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Samantha S. Mason; Russell A. Hill; Mark J. Whittingham; Lorraine Coghill; Philip A. Stephens – International Journal of Science Education, Part B: Communication and Public Engagement, 2025
Being connected to nature can have many benefits for children, including improved well-being, and more positive attitudes towards the environment. Ecological recording, as part of a citizen science project, may offer new opportunities for children to learn about, and connect with, nature. In this study, we investigate outcomes of an ecological…
Descriptors: Foreign Countries, Citizen Participation, Science Education, Scientific Research
Jacob Beautemps; André Bresges; Sebastian Becker-Genschow – Journal of Science Education and Technology, 2025
This study investigates the impact of different animation styles on learning outcomes in physics, with a focus on explanations of the seasons. Using a combination of pre-post performance tests and eye tracking, we compared animations featuring a presenter with pure animations without a person in the frame. The sample consisted of students from a…
Descriptors: Electronic Learning, Animation, Video Technology, Technology Uses in Education
Grant Cooper; Li Ping Thong; Kok-Sing Tang – Educational Media International, 2024
Immersive virtual reality (IVR) offers significant transformative potential for science education by supporting learning experiences that deeply engage students and improve their understanding of scientific concepts. Despite considerable interest, research on the use of IVR in science education is still in its formative stage. Currently, there is…
Descriptors: Science Education, Computer Simulation, Learning Experience, Learner Engagement
Jon-Chao Hong; Ming-Chou Liu; Huei-Ying Ho; Chi-Ruei Tsai; Kai-Hsin Tai – Education and Information Technologies, 2024
By using information technology, science learning can be widely disseminated, including, for example, to rural schools. However, the implementation of inquiry-based science learning with action-to-ground science concepts for rural learners needs to be explored. To address this purpose, the present study adopted "live stream" technology…
Descriptors: Cognitive Processes, Difficulty Level, Technology Uses in Education, Video Technology
Reina Karen M. Celestino-Salcedo; Jr. Sotero O. Malayao Jr.; Monera A. Salic-Hairulla; Ellen J. Castro; Ivy Claire V. Mordeno – Journal of Education and Learning (EduLearn), 2024
The challenge of creating reliable technology-based resources for science learning is a perennial challenge in Philippine education, with limited learning materials accessible to all learners. This study is about the development of a videocast embedded with physics education technology (PhET) simulation that served as supplementary learning…
Descriptors: Physics, Science Education, Motion, Scientific Concepts
Syamsul Ghufron; Nafiyah; Djuwari; Afib Rulyansah; Tiyas Saputri – Pegem Journal of Education and Instruction, 2024
This study attempts to analyze the innovation of learning media in elementary schools during the COVID-19 pandemic. This library and field research has the data collected from Google Scholar database concerning scientific articles about innovative learning media in elementary schools during the pandemic. The data were collected using the keyword…
Descriptors: Educational Media, Elementary Education, COVID-19, Pandemics
Kleftodimos, Alexandros; Triantafillidou, Amalia – TechTrends: Linking Research and Practice to Improve Learning, 2023
Oral communication and presentation skills are considered key competencies for many academic fields and professions, including science-related ones. Therefore, it is vital that students are given sufficient class time in the curriculum for practicing public speaking. It is well documented in the literature that video technology can be of valuable…
Descriptors: Video Technology, Educational Technology, Science Education, Speech Communication
Faruk Arici; Rabia Meryem Yilmaz – Journal of Computer Assisted Learning, 2025
Background: Inquiry-based learning (IbL) has significantly contributed to science education, and this impact can be enhanced with technology. Augmented Reality (AR) offers 3D visualisation and interactive experiences, whereas Video-based Learning (VbL) provides narratives with visual and audio support. Both methods aid students in exploring,…
Descriptors: Simulated Environment, Computer Simulation, Video Technology, Inquiry
Jose M. Barlis Jr.; Josefin D. Fajardo III; Benjie M. Manila – SAGE Open, 2023
Teachers can increase the retention of their students' attention and lead them to be engrossed in new, different, and innovative ways using videos. In the present condition wherein, all educational institutions are implementing hybrid learning due to the COVID-19 pandemic, technologies are becoming an inseparable part of students' life. This study…
Descriptors: Video Technology, Technology Uses in Education, Science Education, College Freshmen
Natasha M. Garner; Hans D. Osthoff – Journal of Chemical Education, 2024
The global Coronavirus disease 2019 (COVID-19) pandemic and associated restrictions on indoor gatherings posed considerable challenges to the delivery of courses that traditionally have relied on hands-on learning in their laboratory components. Here, our experiences converting a senior instrumental analysis course to remote online learning in the…
Descriptors: Science Laboratories, Science Education, Electronic Learning, Distance Education
de Souza, Vanessa Maria; Rodrigues, Alessandra – Digital Education Review, 2022
This study seeks to identify Responsible Research and Innovation (RRI) principles for producing Digital Storytelling (DS) in Investigation Group (IG) among Brazilian basic education students, based on socio-scientific themes. This investigation used qualitative research. The methodological path consisted of developing IG activities aimed at…
Descriptors: Story Telling, Technology Uses in Education, Learning Activities, Foreign Countries
D. Oliveira; C. Guerra; M. J. Loureiro; G. Jeremias; J. L. Pereira – Educational Media International, 2024
The public's growing interest in epigenetics, particularly its applications in human health, underscores the significance of epigenetic mechanisms in regulating gene activity and promoting phenotypic diversity without altering DNA sequences. Within the framework of the Extended Evolutionary Synthesis, epigenetics is regarded as a non-genetic…
Descriptors: Genetics, Human Body, Health, Biodiversity
Xie, Tao; Li, Yan; Tang, Ying – IEEE Transactions on Learning Technologies, 2023
Immersive virtual reality (IVR) technology influences students' cognitive processes and affective experience, according to previous research findings. Yet, empirical studies that investigate the impact of IVR on science education in secondary schools are limited. This article reports a pilot study that has two objectives: First, to investigate…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Science Education
S. J. Rayment; J. Evans; K. Moss; M. Coffey; S. H. Kirk; S. D. Sivasubramaniam – Journal of Biological Education, 2023
Laboratory classes form an important aspect of bioscience education. However, this environment is challenging for students due to cognitive load and lack of confidence. Familiarising students with aspects of their laboratory classes prior to the session can improve this. This study compares the pre-laboratory scaffolding that bioscience and…
Descriptors: Science Education, Biological Sciences, Science Laboratories, Chemistry
Kun Huang; Ching-Huei Chen – Journal of Computer Assisted Learning, 2025
Background: Digital game-based learning (DGBL) has shown promise in enhancing learning and motivation, with appropriate scaffolding playing a crucial role in facilitating student inquiries and knowledge acquisition through science games. While scaffolding is generally effective in promoting learning in DGBL, there is variability among different…
Descriptors: Video Technology, Educational Technology, Artificial Intelligence, Computer Mediated Communication

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