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Zoch, Melody; Adams-Budde, Melissa; Langston-Demott, Brooke – Texas Journal of Literacy Education, 2016
The authors present the experiences of Wyatt, a nine-year-old whose mother described him as a struggling writer, in a summer digital writing camp. The authors consider how Wyatt was positioned as a writer at camp and how this may have differed from his experiences at school. They found that for Wyatt, being able to compose with digital tools along…
Descriptors: Writing Skills, Student Writing Models, Electronic Publishing, Student Experience
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Scoresby, Jon; Shelton, Brett E. – Instructional Science: An International Journal of the Learning Sciences, 2011
The mis-categorizing of cognitive states involved in learning within virtual environments has complicated instructional technology research. Further, most educational computer game research does not account for how learning activity is influenced by factors of game content and differences in viewing perspectives. This study is a qualitative…
Descriptors: Educational Technology, Data Analysis, Simulated Environment, Educational Games
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Otrel-Cass, Kathrin; Khoo, Elaine; Cowie, Bronwen – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
In New Zealand and internationally claims are being made about the potential for information and communication technologies (ICTs) to transform teaching and learning. However, the theoretical underpinnings explaining the complex interplay between the content, pedagogy and technology a teacher needs to consider must be expanded. This article…
Descriptors: Educational Technology, Elementary Schools, Foreign Countries, Video Technology
Hervey, Lisa Geralyn – ProQuest LLC, 2011
The technological pedagogical content knowledge (TPACK) framework is a nuanced lens to study teachers' 21st century professional knowledge and practice (Mishra & Koehler, 2006). Veteran teachers in 1:1 settings have not been the focus in TPACK research. In this mixed-methods study, veteran teachers were surveyed to determine their self-reported…
Descriptors: Pedagogical Content Knowledge, Teaching Methods, Experienced Teachers, Mixed Methods Research
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Lu, Lilly – Studies in Art Education: A Journal of Issues and Research in Art Education, 2013
3D virtual worlds (3D VWs) are considered one of the emerging learning spaces of the 21st century; however, few empirical studies have investigated educational applications and student learning aspects in art education. This study focused on students' responses to and challenges with 3D VWs in both aspects. The findings show that most participants…
Descriptors: Art Education, Virtual Classrooms, Learning Experience, Online Courses
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Kan, Koon Hwee – International Journal of Education & the Arts, 2011
Based on a series of videoconferences held between two universities, one located in China and another in the United States, this pilot curriculum study illustrates how successful interglobal communication via synchronized educational technology requires detailed planning and the use of a substantial number of pedagogical strategies. Achieving the…
Descriptors: Foreign Countries, Educational Technology, Videoconferencing, Computer Mediated Communication
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Jadin, Tanja; Gruber, Astrid; Batinic, Bernad – Educational Technology & Society, 2009
Video-based e-lectures offer interactive learning and more vivid and personalized forms of self-regulated learning. Participants (N = 28) learned from either a video-based e-lecture with synchronized written transcript of oral presentation (multimodal) or an e-lecture without the transcript (unimodal presentation). Learners could be classified as…
Descriptors: Learning Strategies, Lecture Method, Learner Controlled Instruction, Transcripts (Written Records)
Starling, Tina T. – ProQuest LLC, 2011
This comparative study examined discourse and opportunities for interaction in two mathematics education methods classes, one face-to-face and one synchronous, online. Due to the content taught in the course, this study also sought to determine prospective mathematics teachers' understanding of variability and the role of discourse in each…
Descriptors: Preservice Teacher Education, Assignments, Video Technology, Comparative Analysis
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Lund, Andreas – ReCALL, 2008
Wikis represent a particular type of collaborative learning environment where collaboration can result in aggregated, collective products. This study makes the claim that such potential challenges language production practices in school where the individual learner's output is often the focus of attention. The argument is put forth by juxtaposing…
Descriptors: Sociocultural Patterns, English (Second Language), Second Language Learning, Educational Technology
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Fernandez-Cardenas, Juan Manuel; Silveyra-De La Garza, Marcela Lucia – Technology, Pedagogy and Education, 2010
In this study the authors have looked at the use of interactive whiteboards (IWBs) in Mexico from a linguistic anthropological perspective. Twenty lessons were video recorded to compare the use of IWBs and traditional boards in different areas of the curriculum in primary schools. Data were analysed as a set of sequenced communicative events in…
Descriptors: Language Usage, Intellectual Disciplines, Foreign Countries, Comparative Analysis
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
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Meier, Anne; Spada, Hans; Rummel, Nikol – International Journal of Computer-Supported Collaborative Learning, 2007
The analysis of the process of collaboration is a central topic in current CSCL research. However, defining process characteristics relevant for collaboration quality and developing instruments capable of assessing these characteristics are no trivial tasks. In the assessment method presented in this paper, nine qualitatively defined dimensions of…
Descriptors: Interrater Reliability, Cooperation, Content Analysis, Cognitive Processes
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Schell, Robyn; Kaufman, David – Journal of Educational Computing Research, 2009
The web has the potential to offer an environment that can support standardized medical education to students dispersed in time or place and, in the process, respond to reduced availability of patients for practice. This exploratory article describes how we evaluated critical thinking in an online collaborative Problem-based Learning (PBL)…
Descriptors: Medical Education, Problem Based Learning, Patients, Critical Thinking