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Wang, Yanjun; Grant, Scott; Grist, Matthew – Computer Assisted Language Learning, 2021
The article reports on a study that incorporated an immersive 3D virtual environment, created in Second Life (SL) into the curriculum of a Chinese program, including its development, implementation and evaluation. This innovation supplemented classroom teaching of Chinese language throughout one semester at a regional Australian university. Using…
Descriptors: Undergraduate Students, Chinese, College Second Language Programs, Second Language Instruction
Peters, Theodore D.; Stamp, Pauline L. – Journal of Education for Business, 2021
Today's business management students have come of age in a new, interactive, technology-rich environment; therefore, instructors should modify their teaching modalities to embrace embedded simulations. The authors present a practical application of instruction, a new teaching model that puts business simulations at the center of their…
Descriptors: Business Administration Education, Introductory Courses, Undergraduate Students, Student Attitudes
Hedges, Clive; Ingleby, Ewan; Cosson, Philip – Research in Post-Compulsory Education, 2020
This article explores the student experience of simulated learning in post-compulsory radiography education. The content is based on the varied experiences of students using both laboratory-based simulation exercises and a virtual reality computer simulation activity by situating these views within a wider understanding of the students' journey…
Descriptors: Formative Evaluation, Radiology, Medical Education, Graduate Students
Riordan, Robert J.; Hine, Michael J.; Smith, Tim C. – Journal of Information Systems Education, 2017
This paper describes the redesign and implementation of an introductory Information Systems class. The redesign was guided by principles drawn from the experiential and active learning literature. Central to the redesign are two simulated companies: petGRO, a fictional ERP-enabled pet food and accessories e-tailer, and beans4all, a technology…
Descriptors: Integrated Activities, Learning Activities, Foreign Countries, Undergraduate Students
Ismail, Norhayati; Sabapathy, Chitra – Business and Professional Communication Quarterly, 2016
In the redesign of a professional communication course for real estate students, a workplace simulation was implemented, spanning the entire 12-week duration of the course. The simulation was achieved through the creation of an online company presence, the infusion of communication typically encountered in the workplace, and an intensive and…
Descriptors: Foreign Countries, Undergraduate Students, Simulated Environment, Experiential Learning
Peisachovich, Eva Hava; Murtha, Susan; Phillips, Andria; Messinger, Gal – International Journal of Higher Education, 2016
The flipped-classroom format offers students opportunities for engagement and ownership of learning by enabling them to make sense of their views and perspectives and connect their personal and professional experiences. Student engagement and the infusion of active learning are core concepts of the educational process; given the present generation…
Descriptors: Foreign Countries, Medical Evaluation, Nursing Students, Learner Engagement
Paul, Parneet – Education Sciences, 2015
This project work addresses the crucial need to encourage undergraduate civil and environmental engineering students to gain employment skills and training right from the start of their studies so that their overall employability increases; their confidence level in networking with industry and within the workplace increases; and so that they are…
Descriptors: Undergraduate Students, Engineering, Job Skills, Employment Qualifications
Chow, Meyrick – Australasian Journal of Educational Technology, 2016
There is a growing body of evidence that feeling present in virtual environments contributes to effective learning. Presence is a psychological state of the user; hence, it is generally agreed that individual differences in user characteristics can lead to different experiences of presence. Despite the fact that user characteristics can play a…
Descriptors: Structural Equation Models, Self Efficacy, Technology Uses in Education, Educational Technology
Augmented Reality M-Learning to Enhance Nursing Skills Acquisition in the Clinical Skills Laboratory
Garrett, Bernard M.; Jackson, Cathryn; Wilson, Brian – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to report on a pilot research project designed to explore if new mobile augmented reality (AR) technologies have the potential to enhance the learning of clinical skills in the lab. Design/methodology/approach: An exploratory action-research-based pilot study was undertaken to explore an initial proof-of-concept design in…
Descriptors: Electronic Learning, Physical Environment, Simulated Environment, Synthesis
White, David; Le Cornu, Alison – Educational Research, 2010
Background: Many of the potential benefits of using virtual worlds for teaching and learning are difficult to define and often become overly focused on the functionality of the technology or on its ability to support informal or "social" forms of learning. Purpose: The aim of the paper is to highlight the experiential nature of virtual…
Descriptors: Experiential Learning, Learning Theories, Lifelong Learning, Pilot Projects