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Mayer, Richard E.; Fiorella, Logan; Stull, Andrew – Educational Technology Research and Development, 2020
This paper reviews five ways to increase the effectiveness of instructional video and one way not to use instructional video. People learn better from an instructional video when the onscreen instructor draws graphics on the board while lecturing (dynamic drawing principle), the onscreen instructor shifts eye gaze between the audience and the…
Descriptors: Video Technology, Teaching Methods, Technology Uses in Education, Instructional Effectiveness
Laine, Anu; Näveri, Liisa; Pehkonen, Erkki; Ahtee, Maija; Hannula, Markku S. – International Journal of Science and Mathematics Education, 2018
The aim of this article was to find the connections between teachers' actions (N = 7) and their 3rd graders' performances (N = 86) when solving an open problem. A lot of information about the teaching sessions was gathered by video recordings and collecting pupils' solutions. Teachers' actions were analysed carefully through the phases of a…
Descriptors: Problem Solving, Video Technology, Transcripts (Written Records), Lesson Observation Criteria
Chase, Daniel L. – Journal of Experiential Education, 2015
Challenge by choice (CBC) has been regarded as a foundational principle for challenge ropes course programs. Although CBC is widely accepted as the primary mechanism for facilitating intended ropes course outcomes, especially a participant's involvement, until recently it had remained an untested assumption. This study explored the role of CBC as…
Descriptors: Adventure Education, Data Analysis, Student Participation, Learner Engagement
Jadin, Tanja; Gruber, Astrid; Batinic, Bernad – Educational Technology & Society, 2009
Video-based e-lectures offer interactive learning and more vivid and personalized forms of self-regulated learning. Participants (N = 28) learned from either a video-based e-lecture with synchronized written transcript of oral presentation (multimodal) or an e-lecture without the transcript (unimodal presentation). Learners could be classified as…
Descriptors: Learning Strategies, Lecture Method, Learner Controlled Instruction, Transcripts (Written Records)
Blackall, David; Lockyer, Lori; Harper, Barry M. – Learning, Media and Technology, 2011
There are movements internationally towards curricula that incorporate values and citizenship education. In Australia, this movement has been illustrated with the adoption of a national curriculum in values education. This has arisen from the perceived need for citizens to hold values around the rights and responsibilities of functioning within a…
Descriptors: Foreign Countries, National Curriculum, Middle School Students, Citizenship
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Abrams, Zsuzsanna I. – Canadian Journal of Learning and Technology, 2005
A primary objective of graduate education, and often promoted by peer collaboration tasks, is the development of critical thinking skills. The present study compares how graduate students enrolled in a qualitative research design course in applied linguistics utilized asynchronous computer-mediated communication (ACMC) and face-to-face…
Descriptors: Asynchronous Communication, Critical Thinking, Seminars, Graduate Students

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