information Technology Education: Innovations in Practice, 2013
Modern education technologies are destined to reflect the realities of a modern digital age. The juxtaposition of real and synthetic (computer-generated) worlds as well as a greater emphasis on visual dimension are especially important characteristics that have to be taken into account in learning and teaching. We describe the ways in which an…
Descriptors: Educational Technology, Computer Uses in Education, Models, Visual Aids
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McNaught, Carmel; Lam, Paul – Qualitative Report, 2010
A word cloud is a special visualization of text in which the more frequently used words are effectively highlighted by occupying more prominence in the representation. We have used Wordle to produce word-cloud analyses of the spoken and written responses of informants in two research projects. The product demonstrates a fast and visually rich way…
Descriptors: Word Frequency, Visual Aids, Internet, Focus Groups
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Surya, Edy; Sabandar, Jozua; Kusumah, Yaya S.; Darhim – Indonesian Mathematical Society Journal on Mathematics Education, 2013
The students' difficulty which was found is in the problem of understanding, drawing diagrams, reading the charts correctly, conceptual formal mathematical understanding, and mathematical problem solving. The appropriate problem representation is the basic way in order to understand the problem itself and make a plan to solve it. This research was…
Descriptors: Junior High School Students, Mathematics Instruction, Secondary School Mathematics, Problem Solving
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