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Reis, Rosa; Marques, Bertil P. – International Association for Development of the Information Society, 2021
In this paper we present a model for designing professional courses in a blended learning context as a tool to help the interaction between students, teachers and learning resources. This model aims to promote new concepts, new approaches and new strategies that have been changing the paradigm of teaching and learning. To develop a course based on…
Descriptors: Programming, Instructional Design, Computer Science Education, Case Studies
Djenic, S.; Vasiljevic, V.; Mitic, J.; Petkovic, V.; Miletic, A. – International Association for Development of the Information Society, 2014
This paper represents a result of studying the efficiency of applying mobile learning technologies, as well as the accompanying advanced teaching methods in the area of Information Technologies, at the School of Electrical and Computer Engineering of Applied Studies in Belgrade, Serbia. It contains a brief description of the form of application…
Descriptors: Electronic Learning, Information Technology, Computer Science Education, Instructional Materials
Mattson, Merry B. – Classroom Computer Learning, 1984
Suggests having students design a football field (looking at it from above) as the final project of a unit on computer graphics. Includes listings for 13 short Applesoft programs (involving LO- and HI-RES graphics) which students can use in making the field. Advanced students can use the animation techniques. (JN)
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Intermediate Grades
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Jamieson, R. A. – Australian Science Teachers Journal, 1977
Suggestions are offered for using computers to solve scientific problems rather than focusing on computer science itself. Suggested are scientific language programming, assembly-language programming, and logical design and business language programming. A summary of available equipment and some suggestions for program implementation are included.…
Descriptors: Computer Oriented Programs, Computer Science, Computer Science Education, Curriculum
Grabow, Chad Lee C. – 1982
This guide provides specific information and resources for course and curriculum development, beginning with an outline of the basic elements of a curriculum and a listing of exemplary curricula in computer science education from other colleges. The definition of, need for, and essential and secondary features of a goal are presented, as well as…
Descriptors: Adoption (Ideas), Change Strategies, Computer Science Education, Course Descriptions
Briggs, Dianna; And Others – 1986
This unit of instruction provides the teacher with assistance when teaching database use on the computer in secondary and postsecondary business education classes. Section I is the introduction addressed to the teacher. It provides instruction on how to proceed with the unit, types of software available, and where to use this material within the…
Descriptors: Behavioral Objectives, Business Education, Computer Literacy, Computer Science Education
Patton, Jan – 1990
This guide provides instructors of business computer programming with a curriculum correlated directly to the office education essential elements mandated by the Texas Education Agency. Introductory materials include a scope and sequence and lists of suggested textbooks, resource books, software, audiovisuals, and magazines. Eleven units are…
Descriptors: Competency Based Education, Computer Science Education, Computer Software, Data Processing
Patton, Jan – 1988
This curriculum guide is designed to provide students in grades 11-12 with advanced business computer programming background and skills that will transfer through the 2+2+2 to community colleges participating within Texas and later to four-year participating colleges and universities. Introductory pages list procedures for using the guide;…
Descriptors: Articulation (Education), Behavioral Objectives, College School Cooperation, Competency Based Education