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Graul, Ben; Rollins, Matthew L.; Powers, Nathan; Corte, Dennis Della – Physics Teacher, 2022
This paper outlines the feasibility of replacing a midterm assessment with a student-created digital media project. We examine the benefits of a peer review process for student-created pedagogy, the effectiveness of the student-generated digital media, and self-evaluations as a replacement for traditional forms of assessment. We conclude that this…
Descriptors: Student Developed Materials, Video Technology, Student Evaluation, Experiential Learning
Rustam Shadiev; Xuan Chen; Barry Lee Reynolds; Yanjie Song; Fahriye Altinay – British Journal of Educational Technology, 2024
This study investigates a virtual reality (VR) cross-cultural interactive learning environment that combines a 360-degree video camera for content creation, a viewing tool, and a video conference platform for real-time interaction. This environment aims to address the limitations of traditional 360-degree VR tools, particularly in enabling…
Descriptors: Cognitive Development, Stereotypes, Multicultural Education, Learning Activities
Seow, Poh-Sun; Pan, Gary – e-Journal of Business Education and Scholarship of Teaching, 2018
Educators consider the video learning approach an effective method to deliver educational content as compared to the traditional method of books and written materials. This paper presents a project that involves student-generated videos to teach internal control in an undergraduate accounting information systems course. The survey results show…
Descriptors: Video Technology, Business Administration Education, Student Developed Materials, Undergraduate Students
Mathany, Clarke; Dodd, Jason – Collected Essays on Learning and Teaching, 2018
Podcast assignments in higher education foster students' deep engagement in course content, knowledge construction, technical skills, and problem-solving abilities. We designed a podcast assignment in a First Year Seminar course based on student-led interviews comparing theoretical concepts to lived experiences of the interviewees. Students were…
Descriptors: Interviews, Assignments, Video Technology, Protocol Materials
Talley, Kimberly G.; Smith, Shaunna – Advances in Engineering Education, 2018
For instructors interested in flipping their courses or using in-class video introductions to new topics, the development of custom video lecture content can be a daunting task. Having students create videos as a term project creates the potential opportunity to engage students in peer-to-peer learning via videos while also generating course…
Descriptors: Asynchronous Communication, Peer Teaching, Video Technology, Student Projects
Coker, Jeffrey Scott – Journal of College Science Teaching, 2017
Despite numerous calls for science education to be driven by authentic investigation, many laboratory experiences continue to consist of disconnected weekly units during which students carry out instructions that lead to some predetermined finding. This study developed and evaluated a pedagogical design for introductory biology labs where students…
Descriptors: Introductory Courses, Science Laboratories, Science Experiments, Student Projects
Mackay, Hannah; Strickland, Martha J. – Middle Grades Review, 2018
As the United States public school classrooms encounter notable shifts in student demographics and increased access to technology, teachers face the dual challenges of cultural and digital differences as they attempt to build relationships with students and develop responsive and relevant instruction. Framed by culturally responsive teaching…
Descriptors: Culturally Relevant Education, Student Developed Materials, Video Technology, Technology Uses in Education
Pirhonen, Juhani; Rasi, Päivi – Journal of Biological Education, 2017
The central focus of this study is a learning method in which university students produce instructional videos about the content matter as part of their learning process, combined with other learning assignments. The rationale for this is to promote a more multimodal pedagogy, and to provide students opportunities for a more learner-centred,…
Descriptors: Emotional Experience, Student Developed Materials, Video Technology, Learning Processes
Murry, Francie – Rural Special Education Quarterly, 2018
Researchers have demonstrated the positive outcomes of using video self-modeling (VSM) with students with emotional behavior disorders (EBDs). VSM typically refers to teacher-created videos demonstrating desired skills or behaviors where the student is the video model performing the skill at a level higher than his or her typical display. The…
Descriptors: Assistive Technology, Emotional Disturbances, Behavior Disorders, Interpersonal Competence
Otero, Beatriz; Rodríguez, Eva; Royo, Pablo – Journal of Technology and Science Education, 2015
This paper proposes several activities that encourage self-learning in engineering courses. For each activity, the context and the pedagogical issues addressed are described emphasizing strengths and weaknesses. Specifically, this work describes and implements five activities, which are: questionnaires, conceptual maps, videos, jigsaw and…
Descriptors: Engineering Education, Learning Activities, Student Centered Learning, Active Learning
Armstrong, Gary R.; Tucker, Joanne M.; Massad, Victor J. – Journal of Information Technology Education, 2009
Classroom instruction continues to change dramatically with new technology and pedagogy. Faculty aspire to develop innovative programs and creative education while seeking effective teaching strategies that capitalize on emerging technology and invoke student interest and involvement. Research shows that student involvement, hands-on projects, and…
Descriptors: Higher Education, Interviews, Student Projects, Student Developed Materials
Fralinger, Barbara; Owens, Russell – Journal of College Teaching & Learning, 2009
This paper expands upon previous research conducted on the effectiveness of implementing Microsoft MovieMaker (a digital video editing program) into the classroom. Sixty-one graduate and twenty undergraduate students from King's College and Rowan University took part in this study. Using the MovieMaker software to design student created tutorials…
Descriptors: Undergraduate Students, Student Attitudes, Distance Education, Graduate Students

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