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Nadine Schlomske-Bodenstein; Bernhard Standl; Pablo Pirnay-Dummer – International Association for Development of the Information Society, 2023
The study presented in this paper uses heuristics from computer linguistics and graph theory to analyze a systematic literature review on educational technology. A literature review was conducted to validate an expert-based taxonomy which was developed to ontologize delivered teaching and learning for easy reuse. The sample includes N = 121…
Descriptors: Heuristics, Educational Technology, Literature Reviews, Automation
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David Fraivert; Moshe Stupel – International Journal for Technology in Mathematics Education, 2024
Problem solving and proofs have always played a major role in mathematics. They are, in fact, the heart and soul of the discipline. The using of a number of different proof techniques for one specific problem can display the beauty, and elegance of mathematics. In this paper, we present one specific, interesting geometry problem, and present four…
Descriptors: Geometry, Problem Solving, Mathematics Instruction, Validity
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Kylie Anglin – Society for Research on Educational Effectiveness, 2022
Background: For decades, education researchers have relied on the work of Campbell, Cook, and Shadish to help guide their thinking about valid impact estimates in the social sciences (Campbell & Stanley, 1963; Shadish et al., 2002). The foundation of this work is the "validity typology" and its associated "threats to…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Validity
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Tanja Käser; Giora Alexandron – International Journal of Artificial Intelligence in Education, 2024
Simulation is a powerful approach that plays a significant role in science and technology. Computational models that simulate learner interactions and data hold great promise for educational technology as well. Amongst others, simulated learners can be used for teacher training, for generating and evaluating hypotheses on human learning, for…
Descriptors: Computer Simulation, Educational Technology, Artificial Intelligence, Algorithms
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Ari Kartini; Dadang Sunendar; Sumiyadi; Yulianeta; Asep Nurjamin; Cepri Maulana – International Journal of Language Education, 2025
This study aims to describe the utilization of innovative media in learning to write poetry developed in the form of a mobile application. This research uses the Research and Development (R&D) method by adopting the R2D2 model, which focuses on three main stages: (a) determination, (b) design and development, and (c) dissemination. The…
Descriptors: Material Development, Multimedia Materials, Handheld Devices, Computer Oriented Programs
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Dini Octoria; Soetarno Joyoatmojo; Joko Nurkamto; Sudarno – Educational Process: International Journal, 2025
Background/purpose: Assessment for Learning is an integral part of the learning process that provides feedback and improves teaching methods. Teachers experience problems such as limited conceptual understanding, difficulties in designing instruments, and time constraints. This study aims to develop and validate an innovative platform for…
Descriptors: Formative Evaluation, Student Evaluation, Economics Education, Foreign Countries
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Slaviša Radovic; Niels Seidel – Innovative Higher Education, 2025
The integration of advanced learning analytics and data-mining technology into higher education has brought various opportunities and challenges, particularly in enhancing students' self-regulated learning (SRL) skills. Analyzing developed features for SRL support, it has become evident that SRL support is not a binary concept but rather a…
Descriptors: Scoring Rubrics, Evaluation Methods, Higher Education, Educational Technology
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Vanda Santos; Joana Teles; Pedro Quaresma – International Journal for Technology in Mathematics Education, 2024
Using a Dynamic Geometry System (DGS) students can engage in a dynamic learning process that allows them to experiment, create strategies, make conjectures, argue, and deduce mathematical properties. A DGS enables the introduction of proofs, by providing visual aids. The proof of the conjectures made emerges as the next step towards formalising…
Descriptors: Grade 7, Mathematics Education, Geometry, Validity
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Putra, Zetra Hainul; Afrillia, Yesi Martha; Dahnilsyah; Tjoe, Hartono – Journal on Mathematics Education, 2023
Mathematical proofs play a paramount role in developing 21st-century skills, and the use of technology in mathematics learning has widely paved the way in the instruction of mathematical proofs. In mathematics education, GeoGebra has a significant role as a dynamic mathematics software in supporting students' learning process. This study aims to…
Descriptors: Preservice Teachers, Elementary School Teachers, Mathematical Logic, Validity
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Warli; Puji Rahayu; Imas Cintamulya – Mathematics Teaching Research Journal, 2025
This study aimed to describe students' ability to arrange proof of abstract algebra problems (Subgroups) after receiving Information Technology (IT)-assisted scaffolding materials. To achieve this objective, we conducted exploratory qualitative research with students of Mathematics Education, Universitas PGRI Ronggolawe Tuban, participating in the…
Descriptors: Mathematics, Algebra, Validity, Mathematical Logic
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Rosmansyah, Yusep; Putro, Budi Laksono; Putri, Atina; Utomo, Nur Budi; Suhardi – Interactive Learning Environments, 2023
In this article, smart learning environment (SLE) is defined as a hybrid learning system that provides learners and other stakeholders with a joyful learning process while achieving learning outcomes as a result of the employed intelligent tools and techniques. From literature study, existing SLE models and frameworks are difficult to understand…
Descriptors: Electronic Learning, Artificial Intelligence, Educational Technology, Technology Uses in Education
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Fan, Yizhou; van der Graaf, Joep; Lim, Lyn; Rakovic, Mladen; Singh, Shaveen; Kilgour, Jonathan; Moore, Johanna; Molenaar, Inge; Bannert, Maria; Gaševic, Dragan – Metacognition and Learning, 2022
Contemporary research that looks at self-regulated learning (SRL) as processes of learning events derived from trace data has attracted increasing interest over the past decade. However, limited research has been conducted that looks into the validity of trace-based measurement protocols. In order to fill this gap in the literature, we propose a…
Descriptors: Validity, Metacognition, Learning Strategies, Artificial Intelligence
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Barry O'Sullivan – Language Assessment Quarterly, 2023
This paper highlights as issues of concern the rapid changes in technology and the tendency to report on partial validation efforts where the work is not identified as forming part of a larger validation project. With close human supervision emerging technologies can have a significant and positive impact on language testing. While technology…
Descriptors: Technology Uses in Education, Computer Assisted Testing, Language Tests, Supervision
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Slaviša Radovic; Niels Seidel – International Journal of Assessment Tools in Education, 2024
Advanced learning technologies have become a focal point in recent educational research, holding the promise of enhancing students' self-regulated learning (SRL) by facilitating various processes of planning, monitoring, performing, and reflecting upon learning experiences. However, concerns have arisen regarding the efficacy and design of…
Descriptors: Self Management, Educational Technology, Scoring Rubrics, Educational Environment
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Shai Olsher; Aehsan Haj-Yahya – For the Learning of Mathematics, 2025
Constructing mathematical proofs is a fundamental yet challenging skill in secondary school geometry. While technology has been used to scaffold different aspects of the proving process, existing approaches often separate inquiry and conjecturing from formal proof or focus on structural and technical assistance without addressing students' initial…
Descriptors: Mathematics Instruction, Mathematical Logic, Validity, Geometry
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