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Emmanuel Burguete; Bernard Coulibaly; Vassilis Komis – Education and Information Technologies, 2025
To design and script courses, practitioners often collaboratively use simple and tangible tools such as Post-it notes. In light of this, research and development were conducted to develop Eduscript Doctor, an analogic tool that would retain the inductive potential of Post-it notes while structuring the pedagogical scripting process. This…
Descriptors: Instructional Design, Program Implementation, MOOCs, Scripts
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Razvan Gabriel Boboc; Robertas Damaševicius – Education and Information Technologies, 2024
This paper examines how Extending Reality (XR) technologies, such as Virtual and Augmented Reality, can provide innovative solutions for preventing and addressing bullying. A search for relevant articles was conducted in five electronic databases (ACM, Emerald, Science Direct, Scopus, and Web of Science), resulting in the identification of 867…
Descriptors: Bullying, Computer Simulation, Technology Uses in Education, Prevention
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Maxine Berthiaume; Max Kinateder; Bruno Emond; Natalia Cooper; Ishika Obeegadoo; Jean-François Lapointe – Education and Information Technologies, 2024
Access to dangerous goods training for firefighters in remote areas is limited for financial and logistical reasons. Virtual reality (VR) is a promising solution for this challenge as it is cost-effective, safe, and allows to simulate realistic scenarios that would be dangerous or difficult to implement in the real world. However, rigorous…
Descriptors: Evaluation, Computer Simulation, Fire Protection, Transportation
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Joshua Weidlich; Jane Yau; Karel Kreijns – Education and Information Technologies, 2024
Online distance learning presents unique psychosocial characteristics due to the inherent distance between learners. Social presence --the sense of being with others-- is key to mitigating this distance. However, our understanding of social presence remains limited, despite its potential to reduce social isolation and cultivate a conducive social…
Descriptors: Online Courses, Distance Education, Psychological Patterns, Social Isolation
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Song, Caini; Yao, Libo; Chen, Huisu; Liu, Lihua – Education and Information Technologies, 2023
Objective: To analyze the research hotspots and trends of nursing scenario simulation teaching at home and abroad, and to provide reference for future nursing talent education. Methods: CNKI and Web of Science databases were searched. From the establishment of the database to April 2022, relevant literature on nursing scenario simulation teaching…
Descriptors: Nursing, Nursing Education, Educational Trends, Teaching Methods
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Abdullah M. Alhammad; Rana Almohaimeed; Ghada Alajmi; Sultan Alghadeer; Yasser Alaska – Education and Information Technologies, 2024
Despite the routine use of high-fidelity patient simulation (HFPS) in health care disciplines, pharmacy residents' involvement in HFPS is limited. To evaluate pharmacy residents' self-reported confidence in their clinical skills dealing with acute medical scenarios. Three separate HFPS sessions (stroke, Advanced cardiovascular life support [ACLS],…
Descriptors: Pharmaceutical Education, Patients, Simulation, Fidelity
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Ana Mouta; Eva María Torrecilla-Sánchez; Ana María Pinto-Llorente – Education and Information Technologies, 2024
In the 1970s, research on artificial intelligence in education emerged with the aim of acknowledging and accommodating the psychological aspects of the learning process. Since then, its applications have evolved and it is now used for student learning and assessment, teachers' pedagogical practice, management of educational institutions, and…
Descriptors: Ethics, Artificial Intelligence, Delphi Technique, Computer Software
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Zitouniatis, Athanasios; Lazarinis, Fotis; Kanellopoulos, Dimitris – Education and Information Technologies, 2023
This paper proposes a scenario-based learning (SBL) methodology for teaching Computational Thinking (CT). The presented scenario includes educational material that teaches the basic concepts of a Python course for beginners. The scenario allows the educator to utilize a combination of tools and services and follow a mind map. Moreover, it presents…
Descriptors: Students, Computation, Thinking Skills, Programming Languages
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Dogan, Dilek; Tüzün, Hakan – Education and Information Technologies, 2022
In this study, the instructional design process in three-dimensional multi-user virtual environments (3D MUVEs) based on a problem-based learning approach was examined and authentic design experiences were shared. Besides, a design model was proposed to guide people who want to design these 3D MUVEs and to use these environments for educational…
Descriptors: Models, Instructional Design, Computer Simulation, Problem Based Learning
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Abdüsselam, Mustafa Serkan; Turan-Güntepe, Ebru; Durukan, Ümmü Gülsüm – Education and Information Technologies, 2022
This study aims to evaluate the teaching of the programming process carried out through scenarios related to daily life within the framework of Reverse Engineering and the Theory of Didactical Situations. The sample of the study consists of 15 prospective computer and instructional technology education teachers. Quantitative and qualitative data…
Descriptors: Programming, Computer Science Education, Preservice Teachers, Problem Solving
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Seralidou, Eleni; Douligeris, Christos – Education and Information Technologies, 2019
The continuous technological development nowadays acts ancillary and supportively in student-centered learning, in both formal and informal education settings. Effective learning environments, such as the AppInventor software, could spark the students' interest and allow them to develop programming skills and strengthen their algorithmic…
Descriptors: Computer Software, Student Centered Learning, Programming Languages, Foreign Countries
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Blayone, Todd J. B.; Mykhailenko, Olena; vanOostveen, Roland; Barber, Wendy – Education and Information Technologies, 2018
The Digital Competency Profiler (DCP) is an online application for surveying the technology preferences and abilities of students in higher education. To explore the DCP as a digital-learning-readiness tool, a mixed-methods research design was developed for relating self-reported digital competencies and online-learning activity. To this end,…
Descriptors: Mixed Methods Research, Readiness, Technological Literacy, Educational Technology
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Ullah, Abrar; Xiao, Hannan; Barker, Trevor – Education and Information Technologies, 2019
Online examinations are an integral component of online learning environments and research studies have identified academic dishonesty as a critical threat to the credibility of such examinations. Academic dishonesty exists in many forms. Collusion is seen as a major security threat, wherein a student invites a third party for help or to…
Descriptors: Usability, Information Security, Computer Assisted Testing, Online Courses
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Al-Qirim, Nabeel; Mesmari, Ahlam; Mazroeei, Khawlah; Khatri, Shamma; Kaabi, Zuwainah – Education and Information Technologies, 2017
This research is part of a research trilogy that investigated issues impacting Interactive White Board Technology (IWBT) adoption and use in a higher education institution. The other two research studies in this trilogy used (1) focus group approach and (2) survey research to identify such impacting factors. One major insight from these two…
Descriptors: Teaching Methods, Higher Education, Educational Technology, Information Technology
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Chounta, Irene-Angelica; Avouris, Nikolaos – Education and Information Technologies, 2016
This paper presents the integration of a real time evaluation method of collaboration quality in a monitoring application that supports teachers in class orchestration. The method is implemented as an automatic rater of collaboration quality and studied in a real time scenario of use. We argue that automatic and semi-automatic methods which…
Descriptors: Teacher Collaboration, Teacher Attitudes, Evaluators, Educational Practices