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Asmali, Mehmet – Teaching English with Technology, 2018
This paper presented the results of an experimental study investigating the impact of clicker use through a smart phone application called "Kahoot!." Despite positive results of clicker use in the existing General English literature, the impact of clicker use has not been examined in the field of ESP. To address this issue, this study…
Descriptors: Technology Integration, English for Special Purposes, Second Language Learning, Second Language Instruction
Blazar, David; Gilbert, Barbara; Herlihy, Corinne; Gogolen, Claire – International Journal of Education in Mathematics, Science and Technology, 2018
Easy access to low-cost, high definition video technology has transformed how researchers and practitioners are approaching school improvement efforts. Video-based observations of classroom instruction provide researchers the means to define and measure aspects of effective teaching and suggest subsequent professional learning. In this article we…
Descriptors: Video Technology, Handheld Devices, Observation, Faculty Development
Ockert, David – CALICO Journal, 2018
This article provides the results of a small exploratory pilot study that tested for the influence of a positive self-review intervention of the successful production of English via a tablet computer on Japanese junior high school students' EFL motives. The Language Learning Orientations Scale-Intrinsic Motivation, Extrinsic Motivation, and…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Technology Uses in Education
Jeong, HyeSun – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This is a quasi-experimental study with a non-equivalent group pre-test and post-test designed to investigate the effects of learning with smartphone video recordings in fundamental nursing practice. General "intramuscular injection" practice for sophomore nursing students was given to the experimental and control groups for two weeks.…
Descriptors: Quasiexperimental Design, Nursing Students, Telecommunications, Handheld Devices
Tanner, Patricia; Karas, Carly; Schofield, Damian – Journal of Information Technology Education: Innovations in Practice, 2014
This study investigates the classroom integration of an innovative technology, augmented reality. Although the process of adding new technologies into a classroom setting can be daunting, the concept of augmented reality has demonstrated the ability to educate students and to assist with their comprehension of a procedural task. One half of the…
Descriptors: Handheld Devices, Educational Technology, Telecommunications, Technology Uses in Education
Rae, Mark G.; McCarthy, Marion – Journal of the Scholarship of Teaching and Learning, 2017
The current study sought to determine the effectiveness of video-on-demand podcasts (vodcasts) as a tool for facilitating the understanding of Physiology by first year undergraduate Graduate Entry to Medicine (GEM 1) students. Seventy-three GEM 1 students were provided with full length vodcasts of lecture material in advance of each of nine…
Descriptors: Undergraduate Students, Graduate Students, Medical Students, Physiology
Hsu, Ching-Kun – ReCALL, 2015
The aim of this study was to provide adaptive assistance to improve the listening comprehension of eleventh grade students. This study developed a video-based language learning system for handheld devices, using three levels of caption filtering adapted to student needs. Elementary level captioning excluded 220 English sight words (see Section 1…
Descriptors: Learning Motivation, English (Second Language), Second Language Learning, Second Language Instruction
Thiyagu, K. – Journal on School Educational Technology, 2014
Most people believe that our schools and colleges are failing to teach kids and youngsters the 21st century skills which they will need in order to succeed in the future (Berger, Edward. 2007). Communication technology, particularly real time and collaborative online communities, represents an enormous draw for teenagers. Doctors no longer use…
Descriptors: Video Technology, Foreign Countries, Handheld Devices, Undergraduate Students
Kuznekoff, Jeffrey H.; Munz, Stevie; Titsworth, Scott – Communication Education, 2015
This study examined mobile phone use in the classroom by using an experimental design to study how message content (related or unrelated to class lecture) and message creation (responding to or creating a message) impact student learning. Participants in eight experimental groups and a control group watched a video lecture, took notes, and…
Descriptors: Telecommunications, Handheld Devices, Experimental Groups, Control Groups
Shin, Dong-Hee; An, Hyeri; Kim, Jang Hyun – Interactive Learning Environments, 2016
The use of a second screen can enhance information processing and the execution of search tasks within a given period. In this study, we examined the learner's attentional shift (AS) between two screens and controlled secondary tasks (STs) in the media multitasking setting and its effect on the learning process. In particular, we analyzed how…
Descriptors: Cognitive Processes, Search Strategies, Attention Control, Learning Processes
Hung, Hui-Chun; Young, Shelley Shwu-Ching; Lin, Chiu-Pin – Technology, Pedagogy and Education, 2015
How to close the achievement gap in the classroom so that no student is left behind becomes one of the most important issues nowadays. This study aims to construct a collaborative and competitive game-based learning environment to improve English proficiencies and reduce the achievement gap for disadvantaged students. The Wireless Crossword…
Descriptors: Foreign Countries, Achievement Gap, Cooperative Learning, Competition
Kang, Tingting – ProQuest LLC, 2016
Mobile devices have become a significant part of students' lives. The average number of hours that college students reported using their smartphones each day was nine hours--more than half of their daily waking hours (Roberts, Yaya, & Manolis, 2014). Although software developers and teachers have started to develop and incorporate various…
Descriptors: Second Language Learning, Learning Strategies, Educational Strategies, Instructional Innovation
Coens, Joke; Reynvoet, Bert; Clarebout, Geraldine – Journal of Educational Multimedia and Hypermedia, 2011
The advent of mobile learning offers opportunities for students to do two things at once in an educational context: learning while performing another activity. The main aim of the reported studies is to address the effect of multitasking on learning with a mobile device. Two experiments were set up to examine the effect of performing a secondary…
Descriptors: Electronic Learning, Experimental Groups, Control Groups, Pilot Projects
Hsu, Ching-Kun; Hwang, Gwo-Jen; Chang, Yu-Tzu; Chang, Chih-Kai – Educational Technology & Society, 2013
This study investigates the effects of different display modes of video captions on mobile devices, including non-caption, full-caption, and target-word modes, on the English comprehension and vocabulary acquisition of fifth graders. During the one-month experiment, the status of the students' English listening comprehension and vocabulary…
Descriptors: Vocabulary Development, Handheld Devices, Video Technology, Grade 5
Empirical Education Inc., 2012
In spring 2010, Houghton Mifflin Harcourt (HMH) began planning a pilot of an application for the Apple iPad, "HMH Fuse: Algebra 1," which was then in development. The application was to be piloted in four California school districts during the 2010-2011 school year. HMH contracted with Empirical Education Inc. to conduct a one-year…
Descriptors: Comparative Analysis, School Districts, Educational Technology, Handheld Devices
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