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Yuzhu Ji; Yubing Wang; Wenjing Jin; Haiyang Jin; Weidan Xu; Hongting Li – Cognitive Research: Principles and Implications, 2025
Enabling smartphones to be foldable provides an effective approach to achieving both portability and large screens. Notably, switches between closed and open states in using foldable smartphones are accompanied by icon remapping, which can decrease smartphone usability if it fails to match usage expectations. This study conducted two experiments…
Descriptors: Handheld Devices, Telecommunications, Cues, Visual Learning
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SeHee Jung; Hanwen Wang; Bingyi Su; Lu Lu; Liwei Qing; Xiaolei Fang; Xu Xu – TechTrends: Linking Research and Practice to Improve Learning, 2025
This study presents a mobile application (app) that facilitates undergraduate students to learn data science using their own full-body motion data. The app captures a user's movements through the built-in camera of a mobile device and processes the images for data generation using BlazePose, an open-source computer vision model for real-time pose…
Descriptors: Undergraduate Students, Data Science, Handheld Devices, Open Source Technology
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Paulo Henrique Siqueira – Journal of Education and Learning, 2025
This article presents the adaptations for creating a set of Dragon Curve fractals using the Platonic polyhedra. The modeled fractals were inserted into environments programmed with Virtual Reality (VR) resources, which allow the visitor to manipulate and visualize each iteration used to construct these fractals. The structures of HTML page…
Descriptors: Geometric Concepts, Computer Simulation, Telecommunications, Handheld Devices
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Vanessa Oliver; Sarah Flicker – Sex Education: Sexuality, Society and Learning, 2024
Addressing sexting in sexual health education classrooms is one way of supporting young people to become good sexual citizens and to emphasise respect and consent in their sexual practices and in their lives. While a fair amount of research has worked with youth to understand their motivations for sexting, less research has been conducted with…
Descriptors: Foreign Countries, Sex Education, Handheld Devices, Health Education
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Kai O'Neill; Amy D. Spriggs; Sally B. Shepley – Journal of Special Education Technology, 2025
The purpose of this study was to compare the differential effects of mobile assistive technology (AT) loaded with visual activity schedules (VAS; pictures alone) compared to video activity schedules (VidAS; pictures linked to video models) to promote vocational independence and decreased reliance on adult supports for adolescents and adults with…
Descriptors: Independent Study, Telecommunications, Handheld Devices, Assistive Technology
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Jennifer Charteris; Sue Gregory – International Journal of Qualitative Studies in Education (QSE), 2024
Gendered power relations and cyber-objectification can be produced through Snapchat in schooling contexts. The research illustrates how social media circulates affect in an Australian high school setting. While "Snapchatting" can evoke joy, it can produce gendered inequities. This research details affective inequalities associated with…
Descriptors: Foreign Countries, Social Media, Gender Bias, School Culture
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Ava Tan Bhowmik – Journal of STEM Education: Innovations and Research, 2025
Every year, 4 million people die from upper respiratory infections. Mask-wearing is crucial in preventing the spread of pathogen-containing droplets, which is the primary cause of these infections. However, most experiments for evaluating mask efficacy are either expensive and complex or inaccurate. In this work, a novel, low-cost, and…
Descriptors: Hygiene, Disease Control, Communicable Diseases, Visual Aids
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Jiyeon Park; Min Wook Ok – TechTrends: Linking Research and Practice to Improve Learning, 2024
Technology is recognized as a valuable learning tool, but research indicates that students are also distracted by the use of technology in class. Since college students constantly rely on their devices for learning, it has become imperative for instructors to find effective ways of integrating technology into their lessons while reducing digital…
Descriptors: Undergraduate Students, Handheld Devices, Student Behavior, Classroom Techniques
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Andreas Halman; Alicia Oshlack – Research Synthesis Methods, 2024
A systematic review is a type of literature review that aims to collect and analyse all available evidence from the literature on a particular topic. The process of screening and identifying eligible articles from the vast amounts of literature is a time-consuming task. Specialised software has been developed to aid in the screening process and…
Descriptors: Literature Reviews, Medical Research, Computer Software, Users (Information)
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Kathleen B. Aspiranti; Sara Ebner; Lizeth Tomas Flores – Contemporary School Psychology, 2024
Drill-and-practice flashcard interventions are often used when students display delays in sight word recognition and word reading fluency. Sight-phrase interventions connect two to three words together to teach connected text instead of words in isolation. Although studies have shown that students can learn to read sight phrases through a…
Descriptors: Drills (Practice), Instructional Materials, Visual Aids, Handheld Devices
Daniel Pauw – ProQuest LLC, 2023
While mobile technology has supported and enabled both formal and informal learning, there remain difficulties connecting learners' interests to places-based learning contexts. Place-based and affinity space learning frameworks are useful for understanding and scaffolding learning. Place-based learning looks at ways aspects of the local…
Descriptors: Visual Aids, Handheld Devices, Student Interests, Place Based Education
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Zhengye Xu; Duo Liu – Reading and Writing: An Interdisciplinary Journal, 2024
A sample of 144 s- and 150 fourth-grade Chinese children was recruited to investigate the influence of body-object interactions (BOIs) on word recognition, i.e., how easily they could interact physically with each word's referent. The moderation on this relationship of children's screen time for entertainment purposes (i.e., the viewing or use of…
Descriptors: Word Recognition, Children, Visual Aids, Handheld Devices
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Lahcen Oubahssi; Claudine Piau-Toffolon; Oussema Mahdi – Interactive Learning Environments, 2024
In this paper, we address the issue of the design and deployment of VR-oriented pedagogical scenarios by teachers as designers. To provide practical and theoretical solutions, we analyse the various existing models and tools for assisting teachers in the design and deployment of virtual reality learning environments (VRLEs). We identify a need for…
Descriptors: Computer Simulation, Teaching Methods, Instructional Design, Technology Uses in Education
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Mudeha Shafat Khan; Adil Amin Wani; Qounsar Jan; Murtaza Manzoor Bhat; Mohammad Yaseen Kuchey; Ummar Ramzan Sheikh; Feroz Ahmad Sofi; Mohsin Ahmad Bhat – Journal of Chemical Education, 2024
We present a simple smartphone-based protocol for the estimation of the critical micelle concentration (CMC) of surfactants. The protocol is based on contact angle measurements from the smartphone-captured images of differently concentrated surfactant solution droplets mounted over a naturally existing or chemically synthesized superhydrophobic…
Descriptors: Handheld Devices, Technology Uses in Education, Geometric Concepts, Measurement Equipment
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Maximiliano Paredes-Velasco; Isaac Lozano-Osorio; Diana Perez-Marin; Liliana Patricia Santacruz-Valencia – IEEE Transactions on Learning Technologies, 2024
Teaching programming is a topic that has generated a high level of interest among researchers in recent decades. In particular, multiple approaches to teaching visual programming have been explored, from the use of tools such as Scratch, robots, unplugged programming, or activities for the development of computational thinking. Despite the wide…
Descriptors: Visual Aids, Programming, Intelligent Tutoring Systems, Computer Oriented Programs
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