Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 6 |
Descriptor
Source
ACM Transactions on Computing… | 2 |
IEEE Transactions on Education | 1 |
Interactive Learning… | 1 |
Measurement:… | 1 |
Teaching Mathematics and Its… | 1 |
Author
Ames, Allison J. | 1 |
Au, Chi Hang | 1 |
Eastmond, Evelyn | 1 |
Hwang, Wu-Yuin | 1 |
Janetzko, Hans-Dieter | 1 |
Kim, H.-S. | 1 |
Kwon, D.-Y. | 1 |
Lee, W.-G. | 1 |
Maloney, John | 1 |
Pokorny, Kian L. | 1 |
Rajan, Hridesh | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Descriptive | 3 |
Reports - Evaluative | 2 |
Reports - Research | 1 |
Education Level
Elementary Secondary Education | 2 |
Higher Education | 2 |
Postsecondary Education | 2 |
Elementary Education | 1 |
Grade 1 | 1 |
Audience
Location
Illinois | 1 |
Iowa | 1 |
South Korea | 1 |
Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ames, Allison J.; Au, Chi Hang – Measurement: Interdisciplinary Research and Perspectives, 2018
Stan is a flexible probabilistic programming language providing full Bayesian inference through Hamiltonian Monte Carlo algorithms. The benefits of Hamiltonian Monte Carlo include improved efficiency and faster inference, when compared to other MCMC software implementations. Users can interface with Stan through a variety of computing…
Descriptors: Item Response Theory, Computer Software Evaluation, Computer Software, Programming Languages
Janetzko, Hans-Dieter – Teaching Mathematics and Its Applications, 2017
CATO is a new user interface, written in Java and developed by the author as a response to the significant difficulties faced by students who only sporadically use computer algebra systems (CAS). The usage of CAS in mathematical lectures should be an integral part of mathematical instruction. However, difficulties arise for those students who have…
Descriptors: Computer Interfaces, Programming Languages, Computer Assisted Instruction, Algebra
Maloney, John; Resnick, Mitchel; Rusk, Natalie; Silverman, Brian; Eastmond, Evelyn – ACM Transactions on Computing Education, 2010
Scratch is a visual programming environment that allows users (primarily ages 8 to 16) to learn computer programming while working on personally meaningful projects such as animated stories and games. A key design goal of Scratch is to support self-directed learning through tinkering and collaboration with peers. This article explores how the…
Descriptors: Computer Software, Computer Assisted Instruction, Computer Science Education, Programming Languages
Kwon, D.-Y.; Kim, H.-S.; Shim, J.-K.; Lee, W.-G. – IEEE Transactions on Education, 2012
Tangible programming tools enable children to easily learn the programming process, previously considered to be difficult for them. While various tangible programming tools have been developed, there is still a lack of available tools to help students experience the general programming process. This study therefore developed a tool called…
Descriptors: Foreign Countries, Programming Languages, Computer Interfaces, Robotics
Sondag, Tyler; Pokorny, Kian L.; Rajan, Hridesh – ACM Transactions on Computing Education, 2012
Students in all areas of computing require knowledge of the computing device including software implementation at the machine level. Several courses in computer science curricula address these low-level details such as computer architecture and assembly languages. For such courses, there are advantages to studying real architectures instead of…
Descriptors: Programming Languages, Computer Simulation, Computer Graphics, Computer Interfaces
Hwang, Wu-Yuin; Su, Jia-Han – Interactive Learning Environments, 2012
In this study, a Surface Computer Supported Cooperative Work paradigm is proposed. Recently, multitouch technology has become widely available for human-computer interaction. We found it has great potential to facilitate more awareness of human-to-human interaction than personal computers (PCs) in colocated collaborative work. However, other…
Descriptors: Foreign Countries, Interaction, Design Requirements, Second Language Learning