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Sherriff, Graham; Rand, Dustin – Issues in Science and Technology Librarianship, 2022
Exploration of "prior art"--the state of a technology's development, as manifested in literature, documentation, and artifacts--has many benefits for engineering students. It expands their understanding of the design problem, reveals a range of possible solutions, and develops research skills important to professional practice. While…
Descriptors: Undergraduate Students, Engineering Education, Capstone Experiences, Art Products
Muñoz-Cristóbal, Juan A.; Hernández-Leo, Davinia; Carvalho, Lucila; Martinez-Maldonado, Roberto; Thompson, Kate; Wardak, Dewa; Goodyear, Peter – Australasian Journal of Educational Technology, 2018
A number of researchers have explored the role and nature of design in education, proposing a diverse array of life cycle models. Design plays subtly different roles in each of these models. The learning design research community is shifting its attention from the representation of pedagogical plans to considering design as an ongoing process. As…
Descriptors: Instructional Design, Models, Foreign Countries, Information Technology
Zirawaga, Victor Samuel; Olusanya, Adeleye Idowu; Maduku, Tinovimbanashe – Journal of Education and Practice, 2017
The use of current and emerging tools in education is becoming a blistering topic among educators and educational institutions. Gaming in education may be viewed as an interference to learning but its role in education is to increase students' motivation and engagement, to enhance visual skills, to improve students' interaction and collaboration…
Descriptors: Educational Games, History Instruction, Program Implementation, Instructional Design
Platteaux, Hervé; Hoein, Sergio – Canadian Journal of Learning and Technology, 2015
This case illustrates the process of developing a learning module to support BA students in their use of ICT (Information and Communication Technology) tools in their learning. At the university where this case occurred, the skill level of ICT use among students in a learning context was very heterogeneous. The E-learning Competency Centre, or…
Descriptors: Information Technology, Learning Activities, Undergraduate Students, Skill Development
Creese, Jennifer – Journal of Academic Librarianship, 2011
This paper describes and analyses a method of self- and cohort-directed design of research training tutorials for final-year research-oriented undergraduate students at the University of Queensland, Australia. The design methodology centered on a research skills self-assessment document used at the university, and utilized Personal Response System…
Descriptors: Undergraduate Students, Student Research, Tutorial Programs, Research Skills
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2015
For the thirty-eighth time, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Indianapolis, Indiana. The Proceedings of AECT's Convention are published in two…
Descriptors: Information Technology, Educational Technology, Student Attitudes, Online Courses

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